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qbackingstore.cpp
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3// Qt-Security score:significant reason:default
4
5#include <qbackingstore.h>
6#include <qwindow.h>
7#include <qpixmap.h>
8#include <qpa/qplatformbackingstore.h>
9#include <qpa/qplatformintegration.h>
10#include <qscreen.h>
11#include <qdebug.h>
12#include <qscopedpointer.h>
13
14#include <private/qguiapplication_p.h>
15#include <private/qwindow_p.h>
16
17#include <private/qhighdpiscaling_p.h>
18
20
22{
23public:
25 : window(w)
26 {
27 }
28
29 // Returns the DPR for the backing store. This is the DPR for the QWindow,
30 // possibly rounded up to the nearest integer.
32 {
33 // Note: keep in sync with QWidget::metric()!
34 qreal windowDpr = window->devicePixelRatio();
35 return downscale ? std::ceil(windowDpr) : windowDpr;
36 }
37
38 // Returns the factor used for converting from device independent to native
39 // backing store sizes. Normally this is just the gui scale factor, however
40 // if the backing store rounds the DPR up to the nearest integer then we also
41 // need to account for the factor introduced by that rounding.
43 {
44 const qreal roundingFactor = backingStoreDevicePixelRatio() / window->devicePixelRatio();
45 const qreal guiFactor = QHighDpiScaling::factor(window);
46 return roundingFactor * guiFactor;
47 }
48
49 QWindow *window;
50 QPlatformBackingStore *platformBackingStore = nullptr;
55 bool downscale = qEnvironmentVariableIntValue("QT_WIDGETS_HIGHDPI_DOWNSCALE") > 0;
56};
57
58/*!
59 \class QBackingStore
60 \since 5.0
61 \inmodule QtGui
62
63 \brief The QBackingStore class provides a drawing area for QWindow.
64
65 QBackingStore enables the use of QPainter to paint on a QWindow with type
66 RasterSurface. The other way of rendering to a QWindow is through the use
67 of OpenGL with QOpenGLContext.
68
69 A QBackingStore contains a buffered representation of the window contents,
70 and thus supports partial updates by using QPainter to only update a sub
71 region of the window contents.
72
73 QBackingStore might be used by an application that wants to use QPainter
74 without OpenGL acceleration and without the extra overhead of using the
75 QWidget or QGraphicsView UI stacks. For an example of how to use
76 QBackingStore see the \l{Raster Window Example}.
77*/
78
79/*!
80 Constructs an empty surface for the given top-level \a window.
81*/
82QBackingStore::QBackingStore(QWindow *window)
83 : d_ptr(new QBackingStorePrivate(window))
84{
85 if (window->handle()) {
86 // Create platform backingstore up front if we have a platform window,
87 // otherwise delay the creation until absolutely necessary.
88 handle();
89 }
90}
91
92/*!
93 Destroys this surface.
94*/
95QBackingStore::~QBackingStore()
96{
97 delete d_ptr->platformBackingStore;
98}
99
100/*!
101 Returns a pointer to the top-level window associated with this
102 surface.
103*/
104QWindow* QBackingStore::window() const
105{
106 return d_ptr->window;
107}
108
109/*!
110 Begins painting on the backing store surface in the given \a region.
111
112 You should call this function before using the paintDevice() to
113 paint.
114
115 \sa endPaint(), paintDevice()
116*/
117
118void QBackingStore::beginPaint(const QRegion &region)
119{
120 const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
121
122 if (d_ptr->nativeSize != QHighDpi::scale(size(), toNativeFactor))
123 resize(size());
124
125 QPlatformBackingStore *platformBackingStore = handle();
126 platformBackingStore->beginPaint(QHighDpi::scale(region, toNativeFactor));
127
128 // When QtGui is applying a high-dpi scale factor the backing store
129 // creates a "large" backing store image. This image needs to be
130 // painted on as a high-dpi image, which is done by setting
131 // devicePixelRatio. Do this on a separate image instance that shares
132 // the image data to avoid having the new devicePixelRatio be propagated
133 // back to the platform plugin.
134 QPaintDevice *device = platformBackingStore->paintDevice();
135 if (!qFuzzyCompare(toNativeFactor, qreal(1)) && device->devType() == QInternal::Image) {
136 QImage *source = static_cast<QImage *>(device);
137 const bool needsNewImage = d_ptr->highDpiBackingstore.isNull()
138 || source->constBits() != d_ptr->highDpiBackingstore->constBits()
139 || source->size() != d_ptr->highDpiBackingstore->size()
140 || source->bytesPerLine() != d_ptr->highDpiBackingstore->bytesPerLine()
141 || source->format() != d_ptr->highDpiBackingstore->format();
142 if (needsNewImage)
143 d_ptr->highDpiBackingstore.reset(
144 new QImage(source->bits(), source->width(), source->height(), source->bytesPerLine(), source->format()));
145
146 d_ptr->highDpiBackingstore->setDevicePixelRatio(d_ptr->backingStoreDevicePixelRatio());
147 } else {
148 d_ptr->highDpiBackingstore.reset();
149 }
150}
151
152/*!
153 Returns the paint device for this surface.
154
155 \warning The device is only valid between calls to beginPaint() and
156 endPaint(). You should not cache the returned value.
157*/
158QPaintDevice *QBackingStore::paintDevice()
159{
160 QPaintDevice *device = handle()->paintDevice();
161
162 if (!qFuzzyCompare(d_ptr->deviceIndependentToNativeFactor(), qreal(1)) && device->devType() == QInternal::Image)
163 return d_ptr->highDpiBackingstore.data();
164
165 return device;
166}
167
168/*!
169 Ends painting.
170
171 You should call this function after painting with the paintDevice()
172 has ended.
173
174 \sa beginPaint(), paintDevice()
175*/
176void QBackingStore::endPaint()
177{
178 if (paintDevice()->paintingActive())
179 qWarning("QBackingStore::endPaint() called with active painter; did you forget to destroy it or call QPainter::end() on it?");
180
181 handle()->endPaint();
182}
183
184/*!
185 Flushes the given \a region from the specified \a window onto the
186 screen.
187
188 The \a window must either be the top level window represented by
189 this backingstore, or a non-transient child of that window. Passing
190 \nullptr falls back to using the backingstore's top level window.
191
192 If the \a window is a child window, the \a region should be in child window
193 coordinates, and the \a offset should be the child window's offset in relation
194 to the backingstore's top level window.
195
196 You should call this function after ending painting with endPaint().
197*/
198void QBackingStore::flush(const QRegion &region, QWindow *window, const QPoint &offset)
199{
200 QWindow *topLevelWindow = this->window();
201
202 if (!window)
203 window = topLevelWindow;
204 if (!window->handle()) {
205 qWarning() << "QBackingStore::flush() called for "
206 << window << " which does not have a handle.";
207 return;
208 }
209
210 Q_ASSERT(window == topLevelWindow || topLevelWindow->isAncestorOf(window, QWindow::ExcludeTransients));
211
212 const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
213
214 QRegion nativeRegion = QHighDpi::scale(region, toNativeFactor);
215 QPoint nativeOffset;
216 if (!offset.isNull()) {
217 nativeOffset = QHighDpi::scale(offset, toNativeFactor);
218 // Under fractional DPR, rounding of region and offset may accumulate to an off-by-one
219 QPoint topLeft = region.boundingRect().topLeft() + offset;
220 QPoint nativeTopLeft = QHighDpi::scale(topLeft, toNativeFactor);
221 QPoint diff = nativeTopLeft - (nativeRegion.boundingRect().topLeft() + nativeOffset);
222 Q_ASSERT(qMax(qAbs(diff.x()), qAbs(diff.y())) <= 1);
223 nativeRegion.translate(diff);
224 }
225 handle()->flush(window, nativeRegion, nativeOffset);
226}
227
228/*!
229 Sets the size of the window surface to \a size.
230
231 \sa size()
232*/
233void QBackingStore::resize(const QSize &size)
234{
235 const qreal factor = d_ptr->deviceIndependentToNativeFactor();
236 d_ptr->size = size;
237 d_ptr->nativeSize = QHighDpi::scale(size, factor);
238 handle()->resize(d_ptr->nativeSize, QHighDpi::scale(d_ptr->staticContents, factor));
239}
240
241/*!
242 Returns the current size of the window surface.
243*/
244QSize QBackingStore::size() const
245{
246 return d_ptr->size;
247}
248
249/*!
250 Scrolls the given \a area \a dx pixels to the right and \a dy
251 downward; both \a dx and \a dy may be negative.
252
253 Returns \c true if the area was scrolled successfully; false otherwise.
254*/
255bool QBackingStore::scroll(const QRegion &area, int dx, int dy)
256{
257 // Disable scrolling for non-integer scroll deltas. For this case
258 // the existing rendered pixels can't be re-used, and we return
259 // false to signal that a repaint is needed.
260 const qreal toNativeFactor = d_ptr->deviceIndependentToNativeFactor();
261 const qreal nativeDx = QHighDpi::scale(qreal(dx), toNativeFactor);
262 const qreal nativeDy = QHighDpi::scale(qreal(dy), toNativeFactor);
263 const int roundedDx = qRound(nativeDx);
264 const int roundedDy = qRound(nativeDy);
265
266 if (!qFuzzyCompare(nativeDx, qreal(roundedDx)) ||
267 !qFuzzyCompare(nativeDy, qreal(roundedDy)))
268 return false;
269
270 return handle()->scroll(QHighDpi::scale(area, toNativeFactor), roundedDx, roundedDy);
271}
272
273/*!
274 Set \a region as the static contents of this window.
275*/
276void QBackingStore::setStaticContents(const QRegion &region)
277{
278 [[maybe_unused]] static const bool didCheckPlatformSupport = []{
279 const auto *integration = QGuiApplicationPrivate::platformIntegration();
280 if (!integration->hasCapability(QPlatformIntegration::BackingStoreStaticContents))
281 qWarning("QBackingStore::setStaticContents(): Platform does not support static contents");
282 return true;
283 }();
284
285 d_ptr->staticContents = region;
286}
287
288/*!
289 Returns a QRegion representing the area of the window that
290 has static contents.
291*/
292QRegion QBackingStore::staticContents() const
293{
294 return d_ptr->staticContents;
295}
296
297/*!
298 Returns a boolean indicating if this window has static contents or not.
299*/
300bool QBackingStore::hasStaticContents() const
301{
302 return !d_ptr->staticContents.isEmpty();
303}
304
305void Q_GUI_EXPORT qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset)
306{
307 // make sure we don't detach
308 uchar *mem = const_cast<uchar*>(img.constBits());
309
310 qsizetype lineskip = img.bytesPerLine();
311 int depth = img.depth() >> 3;
312
313 const QRect imageRect(0, 0, img.width(), img.height());
314 const QRect sourceRect = rect.intersected(imageRect).intersected(imageRect.translated(-offset));
315 if (sourceRect.isEmpty())
316 return;
317
318 const QRect destRect = sourceRect.translated(offset);
319 Q_ASSERT_X(imageRect.contains(destRect), "qt_scrollRectInImage",
320 "The sourceRect should already account for clipping, both pre and post scroll");
321
322 const uchar *src;
323 uchar *dest;
324
325 if (sourceRect.top() < destRect.top()) {
326 src = mem + sourceRect.bottom() * lineskip + sourceRect.left() * depth;
327 dest = mem + (destRect.top() + sourceRect.height() - 1) * lineskip + destRect.left() * depth;
328 lineskip = -lineskip;
329 } else {
330 src = mem + sourceRect.top() * lineskip + sourceRect.left() * depth;
331 dest = mem + destRect.top() * lineskip + destRect.left() * depth;
332 }
333
334 const int w = sourceRect.width();
335 int h = sourceRect.height();
336 const int bytes = w * depth;
337
338 // overlapping segments?
339 if (offset.y() == 0 && qAbs(offset.x()) < w) {
340 do {
341 ::memmove(dest, src, bytes);
342 dest += lineskip;
343 src += lineskip;
344 } while (--h);
345 } else {
346 do {
347 ::memcpy(dest, src, bytes);
348 dest += lineskip;
349 src += lineskip;
350 } while (--h);
351 }
352}
353
354/*!
355 Returns a pointer to the QPlatformBackingStore implementation
356*/
357QPlatformBackingStore *QBackingStore::handle() const
358{
359 if (!d_ptr->platformBackingStore) {
360 d_ptr->platformBackingStore = QGuiApplicationPrivate::platformIntegration()->createPlatformBackingStore(d_ptr->window);
361 d_ptr->platformBackingStore->setBackingStore(const_cast<QBackingStore*>(this));
362 }
363 return d_ptr->platformBackingStore;
364}
365
366QT_END_NAMESPACE
qreal deviceIndependentToNativeFactor() const
qreal backingStoreDevicePixelRatio() const
QBackingStorePrivate(QWindow *w)
QPlatformBackingStore * platformBackingStore
QScopedPointer< QImage > highDpiBackingstore
Combined button and popup list for selecting options.
QDebug Q_GUI_EXPORT & operator<<(QDebug &s, const QVectorPath &path)