Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qopenglcustomshaderstage_p.h
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1// Copyright (C) 2019 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3// Qt-Security score:significant reason:default
4
5#ifndef QOPENGL_CUSTOM_SHADER_STAGE_H
6#define QOPENGL_CUSTOM_SHADER_STAGE_H
7
8//
9// W A R N I N G
10// -------------
11//
12// This file is not part of the Qt API. It exists purely as an
13// implementation detail. This header file may change from version to
14// version without notice, or even be removed.
15//
16// We mean it.
17//
18
19#include <QtOpenGL/qtopenglglobal.h>
20#include <QOpenGLShaderProgram>
21#include <private/qglobal_p.h>
22
23QT_BEGIN_NAMESPACE
24
25
26class QPainter;
28class Q_OPENGL_EXPORT QOpenGLCustomShaderStage
29{
30 Q_DECLARE_PRIVATE(QOpenGLCustomShaderStage)
31public:
32 QOpenGLCustomShaderStage();
33 virtual ~QOpenGLCustomShaderStage();
34 virtual void setUniforms(QOpenGLShaderProgram*) {}
35
36 void setUniformsDirty();
37
40 QByteArray source() const;
41
42 void setInactive();
43protected:
44 void setSource(const QByteArray&);
45
46private:
47 QOpenGLCustomShaderStagePrivate* d_ptr;
48
50};
51
52
53QT_END_NAMESPACE
54
55
56#endif
QPointer< QOpenGLEngineShaderManager > m_manager
virtual void setUniforms(QOpenGLShaderProgram *)
friend class QPainter
Combined button and popup list for selecting options.