306void QSvgRenderer::setAspectRatioMode(Qt::AspectRatioMode mode)
310 if (mode == Qt::KeepAspectRatio)
311 d->render->setPreserveAspectRatio(
true);
312 else if (mode == Qt::IgnoreAspectRatio)
313 d->render->setPreserveAspectRatio(
false);
488void QSvgRenderer::render(QPainter *painter,
const QString &elementId,
489 const QRectF &bounds)
493 if (d->render->animator())
494 d->render->animator()->advanceAnimations();
495 d->render->draw(painter, elementId, bounds);