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qsequentialanimationgroupjob_p.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant
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#
ifndef
QSEQUENTIALANIMATIONGROUPJOB_P_H
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#
define
QSEQUENTIALANIMATIONGROUPJOB_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
private
/
qanimationgroupjob_p
.
h
>
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QT_REQUIRE_CONFIG
(
qml_animation
);
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QT_BEGIN_NAMESPACE
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class
QPauseAnimationJob;
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class
Q_QML_EXPORT
QSequentialAnimationGroupJob
:
public
QAnimationGroupJob
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{
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Q_DISABLE_COPY(QSequentialAnimationGroupJob)
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public
:
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QSequentialAnimationGroupJob();
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~QSequentialAnimationGroupJob();
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int
duration()
const
override;
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QAbstractAnimationJob *currentAnimation()
const
{
return
m_currentAnimation; }
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void
clear() override;
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protected
:
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void
updateCurrentTime(
int
) override;
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void
updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) override;
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void
updateDirection(QAbstractAnimationJob::Direction direction) override;
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void
uncontrolledAnimationFinished(QAbstractAnimationJob *animation) override;
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void
debugAnimation(QDebug d)
const
override;
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private
:
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struct
AnimationIndex
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{
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AnimationIndex() {}
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// AnimationIndex points to the animation at timeOffset, skipping 0 duration animations.
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// Note that the index semantic is slightly different depending on the direction.
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bool
afterCurrent =
false
;
//whether animation is before or after m_currentAnimation //TODO: make enum Before/After/Same
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int
timeOffset = 0;
// time offset when the animation at index starts.
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const
QAbstractAnimationJob *animation =
nullptr
;
//points to the animation at timeOffset
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};
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int
animationActualTotalDuration(
const
QAbstractAnimationJob *anim)
const
;
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AnimationIndex indexForCurrentTime()
const
;
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void
setCurrentAnimation(
const
QAbstractAnimationJob *anim,
bool
intermediate =
false
);
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void
activateCurrentAnimation(
bool
intermediate =
false
);
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void
animationInserted(QAbstractAnimationJob *anim) override;
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void
animationRemoved(QAbstractAnimationJob *anim, QAbstractAnimationJob *, QAbstractAnimationJob *) override;
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bool
atEnd()
const
;
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void
restart();
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// handle time changes
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void
rewindForwards(
const
AnimationIndex &newAnimationIndex);
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void
advanceForwards(
const
AnimationIndex &newAnimationIndex);
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//state
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QAbstractAnimationJob *m_currentAnimation =
nullptr
;
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int
m_previousLoop = 0;
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};
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QT_END_NAMESPACE
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#
endif
//QSEQUENTIALANIMATIONGROUPJOB_P_H
QSequentialAnimationGroupJob
Definition
qsequentialanimationgroupjob_p.h:27
QT_REQUIRE_CONFIG
QT_REQUIRE_CONFIG(qml_animation)
qtdeclarative
src
qml
animations
qsequentialanimationgroupjob_p.h
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