Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qssgrenderclippingfrustum.cpp
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1// Copyright (C) 2008-2012 NVIDIA Corporation.
2// Copyright (C) 2019 The Qt Company Ltd.
3// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
4// Qt-Security score:significant reason:default
5
6
8
9#include <QtQuick3DUtils/private/qssgutils_p.h>
10
12
13QSSGClippingFrustum::QSSGClippingFrustum(const QMatrix4x4 &modelviewprojection, const QSSGClipPlane &nearPlane)
14{
15 const float *modelviewProjection = modelviewprojection.data();
16
17 // update planes (http://read.pudn.com/downloads128/doc/542641/Frustum.pdf)
18 // Google for Gribb plane extraction if that link doesn't work.
19 // http://www.google.com/search?q=ravensoft+plane+extraction
20#define M(_x, _y) modelviewProjection[(4 * (_y)) + (_x)]
21 // left plane
22 mPlanes[0].normal = { M(3, 0) + M(0, 0), M(3, 1) + M(0, 1), M(3, 2) + M(0, 2) };
23 mPlanes[0].d = (M(3, 3) + M(0, 3)) / QSSGUtils::vec3::normalize(mPlanes[0].normal);
24
25 // right plane
26 mPlanes[1].normal = { M(3, 0) - M(0, 0), M(3, 1) - M(0, 1), M(3, 2) - M(0, 2) };
27 mPlanes[1].d = (M(3, 3) - M(0, 3)) / QSSGUtils::vec3::normalize(mPlanes[1].normal);
28
29 // far plane
30 mPlanes[2].normal = { (M(3, 0) - M(2, 0)), M(3, 1) - M(2, 1), M(3, 2) - M(2, 2) };
31 mPlanes[2].d = (M(3, 3) - M(2, 3)) / QSSGUtils::vec3::normalize(mPlanes[2].normal);
32
33 // bottom plane
34 mPlanes[3].normal = { M(3, 0) + M(1, 0), M(3, 1) + M(1, 1), M(3, 2) + M(1, 2) };
35 mPlanes[3].d = (M(3, 3) + M(1, 3)) / QSSGUtils::vec3::normalize(mPlanes[3].normal);
36
37 // top plane
38 mPlanes[4].normal = { M(3, 0) - M(1, 0), M(3, 1) - M(1, 1), M(3, 2) - M(1, 2) };
39 mPlanes[4].d = (M(3, 3) - M(1, 3)) / QSSGUtils::vec3::normalize(mPlanes[4].normal);
40#undef M
41 mPlanes[5] = nearPlane;
42 // http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/include/osg/Plane?rev=5328
43 // setup the edges of the plane that we will clip against an axis-aligned bounding box.
44 for (quint32 idx = 0; idx < 6; ++idx)
45 mPlanes[idx].calculateBBoxEdges();
46}
47
48QT_END_NAMESPACE
Combined button and popup list for selecting options.
#define M(_x, _y)