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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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CFX_WindowsRenderDevice Member List

This is the complete list of members for CFX_WindowsRenderDevice, including all inherited members.

CFX_RenderDevice()CFX_RenderDeviceprotected
CFX_WindowsRenderDevice(HDC hDC, CFX_PSFontTracker *ps_font_tracker, const EncoderIface *encoder_iface)CFX_WindowsRenderDevice
ContinueDIBits(CFX_ImageRenderer *handle, PauseIndicatorIface *pPause)CFX_RenderDevice
CreateCompatibleBitmap(const RetainPtr< CFX_DIBitmap > &pDIB, int width, int height) constCFX_RenderDevice
DrawBorder(const CFX_Matrix *pUser2Device, const CFX_FloatRect &rect, float fWidth, const CFX_Color &color, const CFX_Color &crLeftTop, const CFX_Color &crRightBottom, BorderStyle nStyle, int32_t nTransparency)CFX_RenderDevice
DrawFillArea(const CFX_Matrix &mtUser2Device, const std::vector< CFX_PointF > &points, const FX_COLORREF &color)CFX_RenderDevice
DrawFillRect(const CFX_Matrix *pUser2Device, const CFX_FloatRect &rect, const CFX_Color &color, int32_t nTransparency)CFX_RenderDevice
DrawFillRect(const CFX_Matrix *pUser2Device, const CFX_FloatRect &rect, const FX_COLORREF &color)CFX_RenderDevice
DrawNormalText(pdfium::span< const TextCharPos > pCharPos, CFX_Font *pFont, float font_size, const CFX_Matrix &mtText2Device, uint32_t fill_color, const CFX_TextRenderOptions &options)CFX_RenderDevice
DrawPath(const CFX_Path &path, const CFX_Matrix *pObject2Device, const CFX_GraphStateData *pGraphState, uint32_t fill_color, uint32_t stroke_color, const CFX_FillRenderOptions &fill_options)CFX_RenderDevice
DrawPathWithBlend(const CFX_Path &path, const CFX_Matrix *pObject2Device, const CFX_GraphStateData *pGraphState, uint32_t fill_color, uint32_t stroke_color, const CFX_FillRenderOptions &fill_options, BlendMode blend_type)CFX_RenderDevice
DrawShading(const CPDF_ShadingPattern *pPattern, const CFX_Matrix *pMatrix, const FX_RECT &clip_rect, int alpha, bool bAlphaMode)CFX_RenderDevice
DrawShadow(const CFX_Matrix &mtUser2Device, const CFX_FloatRect &rect, int32_t nTransparency, int32_t nStartGray, int32_t nEndGray)CFX_RenderDevice
DrawStrokeLine(const CFX_Matrix *pUser2Device, const CFX_PointF &ptMoveTo, const CFX_PointF &ptLineTo, const FX_COLORREF &color, float fWidth)CFX_RenderDevice
DrawStrokeRect(const CFX_Matrix &mtUser2Device, const CFX_FloatRect &rect, const FX_COLORREF &color, float fWidth)CFX_RenderDevice
DrawTextPath(pdfium::span< const TextCharPos > pCharPos, CFX_Font *pFont, float font_size, const CFX_Matrix &mtText2User, const CFX_Matrix *pUser2Device, const CFX_GraphStateData *pGraphState, uint32_t fill_color, uint32_t stroke_color, CFX_Path *pClippingPath, const CFX_FillRenderOptions &fill_options)CFX_RenderDevice
FillRect(const FX_RECT &rect, uint32_t color)CFX_RenderDeviceinline
GetBackDrop()CFX_RenderDevice
GetBitmap()CFX_RenderDevice
GetBitmap() constCFX_RenderDevice
GetClipBox() constCFX_RenderDeviceinline
GetDeviceCaps(int id) constCFX_RenderDevice
GetDeviceDriver() constCFX_RenderDeviceinlineprotected
GetDeviceType() constCFX_RenderDeviceinline
GetDIBits(const RetainPtr< CFX_DIBitmap > &pBitmap, int left, int top)CFX_RenderDevice
GetFlipMatrix(float width, float height, float left, float top)CFX_RenderDevicestatic
GetHeight() constCFX_RenderDeviceinline
GetRenderCaps() constCFX_RenderDeviceinline
GetWidth() constCFX_RenderDeviceinline
MultiplyAlpha(float alpha)CFX_RenderDevice
MultiplyAlphaMask(const RetainPtr< const CFX_DIBBase > &mask)CFX_RenderDevice
RestoreState(bool bKeepSaved)CFX_RenderDevice
SaveState()CFX_RenderDevice
SetBaseClip(const FX_RECT &rect)CFX_RenderDevice
SetBitmap(RetainPtr< CFX_DIBitmap > bitmap)CFX_RenderDeviceprotected
SetBitMask(const RetainPtr< CFX_DIBBase > &pBitmap, int left, int top, uint32_t argb)CFX_RenderDevice
SetClip_PathFill(const CFX_Path &path, const CFX_Matrix *pObject2Device, const CFX_FillRenderOptions &fill_options)CFX_RenderDevice
SetClip_PathStroke(const CFX_Path &path, const CFX_Matrix *pObject2Device, const CFX_GraphStateData *pGraphState)CFX_RenderDevice
SetClip_Rect(const FX_RECT &pRect)CFX_RenderDevice
SetDeviceDriver(std::unique_ptr< RenderDeviceDriverIface > pDriver)CFX_RenderDeviceprotected
SetDIBits(const RetainPtr< const CFX_DIBBase > &pBitmap, int left, int top)CFX_RenderDeviceinline
SetDIBitsWithBlend(const RetainPtr< const CFX_DIBBase > &pBitmap, int left, int top, BlendMode blend_mode)CFX_RenderDevice
StartDIBits(RetainPtr< const CFX_DIBBase > bitmap, float alpha, uint32_t argb, const CFX_Matrix &matrix, const FXDIB_ResampleOptions &options, std::unique_ptr< CFX_ImageRenderer > *handle)CFX_RenderDevice
StartDIBitsWithBlend(RetainPtr< const CFX_DIBBase > bitmap, float alpha, uint32_t argb, const CFX_Matrix &matrix, const FXDIB_ResampleOptions &options, std::unique_ptr< CFX_ImageRenderer > *handle, BlendMode blend_mode)CFX_RenderDevice
StretchBitMask(RetainPtr< CFX_DIBBase > bitmap, int left, int top, int dest_width, int dest_height, uint32_t color)CFX_RenderDevice
StretchBitMaskWithFlags(RetainPtr< CFX_DIBBase > bitmap, int left, int top, int dest_width, int dest_height, uint32_t argb, const FXDIB_ResampleOptions &options)CFX_RenderDevice
StretchDIBits(RetainPtr< const CFX_DIBBase > bitmap, int left, int top, int dest_width, int dest_height)CFX_RenderDevice
StretchDIBitsWithFlagsAndBlend(RetainPtr< const CFX_DIBBase > bitmap, int left, int top, int dest_width, int dest_height, const FXDIB_ResampleOptions &options, BlendMode blend_mode)CFX_RenderDevice
~CFX_RenderDevice()CFX_RenderDevicevirtual
~CFX_WindowsRenderDevice() overrideCFX_WindowsRenderDevice