308void QSvgRenderer::setAspectRatioMode(Qt::AspectRatioMode mode)
312 if (mode == Qt::KeepAspectRatio)
313 d->render->setPreserveAspectRatio(
true);
314 else if (mode == Qt::IgnoreAspectRatio)
315 d->render->setPreserveAspectRatio(
false);
489void QSvgRenderer::render(QPainter *painter,
const QString &elementId,
490 const QRectF &bounds)
494 d->render->animator()->advanceAnimations();
495 d->render->draw(painter, elementId, bounds);