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qquick3dtextureproviderextension.cpp
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1// Copyright (C) 2025 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3// Qt-Security score:significant reason:default
4
5
7#include <QtQuick3D/private/qquick3dobject_p.h>
9
11
12/*!
13 \class QQuick3DTextureProviderExtension
14 \inmodule QtQuick3D
15 \since 6.11
16
17 \brief Abstract class for implementing user side texture provider extensions.
18
19 This is the front-end side of a texture provider extension. The back-end side is implemented
20 in \l QSSGRenderExtension. The QQuick3DTextureProviderExtension is a specialization of the
21 QQuick3DRenderExtension class that is used to create a custom texture provider extension that can
22 both provide additional metadata about what type of texture will be provided and also automatically
23 register the extension with the QtQuick3D scene graph. This means it is unecessary to manually add
24 the extension to the list of extensions to be used with a \l View3D, and just using the textureProvider
25 property of the Texture component is enough to trigger the extension code to be run when necessary.
26
27 The QQuick3DTextureProviderExtension class is an abstract class that should be subclassed and
28 exposed to QML. The subclass should implement the \l QQuick3DRenderExtension::updateSpatialNode()
29 function and return a QSSGRenderExtension instance that contains the code that should be run.
30
31 \sa QSSGRenderExtension
32*/
33
34/*!
35 \enum QQuick3DTextureProviderExtension::SamplerHint
36
37 Specifies a hint about the type of texture that will be
38 provided by the extension.
39
40 \value Sampler2D A 2D texture
41 \value Sampler2DArray An array texture
42 \value Sampler3D A 3D texture
43 \value SamplerCube A cube map texture
44 \value SamplerCubeArray An array of cube map textures
45 \value SamplerBuffer A buffer texture
46
47*/
48
49/*!
50 \qmltype TextureProviderExtension
51 \nativetype QQuick3DTextureProviderExtension
52 \inqmlmodule QtQuick3D
53 \inherits RenderExtension
54 \since 6.11
55 \brief Abstract base type for render extensions that produce a texture.
56
57 TextureProviderExtension is an uncreatable abstract base type for render extensions
58 that expose a GPU texture to the Qt Quick 3D scene. Subclasses (such as
59 \l RenderOutputProvider) can be assigned to the \l {Texture::textureProvider}
60 {textureProvider} property of a \l Texture, causing the extension's render code
61 to run automatically when the texture is needed by the scene.
62
63 \sa RenderOutputProvider, QQuick3DTextureProviderExtension, QSSGRenderExtension
64*/
65
66/*!
67 \property QQuick3DTextureProviderExtension::samplerHint
68 \since 6.11
69
70 This property contains a hint about the type of texture that will be
71 provided by the extension. This is necessary because the texture data will
72 not be provided until it is necessary, but materials that use the Texture
73 component need to know what type of sampler to provide.
74
75 The default value is \c QQuick3DTextureProviderExtension::Sampler2D.
76
77 \note This property is only used when using CustomMaterials.
78
79 \sa SamplerHint
80*/
81
82/*!
83 \qmlenum TextureProviderExtension::SamplerHint
84 \qmlenumeratorsfrom QQuick3DTextureProviderExtension::SamplerHint
85 \since 6.11
86
87Specifies a hint about the type of texture the extension provides.
88
89*/
90
91/*!
92 \qmlproperty SamplerHint TextureProviderExtension::samplerHint
93 \since 6.11
94
95 This property contains a hint about the type of texture that will be provided by the extension.
96 This is necessary because the texture data will not be provided until it is necessary, but materials
97 that use the Texture component need to know what type of sampler to provide.
98
99 The default value is \c TextureProviderExtension.Sampler2D.
100
101 \note This property is only used when using CustomMaterials.
102*/
103
104
105QQuick3DTextureProviderExtensionPrivate::QQuick3DTextureProviderExtensionPrivate()
106 : QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type::TextureProvider)
107{
108
109}
110
111
112QQuick3DTextureProviderExtension::QQuick3DTextureProviderExtension(QQuick3DObject *parent)
113 : QQuick3DRenderExtension(*new QQuick3DTextureProviderExtensionPrivate(), parent)
114{
115
116}
117
118QQuick3DTextureProviderExtension::~QQuick3DTextureProviderExtension()
119{
120
121}
122
123/*!
124 \fn QSSGRenderGraphObject *QQuick3DTextureProviderExtension::updateSpatialNode(QSSGRenderGraphObject *node)
125
126 This function is called during the synchronization of the QtQuick3D scene graph when an item is
127 created or when an update is requested, usually as a result of a change in the item's properties.
128 The function should return a QSSGRenderTextureProviderExtension instance that contains the code that should be
129 run during QtQuick3D's rendering pipeline execution.
130
131 The \a node parameter is the previous QSSGRenderTextureProviderExtension instance that was returned from this
132 function, or null if this is the first time the function is called. The function can return the
133 same instance, a different instance, or null. If the function returns null, the extension will
134 be removed from the rendering pipeline.
135
136 \note The QSSGRenderTextureProviderExtension instance is a resource object and will be owned by the QtQuick3D
137 scene graph. If a different instance, or null, is returned, the previous instance will be
138 queued for deletion by the renderer.
139
140 \sa QSSGRenderTextureProviderExtension
141*/
142
143/*!
144 \fn void QQuick3DTextureProviderExtension::surfaceChanged()
145 \since 6.12
146
147 This signal is emitted when the underlying rendering surface has changed
148 and textures need to be recreated.
149*/
150
151QSSGRenderGraphObject *QQuick3DTextureProviderExtension::updateSpatialNode(QSSGRenderGraphObject *node)
152{
153 return QQuick3DRenderExtension::updateSpatialNode(node);
154}
155
156QQuick3DTextureProviderExtension::SamplerHint QQuick3DTextureProviderExtension::samplerHint() const
157{
158 Q_D(const QQuick3DTextureProviderExtension);
159 return d->samplerHint;
160}
161
162void QQuick3DTextureProviderExtension::setSamplerHint(SamplerHint newSamplerHint)
163{
164 Q_D(QQuick3DTextureProviderExtension);
165 if (d->samplerHint == newSamplerHint)
166 return;
167 d->samplerHint = newSamplerHint;
168 emit samplerHintChanged();
169}
170
171bool QQuick3DTextureProviderExtension::event(QEvent *event)
172{
173 return QQuick3DRenderExtension::event(event);
174}
175
176QT_END_NAMESPACE
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