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qopenglfunctions_4_0_core.cpp
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1// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3/**************************************************************************
4** This file was generated by glgen version 0.1
5** Command line was: glgen
6**
7** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
8**
9** This is an auto-generated file.
10** Do not edit! All changes made to it will be lost.
11**
12****************************************************************************/
13// Qt-Security score:significant reason:default
14
16#include "qopenglcontext.h"
17
19
20/*!
21 \class QOpenGLFunctions_4_0_Core
22 \inmodule QtOpenGL
23 \since 5.1
24 \wrapper
25 \brief The QOpenGLFunctions_4_0_Core class provides all functions for OpenGL 4.0 core profile.
26
27 This class is a wrapper for functions from OpenGL 4.0 core profile.
28 See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
29 for function documentation.
30
31 \sa QAbstractOpenGLFunctions
32*/
33
34QOpenGLFunctions_4_0_Core::QOpenGLFunctions_4_0_Core()
35 : QAbstractOpenGLFunctions()
36 , d_1_0_Core(nullptr)
37 , d_1_1_Core(nullptr)
38 , d_1_2_Core(nullptr)
39 , d_1_3_Core(nullptr)
40 , d_1_4_Core(nullptr)
41 , d_1_5_Core(nullptr)
42 , d_2_0_Core(nullptr)
43 , d_2_1_Core(nullptr)
44 , d_3_0_Core(nullptr)
45 , d_3_1_Core(nullptr)
46 , d_3_2_Core(nullptr)
47 , d_3_3_Core(nullptr)
48 , d_4_0_Core(nullptr)
49{
50}
51
52QOpenGLFunctions_4_0_Core::~QOpenGLFunctions_4_0_Core()
53{
54 if (d_1_0_Core) {
55 d_1_0_Core->refs.deref();
56 Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
57 }
58 if (d_1_1_Core) {
59 d_1_1_Core->refs.deref();
60 Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
61 }
62 if (d_1_2_Core) {
63 d_1_2_Core->refs.deref();
64 Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
65 }
66 if (d_1_3_Core) {
67 d_1_3_Core->refs.deref();
68 Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
69 }
70 if (d_1_4_Core) {
71 d_1_4_Core->refs.deref();
72 Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
73 }
74 if (d_1_5_Core) {
75 d_1_5_Core->refs.deref();
76 Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
77 }
78 if (d_2_0_Core) {
79 d_2_0_Core->refs.deref();
80 Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
81 }
82 if (d_2_1_Core) {
83 d_2_1_Core->refs.deref();
84 Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
85 }
86 if (d_3_0_Core) {
87 d_3_0_Core->refs.deref();
88 Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
89 }
90 if (d_3_1_Core) {
91 d_3_1_Core->refs.deref();
92 Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
93 }
94 if (d_3_2_Core) {
95 d_3_2_Core->refs.deref();
96 Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
97 }
98 if (d_3_3_Core) {
99 d_3_3_Core->refs.deref();
100 Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
101 }
102 if (d_4_0_Core) {
103 d_4_0_Core->refs.deref();
104 Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
105 }
106}
107
108bool QOpenGLFunctions_4_0_Core::initializeOpenGLFunctions()
109{
110 if ( isInitialized() )
111 return true;
112
113 QOpenGLContext* context = QOpenGLContext::currentContext();
114
115 // If owned by a context object make sure it is current.
116 // Also check that current context is capable of resolving all needed functions
117 if (((owningContext() && owningContext() == context) || !owningContext())
118 && QOpenGLFunctions_4_0_Core::isContextCompatible(context))
119 {
120 // Associate with private implementation, creating if necessary
121 // Function pointers in the backends are resolved at creation time
122 QOpenGLVersionFunctionsBackend* d = nullptr;
123 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
124 d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
125 d->refs.ref();
126
127 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
128 d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
129 d->refs.ref();
130
131 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
132 d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
133 d->refs.ref();
134
135 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
136 d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
137 d->refs.ref();
138
139 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
140 d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
141 d->refs.ref();
142
143 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
144 d_1_5_Core = static_cast<QOpenGLFunctions_1_5_CoreBackend*>(d);
145 d->refs.ref();
146
147 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
148 d_2_0_Core = static_cast<QOpenGLFunctions_2_0_CoreBackend*>(d);
149 d->refs.ref();
150
151 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
152 d_2_1_Core = static_cast<QOpenGLFunctions_2_1_CoreBackend*>(d);
153 d->refs.ref();
154
155 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus());
156 d_3_0_Core = static_cast<QOpenGLFunctions_3_0_CoreBackend*>(d);
157 d->refs.ref();
158
159 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus());
160 d_3_1_Core = static_cast<QOpenGLFunctions_3_1_CoreBackend*>(d);
161 d->refs.ref();
162
163 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus());
164 d_3_2_Core = static_cast<QOpenGLFunctions_3_2_CoreBackend*>(d);
165 d->refs.ref();
166
167 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_3_CoreBackend::versionStatus());
168 d_3_3_Core = static_cast<QOpenGLFunctions_3_3_CoreBackend*>(d);
169 d->refs.ref();
170
171 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_0_CoreBackend::versionStatus());
172 d_4_0_Core = static_cast<QOpenGLFunctions_4_0_CoreBackend*>(d);
173 d->refs.ref();
174
175 QAbstractOpenGLFunctions::initializeOpenGLFunctions();
176 }
177 return isInitialized();
178}
179
180bool QOpenGLFunctions_4_0_Core::isContextCompatible(QOpenGLContext *context)
181{
182 Q_ASSERT(context);
183 QSurfaceFormat f = context->format();
184 const auto v = std::pair(f.majorVersion(), f.minorVersion());
185 if (v < std::pair(4, 0))
186 return false;
187
188 return true;
189}
190
191QOpenGLVersionProfile QOpenGLFunctions_4_0_Core::versionProfile()
192{
193 QOpenGLVersionProfile v;
194 v.setVersion(4, 0);
195 v.setProfile(QSurfaceFormat::CoreProfile);
196 return v;
197}
198
199QT_END_NAMESPACE
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