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qtquick3d-toc.qdoc
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1// Copyright (C) 2024 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
3
4/*!
5 \page qtquick3d-toc.html
6 \title Qt Quick 3D module topics
7
8 The following list has links to all the individual topics (HTML files)
9 in the Qt Quick 3D module.
10
11 \list
12 \li \l {Qt Quick 3D Graphics Requirements}
13 \li \l {Qt Quick 3D Architecture}
14 \li \l {Qt Quick 3D Scenes with 2D Content}
15 \li \l {Programmable Materials, Effects, Geometry, and Texture data}
16 \li \l {Balsam Asset Import Tool}
17 \li \l {Optimizing 3D Assets}
18 \list
19 \li \l{Exporting from Maya}
20 \li \l{Exporting from Blender}
21 \li \l{Exporting from 3D Studio Max}
22 \li \l{Exporting from Modo}
23 \endlist
24 \li \l {Physically Based Rendering}
25 \li \l {Using Image-Based Lighting}
26 \li \l {Anti-Aliasing Best Practices}{Antialiasing best practices}
27 \li \l {Qt Quick 3D Introduction with glTF Assets}
28\omit the topic is empty \li \l {Qt Quick 3D Asset Conditioning}\endomit
29 \li \l {Shadergen Tool}{Build-time materials}
30 \li \l {Vertex Skinning}{Skeletal animation}
31 \li \l {Morphing Animation}
32 \li \l {Instanced Rendering}
33 \li \l {Qt Quick 3D Level of Detail}{Level of detail}
34 \li \l {Custom Material Editor}
35 \li \l {Lightmaps and Global Illumination}
36 \li \l {Shadow Mapping}
37 \li \l {Instancer Tool}
38 \li \l {\qxr}
39 \list
40 \li \l{Supported Headsets}
41 \li \l{Getting Started With Meta Quest 3}
42 \li \l{Getting Started With Apple Vision Pro}
43 \li \l{\qxr QML Types}
44 \li \l{Qt Quick 3D - XR Simple Example}
45 \endlist
46 \li \l {Changes to Qt Quick 3D}{Upgrading from Qt 5}
47 \li \l {Qt Quick 3D Helpers QML Types}{Reference - Helpers QML Types}
48 \li \l {Qt Quick 3D Asset Utility QML Types}{Reference - Asset Utility QML Types}
49 \li \l {Qt Quick 3D Particles3D QML Types}{Reference - Particles3D QML Types}
50 \endlist
51
52*/