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qquick3dtextureproviderextension.cpp
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1// Copyright (C) 2025 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3// Qt-Security score:significant reason:default
4
5
7#include <QtQuick3D/private/qquick3dobject_p.h>
9
11
12/*!
13 \class QQuick3DTextureProviderExtension
14 \inmodule QtQuick3D
15 \since 6.11
16
17 \brief Abstract class for implementing user side texture provider extensions.
18
19 This is the front-end side of a texture provider extension. The back-end side is implemented
20 in \l QSSGRenderExtension. The QQuick3DTextureProviderExtension is a specialization of the
21 QQuick3DRenderExtension class that is used to create a custom texture provider extension that can
22 both provide additional metadata about what type of texture will be provided and also automatically
23 register the extension with the QtQuick3D scene graph. This means it is unecessary to manually add
24 the extension to the list of extensions to be used with a \l View3D, and just using the textureProvider
25 property of the Texture component is enough to trigger the extension code to be run when necessary.
26
27 The QQuick3DTextureProviderExtension class is an abstract class that should be subclassed and
28 exposed to QML. The subclass should implement the \l QQuick3DRenderExtension::updateSpatialNode()
29 function and return a QSSGRenderExtension instance that contains the code that should be run.
30
31 \sa QSSGRenderExtension
32*/
33
34/*!
35 \qmltype TextureProviderExtension
36 \nativetype QQuick3DTextureProviderExtension
37 \inqmlmodule QtQuick3D
38 \inherits RenderExtension
39 \since 6.11
40 \brief An uncreatable abstract base type for texture provider extensions.
41
42 \sa QQuick3DTextureProviderExtension, QSSGRenderExtension
43*/
44
45/*!
46 \property QQuick3DTextureProviderExtension::samplerHint
47 \since 6.11
48
49 This property contains a hint about the type of texture that will be
50 provided by the extension. This is necessary because the texture data will
51 not be provided until it is necessary, but materials that use the Texture
52 component need to know what type of sampler to provide.
53
54 The default value is \c QQuick3DTextureProviderExtension::Sampler2D.
55
56 \note This property is only used when using CustomMaterials.
57
58 \sa SamplerHint
59*/
60/*!
61 \qmlproperty enumeration TextureProviderExtension::samplerHint
62
63 This property contains a hint about the type of texture that will be provided by the extension.
64 This is necessary because the texture data will not be provided until it is necessary, but materials
65 that use the Texture component need to know what type of sampler to provide. This property should
66 be set to one of the following values:
67
68 \value TextureProviderExtension.Sampler2D The texture will be a 2D texture.
69 \value TextureProviderExtension.Sampler2DArray The texture will be an array texture.
70 \value TextureProviderExtension.Sampler3D The texture will be a 3D texture.
71 \value TextureProviderExtension.SamplerCube The texture will be a cube map texture.
72 \value TextureProviderExtension.SamplerCubeArray The texture will be an array of cube map textures.
73 \value TextureProviderExtension.SamplerBuffer The texture will be a buffer texture.
74
75 The default value is \c TextureProviderExtension.Sampler2D.
76
77 \note This property is only used when using CustomMaterials.
78*/
79
80
81QQuick3DTextureProviderExtensionPrivate::QQuick3DTextureProviderExtensionPrivate()
82 : QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type::TextureProvider)
83{
84
85}
86
87
88QQuick3DTextureProviderExtension::QQuick3DTextureProviderExtension(QQuick3DObject *parent)
89 : QQuick3DRenderExtension(*new QQuick3DTextureProviderExtensionPrivate(), parent)
90{
91
92}
93
94QQuick3DTextureProviderExtension::~QQuick3DTextureProviderExtension()
95{
96
97}
98
99/*!
100 \fn QSSGRenderGraphObject *QQuick3DTextureProviderExtension::updateSpatialNode(QSSGRenderGraphObject *node)
101
102 This function is called during the synchronization of the QtQuick3D scene graph when an item is
103 created or when an update is requested, usually as a result of a change in the item's properties.
104 The function should return a QSSGRenderTextureProviderExtension instance that contains the code that should be
105 run during QtQuick3D's rendering pipeline execution.
106
107 The \a node parameter is the previous QSSGRenderTextureProviderExtension instance that was returned from this
108 function, or null if this is the first time the function is called. The function can return the
109 same instance, a different instance, or null. If the function returns null, the extension will
110 be removed from the rendering pipeline.
111
112 \note The QSSGRenderTextureProviderExtension instance is a resource object and will be owned by the QtQuick3D
113 scene graph. If a different instance, or null, is returned, the previous instance will be
114 queued for deletion by the renderer.
115
116 \sa QSSGRenderTextureProviderExtension
117*/
118
119QSSGRenderGraphObject *QQuick3DTextureProviderExtension::updateSpatialNode(QSSGRenderGraphObject *node)
120{
121 return QQuick3DRenderExtension::updateSpatialNode(node);
122}
123
124QQuick3DTextureProviderExtension::SamplerHint QQuick3DTextureProviderExtension::samplerHint() const
125{
126 Q_D(const QQuick3DTextureProviderExtension);
127 return d->samplerHint;
128}
129
130void QQuick3DTextureProviderExtension::setSamplerHint(SamplerHint newSamplerHint)
131{
132 Q_D(QQuick3DTextureProviderExtension);
133 if (d->samplerHint == newSamplerHint)
134 return;
135 d->samplerHint = newSamplerHint;
136 emit samplerHintChanged();
137}
138
139bool QQuick3DTextureProviderExtension::event(QEvent *event)
140{
141 return QQuick3DRenderExtension::event(event);
142}
143
144QT_END_NAMESPACE
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