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qtquick3d-toc.qdoc
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// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\page qtquick3d-toc.html
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\title Qt Quick 3D module topics
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The following list has links to all the individual topics (HTML files)
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in the Qt Quick 3D module.
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\list
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\li \l {Qt Quick 3D Graphics Requirements}
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\li \l {Qt Quick 3D Architecture}
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\li \l {Qt Quick 3D Scenes with 2D Content}
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\li \l {Programmable Materials, Effects, Geometry, and Texture data}
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\li \l {Balsam Asset Import Tool}
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\li \l {Optimizing 3D Assets}
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\list
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\li \l{Exporting from Maya}
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\li \l{Exporting from Blender}
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\li \l{Exporting from 3D Studio Max}
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\li \l{Exporting from Modo}
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\endlist
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\li \l {Physically Based Rendering}
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\li \l {Using Image-Based Lighting}
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\li \l {Anti-Aliasing Best Practices}{Antialiasing best practices}
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\li \l {Qt Quick 3D Introduction with glTF Assets}
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\omit the topic is empty \li \l {Qt Quick 3D Asset Conditioning}\endomit
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\li \l {Shadergen Tool}{Build-time materials}
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\li \l {Vertex Skinning}{Skeletal animation}
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\li \l {Morphing Animation}
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\li \l {Instanced Rendering}
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\li \l {Qt Quick 3D Level of Detail}{Level of detail}
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\li \l {Custom Material Editor}
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\li \l {Lightmaps and Global Illumination}
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\li \l {Shadow Mapping}
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\li \l {Instancer Tool}
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\li \l {\qxr}
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\list
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\li \l{Supported Headsets}
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\li \l{Getting Started With Meta Quest 3}
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\li \l{Getting Started With Apple Vision Pro}
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\li \l{\qxr QML Types}
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\li \l{Qt Quick 3D - XR Simple Example}
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\endlist
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\li \l {Changes to Qt Quick 3D}{Upgrading from Qt 5}
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\li \l {Qt Quick 3D Helpers QML Types}{Reference - Helpers QML Types}
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\li \l {Qt Quick 3D Asset Utility QML Types}{Reference - Asset Utility QML Types}
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\li \l {Qt Quick 3D Particles3D QML Types}{Reference - Particles3D QML Types}
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\endlist
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*/
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