4#ifndef QSGOPENVGSPRITENODE_H
5#define QSGOPENVGSPRITENODE_H
7#include <private/qsgadaptationlayer_p.h>
13class QSGOpenVGTexture;
22 void setSourceA(
const QPoint &source)
override;
23 void setSourceB(
const QPoint &source)
override;
26 void setSize(
const QSizeF &size)
override;
27 void setFiltering(QSGTexture::Filtering filtering)
override;
const QOpenVGMatrix & transform() const
void setTexture(QSGTexture *texture) override
void setSize(const QSizeF &size) override
void setSourceA(const QPoint &source) override
void setSheetSize(const QSize &size) override
void setSourceB(const QPoint &source) override
void setFiltering(QSGTexture::Filtering filtering) override
void setTime(float time) override
void setSpriteSize(const QSize &size) override
QT_REQUIRE_CONFIG(thread)