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qelapsedtimer.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
include
"qelapsedtimer.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QElapsedTimer
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\inmodule QtCore
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\brief The QElapsedTimer class provides a fast way to calculate elapsed times.
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\since 4.7
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\reentrant
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\ingroup tools
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\compares strong
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The QElapsedTimer class is usually used to quickly calculate how much
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time has elapsed between two events. Its API is similar to that of QTime,
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so code that was using that can be ported quickly to the new class.
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However, unlike QTime, QElapsedTimer tries to use monotonic clocks if
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possible. This means it's not possible to convert QElapsedTimer objects
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to a human-readable time.
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The typical use-case for the class is to determine how much time was
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spent in a slow operation. The simplest example of such a case is for
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debugging purposes, as in the following example:
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\snippet qelapsedtimer/main.cpp 0
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In this example, the timer is started by a call to start() and the
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elapsed time is calculated by the elapsed() function.
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The time elapsed can also be used to recalculate the time available for
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another operation, after the first one is complete. This is useful when
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the execution must complete within a certain time period, but several
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steps are needed. The \tt{waitFor}-type functions in QIODevice and its
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subclasses are good examples of such need. In that case, the code could
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be as follows:
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\snippet qelapsedtimer/main.cpp 1
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Another use-case is to execute a certain operation for a specific
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timeslice. For this, QElapsedTimer provides the hasExpired() convenience
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function, which can be used to determine if a certain number of
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milliseconds has already elapsed:
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\snippet qelapsedtimer/main.cpp 2
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It is often more convenient to use \l{QDeadlineTimer} in this case, which
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counts towards a timeout in the future instead of tracking elapsed time.
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\section1 Reference Clocks
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QElapsedTimer will use the platform's monotonic reference clock in all
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platforms that support it (see QElapsedTimer::isMonotonic()). This has
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the added benefit that QElapsedTimer is immune to time adjustments, such
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as the user correcting the time. Also unlike QTime, QElapsedTimer is
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immune to changes in the timezone settings, such as daylight-saving
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periods.
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On the other hand, this means QElapsedTimer values can only be compared
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with other values that use the same reference. This is especially true if
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the time since the reference is extracted from the QElapsedTimer object
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(QElapsedTimer::msecsSinceReference()) and serialised. These values
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should never be exchanged across the network or saved to disk, since
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there's no telling whether the computer node receiving the data is the
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same as the one originating it or if it has rebooted since.
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It is, however, possible to exchange the value with other processes
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running on the same machine, provided that they also use the same
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reference clock. QElapsedTimer will always use the same clock, so it's
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safe to compare with the value coming from another process in the same
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machine. If comparing to values produced by other APIs, you should check
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that the clock used is the same as QElapsedTimer (see
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QElapsedTimer::clockType()).
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\sa QTime, QChronoTimer, QDeadlineTimer
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*/
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/*!
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\enum QElapsedTimer::ClockType
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This enum contains the different clock types that QElapsedTimer may use.
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QElapsedTimer will always use the same clock type in a particular
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machine, so this value will not change during the lifetime of a program.
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It is provided so that QElapsedTimer can be used with other non-Qt
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implementations, to guarantee that the same reference clock is being
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used.
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\value SystemTime The human-readable system time. This clock is not monotonic.
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\value MonotonicClock The system's monotonic clock, usually found in Unix systems.
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This clock is monotonic.
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\value TickCounter Not used anymore.
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\value MachAbsoluteTime The Mach kernel's absolute time (\macos and iOS).
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This clock is monotonic.
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\value PerformanceCounter The performance counter provided by Windows.
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This clock is monotonic.
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\section2 SystemTime
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The system time clock is purely the real time, expressed in milliseconds
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since Jan 1, 1970 at 0:00 UTC. It's equivalent to the value returned by
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the C and POSIX \tt{time} function, with the milliseconds added. This
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clock type is currently only used on Unix systems that do not support
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monotonic clocks (see below).
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This is the only non-monotonic clock that QElapsedTimer may use.
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\section2 MonotonicClock
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This is the system's monotonic clock, expressed in milliseconds since an
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arbitrary point in the past. This clock type is used on Unix systems
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which support POSIX monotonic clocks (\tt{_POSIX_MONOTONIC_CLOCK}).
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\section2 MachAbsoluteTime
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This clock type is based on the absolute time presented by Mach kernels,
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such as that found on \macos. This clock type is presented separately
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from MonotonicClock since \macos and iOS are also Unix systems and may support
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a POSIX monotonic clock with values differing from the Mach absolute
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time.
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This clock is monotonic.
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\section2 PerformanceCounter
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This clock uses the Windows functions \tt{QueryPerformanceCounter} and
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\tt{QueryPerformanceFrequency} to access the system's performance counter.
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This clock is monotonic.
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\sa clockType(), isMonotonic()
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*/
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/*!
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\fn QElapsedTimer::QElapsedTimer()
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\since 5.4
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Constructs an invalid QElapsedTimer. A timer becomes valid once it has been
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started.
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\sa isValid(), start()
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*/
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/*!
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\fn bool QElapsedTimer::operator==(const QElapsedTimer &lhs, const QElapsedTimer &rhs) noexcept
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Returns \c true if \a lhs and \a rhs contain the same time, false otherwise.
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*/
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/*!
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\fn bool QElapsedTimer::operator!=(const QElapsedTimer &lhs, const QElapsedTimer &rhs) noexcept
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Returns \c true if \a lhs and \a rhs contain different times, false otherwise.
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*/
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/*!
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\fn bool QElapsedTimer::operator<(const QElapsedTimer &lhs, const QElapsedTimer &rhs) noexcept
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Returns \c true if \a lhs was started before \a rhs, false otherwise.
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The returned value is undefined if one of the two parameters is invalid
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and the other isn't. However, two invalid timers are equal and thus this
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function will return false.
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*/
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/*!
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\fn QElapsedTimer::clockType() noexcept
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Returns the clock type that this QElapsedTimer implementation uses.
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Since Qt 6.6, QElapsedTimer uses \c{std::chrono::steady_clock}, so the
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clock type is always \l MonotonicClock.
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\sa isMonotonic()
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*/
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QElapsedTimer::ClockType QElapsedTimer::clockType()
noexcept
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{
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// we use std::chrono::steady_clock
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return
MonotonicClock;
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}
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/*!
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\fn QElapsedTimer::isMonotonic() noexcept
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Returns \c true if this is a monotonic clock, false otherwise. See the
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information on the different clock types to understand which ones are
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monotonic.
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Since Qt 6.6, QElapsedTimer uses \c{std::chrono::steady_clock}, so this
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function now always returns true.
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\sa clockType(), QElapsedTimer::ClockType
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*/
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bool
QElapsedTimer::isMonotonic()
noexcept
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{
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// We trust std::chrono::steady_clock to be steady (monotonic); if the
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// Standard Library is lying to us, users must complain to their vendor.
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return
true
;
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}
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/*!
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\typealias QElapsedTimer::Duration
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Synonym for \c std::chrono::nanoseconds.
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*/
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/*!
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\typealias QElapsedTimer::TimePoint
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Synonym for \c {std::chrono::time_point<std::chrono::steady_clock, Duration>}.
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*/
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/*!
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Starts this timer. Once started, a timer value can be checked with elapsed() or msecsSinceReference().
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Normally, a timer is started just before a lengthy operation, such as:
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\snippet qelapsedtimer/main.cpp 0
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Also, starting a timer makes it valid again.
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\sa restart(), invalidate(), elapsed()
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*/
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void
QElapsedTimer::start()
noexcept
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{
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static_assert
(
sizeof
(t1) ==
sizeof
(Duration::rep));
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// This assignment will work so long as TimePoint uses the same time
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// duration or one of finer granularity than steady_clock::time_point. That
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// means it will work until the first steady_clock using picoseconds.
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TimePoint now = std::chrono::steady_clock::now();
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t1 = now.time_since_epoch().count();
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QT6_ONLY(t2 = 0);
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}
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/*!
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Restarts the timer and returns the number of milliseconds elapsed since
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the previous start.
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This function is equivalent to obtaining the elapsed time with elapsed()
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and then starting the timer again with start(), but it does so in one
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single operation, avoiding the need to obtain the clock value twice.
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Calling this function on a QElapsedTimer that is invalid
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results in undefined behavior.
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The following example illustrates how to use this function to calibrate a
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parameter to a slow operation (for example, an iteration count) so that
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this operation takes at least 250 milliseconds:
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\snippet qelapsedtimer/main.cpp 3
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\sa start(), invalidate(), elapsed(), isValid()
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*/
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qint64 QElapsedTimer::restart()
noexcept
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{
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QElapsedTimer old = *
this
;
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start();
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return
old.msecsTo(*
this
);
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}
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/*!
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\since 6.6
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Returns a \c{std::chrono::nanoseconds} with the time since this QElapsedTimer was last
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started.
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Calling this function on a QElapsedTimer that is invalid
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results in undefined behavior.
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On platforms that do not provide nanosecond resolution, the value returned
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will be the best estimate available.
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\sa start(), restart(), hasExpired(), invalidate()
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*/
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auto
QElapsedTimer::durationElapsed()
const
noexcept
-> Duration
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{
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TimePoint then{Duration(t1)};
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return
std::chrono::steady_clock::now() - then;
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}
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/*!
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\since 4.8
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Returns the number of nanoseconds since this QElapsedTimer was last
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started.
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Calling this function on a QElapsedTimer that is invalid
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results in undefined behavior.
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On platforms that do not provide nanosecond resolution, the value returned
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will be the best estimate available.
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\sa start(), restart(), hasExpired(), invalidate()
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*/
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qint64 QElapsedTimer::nsecsElapsed()
const
noexcept
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{
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return
durationElapsed().count();
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}
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/*!
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Returns the number of milliseconds since this QElapsedTimer was last
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started.
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Calling this function on a QElapsedTimer that is invalid
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results in undefined behavior.
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\sa start(), restart(), hasExpired(), isValid(), invalidate()
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*/
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qint64 QElapsedTimer::elapsed()
const
noexcept
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{
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using
namespace
std::chrono;
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return
duration_cast<milliseconds>(durationElapsed()).count();
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}
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/*!
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Returns the number of milliseconds between last time this QElapsedTimer
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object was started and its reference clock's start.
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This number is usually arbitrary for all clocks except the
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QElapsedTimer::SystemTime clock. For that clock type, this number is the
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number of milliseconds since January 1st, 1970 at 0:00 UTC (that is, it
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is the Unix time expressed in milliseconds).
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On Linux, Windows and Apple platforms, this value is usually the time
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since the system boot, though it usually does not include the time the
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system has spent in sleep states.
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\sa clockType(), elapsed()
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*/
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qint64 QElapsedTimer::msecsSinceReference()
const
noexcept
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{
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using
namespace
std::chrono;
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return
duration_cast<milliseconds>(Duration(t1)).count();
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}
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/*!
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\since 6.6
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Returns the time difference between this QElapsedTimer and \a other as a
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\c{std::chrono::nanoseconds}. If \a other was started before this object,
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the returned value will be negative. If it was started later, the returned
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value will be positive.
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The return value is undefined if this object or \a other were invalidated.
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\sa secsTo(), elapsed()
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*/
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auto
QElapsedTimer::durationTo(
const
QElapsedTimer &other)
const
noexcept
-> Duration
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{
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Duration d1(t1);
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Duration d2(other.t1);
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return
d2 - d1;
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}
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/*!
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Returns the number of milliseconds between this QElapsedTimer and \a
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other. If \a other was started before this object, the returned value
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will be negative. If it was started later, the returned value will be
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positive.
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The return value is undefined if this object or \a other were invalidated.
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\sa secsTo(), elapsed()
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*/
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qint64 QElapsedTimer::msecsTo(
const
QElapsedTimer &other)
const
noexcept
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{
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using
namespace
std::chrono;
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return
duration_cast<milliseconds>(durationTo(other)).count();
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}
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/*!
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Returns the number of seconds between this QElapsedTimer and \a other. If
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\a other was started before this object, the returned value will be
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negative. If it was started later, the returned value will be positive.
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Calling this function on or with a QElapsedTimer that is invalid
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results in undefined behavior.
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\sa msecsTo(), elapsed()
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*/
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qint64 QElapsedTimer::secsTo(
const
QElapsedTimer &other)
const
noexcept
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{
385
using
namespace
std::chrono;
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return
duration_cast<seconds>(durationTo(other)).count();
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}
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static
const
qint64
invalidData
= Q_INT64_C(0x8000000000000000);
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/*!
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\fn QElapsedTimer::invalidate() noexcept
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Marks this QElapsedTimer object as invalid.
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An invalid object can be checked with isValid(). Calculations of timer
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elapsed since invalid data are undefined and will likely produce bizarre
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results.
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\sa isValid(), start(), restart()
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*/
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void
QElapsedTimer::invalidate()
noexcept
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{
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t1 = t2 = invalidData;
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}
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/*!
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Returns \c false if the timer has never been started or invalidated by a
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call to invalidate().
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\sa invalidate(), start(), restart()
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*/
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bool
QElapsedTimer::isValid()
const
noexcept
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{
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return
t1 != invalidData && t2 != invalidData;
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}
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/*!
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Returns \c true if elapsed() exceeds the given \a timeout, otherwise \c false.
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A negative \a timeout is interpreted as infinite, so \c false is returned in
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this case. Otherwise, this is equivalent to \c {elapsed() > timeout}. You
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can do the same for a duration by comparing durationElapsed() to a duration
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timeout.
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\sa elapsed(), QDeadlineTimer
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*/
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bool
QElapsedTimer::hasExpired(qint64 timeout)
const
noexcept
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{
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// if timeout is -1, quint64(timeout) is LLINT_MAX, so this will be
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// considered as never expired
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return
quint64(elapsed()) > quint64(timeout);
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}
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bool
operator
<(
const
QElapsedTimer &lhs,
const
QElapsedTimer &rhs)
noexcept
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{
436
return
lhs.t1 < rhs.t1;
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}
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QT_END_NAMESPACE
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
operator<
bool operator<(const QElapsedTimer &lhs, const QElapsedTimer &rhs) noexcept
Definition
qelapsedtimer.cpp:434
invalidData
static const qint64 invalidData
Definition
qelapsedtimer.cpp:389
qtbase
src
corelib
kernel
qelapsedtimer.cpp
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