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1// Copyright (C) 2017 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
3
4/*!
5\page qtqml-modules-topic.html
6\title QML Modules
7\brief Description of how to write modules for QML
8
9A QML module provides versioned types and JavaScript resources in a type
10namespace which may be used by clients who import the module. The types which
11a module provides may be defined in C++ within a plugin, or in QML documents.
12Modules make use of the QML versioning system which allows modules to be
13independently updated.
14
15Defining of a QML module allows:
16\list
17\li The sharing of common QML types within a project - for example, a group of
18 UI components that are used by different windows
19\li The distribution of QML-based libraries
20\li The modularization of distinct features, so that applications only load the
21 libraries necessary for their individual needs
22\li Versioning of types and resources so that the module can be updated safely
23 without breaking client code
24\endlist
25
26\section1 Modern QML Modules
27
28QML Modules are best defined using the CMake API, in particular \l{qt_add_qml_module}.
29The following sections describe all aspects of creating a modern QML module.
30
31\section2 Defining Object Types through QML Documents
32
33\l{Defining Object Types through QML Documents}{QML types can be defined directly in QML documents},
34which is the simplest way to create reusable components. Each QML file that starts with a capital
35letter automatically defines a type that can be used by other QML files in the same module.
36
37\section2 Defining QML Types from C++
38
39For better performance or access to low-level APIs, types can be
40\l{Overview - QML and C++ Integration}{defined in C++ and exposed to QML}. C++ types provide full
41control over properties, methods, and signals while benefiting from static typing and compilation.
42
43\section2 Tying it All Together with CMake
44
45The \l{Tying it all together with CMake}{\c{qt_add_qml_module} CMake command} brings together QML
46files, C++ types, and resources into a cohesive module. It handles type registration, resource
47compilation, and QML tooling integration automatically, making it the recommended approach for
48modern QML module development.
49
50\section2 Modernizing QML Modules
51
52This \l{Modernizing QML Modules}{guide} helps migrate older CMake-based QML modules to newer
53versions of Qt. It covers how to adapt to newer CMake policies and avoid outdated techniques.
54
55\section2 Fine Tuning QML Modules
56
57Advanced module configuration options in \l{Writing QML Modules}{Writing QML Modules} allow
58fine-grained control over module behavior. This includes adding multiple QML modules to the same
59binary, versioning, custom directory layouts, and advanced topics on QML plugins.
60
61\section1 Old QML Modules
62
63\note Use the \l{Port QML modules to CMake}{CMake API} to define a QML Module.
64Define your QML module manually only if you need to use \c qmake.
65
66A module is defined by a \l{qtqml-modules-qmldir.html}
67{module definition qmldir file}. Each module has an associated type
68namespace, which is the module's identifier. A module can provide QML object
69types (defined either by QML documents or via a C++ plugin) and JavaScript
70resources, and may be imported by clients.
71
72To define a module, a developer should gather together the various QML
73documents, JavaScript resources and C++ plugins which belong in the module
74into a single directory, and write an appropriate \l{qtqml-modules-qmldir.html}
75{module definition qmldir file} which should also be placed into the directory.
76The directory can then be installed into the
77\l{qtqml-syntax-imports.html#qml-import-path}{QML import path} as a module.
78
79Note that defining a module is not the only way to share common QML types
80within a project - a simple \l{Importing QML Document Directories}
81{QML document directory import} may also be used for this purpose.
82
83\section2 Supported QML Module Types
84
85There are two different types of modules supported by QML:
86\list
87\li \l{Identified Modules}
88\li \l{Legacy Modules} (deprecated)
89\endlist
90
91Identified modules explicitly define their identifier and are installed into
92QML import path. Identified modules are more maintainable (due to type
93versioning) and are provided with type registration guarantees by the QML
94engine which are not provided to legacy modules. Legacy modules are only
95supported to allow legacy code to continue to work with the latest version of
96QML, and should be avoided by clients if possible.
97
98Clients may import a QML module from within QML documents or JavaScript files.
99Please see the documentation about
100\l{qtqml-syntax-imports.html#module-namespace-imports}{importing a QML module}
101for more information on the topic.
102
103\section2 Providing Types and Functionality in a C++ Plugin
104
105An application which has a lot of logic implemented in C++, or which defines
106types in C++ and exposes them to QML, may wish to implement a QML plugin. A
107QML extension module developer may wish to implement some types in a C++ plugin
108(as opposed to defining them via QML documents) to achieve better performance
109or for greater flexibility.
110
111Every C++ plugin for QML has an initialiatization function which is called by
112the QML engine when it loads the plugin. This initialization function must
113register any types that the plugin provides, but must not do anything else
114(for example, instantiating QObjects is not allowed).
115
116See \l{qtqml-modules-cppplugins.html}{Creating C++ Plugins For QML} for more information.
117
118\sa {Modernizing QML Modules}, {Port QML modules to CMake}
119*/