allocateImmutableStorage() | QOpenGLTexturePrivate | |
allocateMutableStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType) | QOpenGLTexturePrivate | |
allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType) | QOpenGLTexturePrivate | |
autoGenerateMipMaps | QOpenGLTexturePrivate | |
baseLevel | QOpenGLTexturePrivate | |
bind() | QOpenGLTexturePrivate | |
bind(uint unit, QOpenGLTexture::TextureUnitReset reset=QOpenGLTexture::DontResetTextureUnit) | QOpenGLTexturePrivate | |
bindingTarget | QOpenGLTexturePrivate | |
borderColor | QOpenGLTexturePrivate | |
comparisonFunction | QOpenGLTexturePrivate | |
comparisonMode | QOpenGLTexturePrivate | |
context | QOpenGLTexturePrivate | |
create() | QOpenGLTexturePrivate | |
createTextureView(QOpenGLTexture::Target target, QOpenGLTexture::TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) const | QOpenGLTexturePrivate | |
depthStencilMode | QOpenGLTexturePrivate | |
destroy() | QOpenGLTexturePrivate | |
dimensions | QOpenGLTexturePrivate | |
evaluateMipLevels() const | QOpenGLTexturePrivate | |
faces | QOpenGLTexturePrivate | |
features | QOpenGLTexturePrivate | |
fixedSamplePositions | QOpenGLTexturePrivate | |
format | QOpenGLTexturePrivate | |
formatClass | QOpenGLTexturePrivate | |
functions | QOpenGLTexturePrivate | |
initializeOpenGLFunctions() | QOpenGLTexturePrivate | |
isBound() const | QOpenGLTexturePrivate | |
isBound(uint unit) const | QOpenGLTexturePrivate | |
isUsingImmutableStorage() const | QOpenGLTexturePrivate | |
layers | QOpenGLTexturePrivate | |
levelOfDetailBias | QOpenGLTexturePrivate | |
magFilter | QOpenGLTexturePrivate | |
maxAnisotropy | QOpenGLTexturePrivate | |
maximumMipLevelCount() const | QOpenGLTexturePrivate | inline |
maxLevel | QOpenGLTexturePrivate | |
maxLevelOfDetail | QOpenGLTexturePrivate | |
minFilter | QOpenGLTexturePrivate | |
minLevelOfDetail | QOpenGLTexturePrivate | |
mipLevels | QOpenGLTexturePrivate | |
mipLevelSize(int mipLevel, int baseLevelSize) | QOpenGLTexturePrivate | inlinestatic |
q_ptr | QOpenGLTexturePrivate | |
QOpenGLTexturePrivate(QOpenGLTexture::Target textureTarget, QOpenGLTexture *qq) | QOpenGLTexturePrivate | |
release() | QOpenGLTexturePrivate | |
release(uint unit, QOpenGLTexture::TextureUnitReset reset=QOpenGLTexture::DontResetTextureUnit) | QOpenGLTexturePrivate | |
requestedMipLevels | QOpenGLTexturePrivate | |
resetFuncs(QOpenGLTextureHelper *funcs) | QOpenGLTexturePrivate | |
samples | QOpenGLTexturePrivate | |
setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace, int dataSize, const void *data, const QOpenGLPixelTransferOptions *const options) | QOpenGLTexturePrivate | |
setData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions *const options) | QOpenGLTexturePrivate | |
setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace, QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType, const void *data, const QOpenGLPixelTransferOptions *const options) | QOpenGLTexturePrivate | |
setWrapMode(QOpenGLTexture::WrapMode mode) | QOpenGLTexturePrivate | |
setWrapMode(QOpenGLTexture::CoordinateDirection direction, QOpenGLTexture::WrapMode mode) | QOpenGLTexturePrivate | |
storageAllocated | QOpenGLTexturePrivate | |
swizzleMask | QOpenGLTexturePrivate | |
target | QOpenGLTexturePrivate | |
texFuncs | QOpenGLTexturePrivate | |
textureId | QOpenGLTexturePrivate | |
textureView | QOpenGLTexturePrivate | |
wrapMode(QOpenGLTexture::CoordinateDirection direction) const | QOpenGLTexturePrivate | |
wrapModes | QOpenGLTexturePrivate | |
~QOpenGLTexturePrivate() | QOpenGLTexturePrivate | |