46QQuick3DPhysicsQueryHit::QQuick3DPhysicsQueryHit(
const physx::PxQueryHit &,
47 const physx::PxActorShape &actorShape)
48 : m_body(actorShape.actor ?
static_cast<QAbstractPhysicsNode *>(actorShape.actor->userData) :
nullptr),
49 m_shape(actorShape.shape ?
static_cast<QAbstractCollisionShape *>(actorShape.shape->userData) :
nullptr)