9#include <QtCore/qthreadpool.h>
12#include <QtQuick/private/qsgcontext_p.h>
13#include <QtQuick/private/qsgrenderer_p.h>
15#include "graphobjects/qssgrenderroot_p.h"
16#include "graphobjects/qssgrenderlayer_p.h"
17#include "graphobjects/qssgrenderitem2d_p.h"
20#include "resourcemanager/qssgrenderbuffermanager_p.h"
24static void reindexChildNodes(QSSGRenderNode &node,
const quint32 version, quint32 &dfsIdx, size_t &count)
26 Q_ASSERT(node.type != QSSGRenderNode::Type::Layer);
27 if (node.type != QSSGRenderNode::Type::Layer) {
31 if (node.h.version() != version)
32 node.h = QSSGRenderNodeHandle(0, version, dfsIdx);
33 for (QSSGRenderNode &chld : node.children)
34 reindexChildNodes(chld, version, ++dfsIdx, ++count);
38static void reindexLayerChildNodes(QSSGRenderLayer &layer,
const quint32 version, quint32 &dfsIdx, size_t &count)
40 Q_ASSERT(layer.type == QSSGRenderNode::Type::Layer);
41 if (layer.type == QSSGRenderNode::Type::Layer) {
42 layer.h = QSSGRenderNodeHandle(0, version, 0);
43 for (QSSGRenderNode &chld : layer.children)
44 reindexChildNodes(chld, version, ++dfsIdx, ++count);
48static void reindex(QSSGRenderRoot *rootNode,
const quint32 version, quint32 &dfsIdx, size_t &count)
51 Q_ASSERT(rootNode->type == QSSGRenderNode::Type::Root);
52 Q_ASSERT(dfsIdx == 0);
53 rootNode->h = QSSGRenderNodeHandle(0, version, 0);
54 for (QSSGRenderNode &chld : rootNode->children)
55 reindexLayerChildNodes(
static_cast<QSSGRenderLayer &>(chld), version, dfsIdx, count);
59enum class Insert { Back, Indexed };
63 Q_ASSERT_X(node.type != QSSGRenderNode::Type::Layer, Q_FUNC_INFO,
"Unexpected Layer node in child list!");
64 if constexpr (insert == Insert::Indexed)
65 outList[idx++] = &node;
67 outList.push_back(&node);
68 for (QSSGRenderNode &chld : node.children)
69 collectChildNodesFirst<insert>(chld, outList, idx);
75 if (node.getGlobalState(QSSGRenderNode::GlobalState::Active)) {
76 if constexpr (insert == Insert::Indexed)
77 outList[idx++] = &node;
79 outList.push_back(&node);
80 for (QSSGRenderNode &chld : node.children)
81 collectChildNodesSecond<insert>(chld, outList, idx);
89 Q_ASSERT(layer->type == QSSGRenderNode::Type::Layer);
91 for (QSSGRenderNode &chld : layer->children) {
92 if constexpr (discard == Discard::Inactive)
93 collectChildNodesSecond<insert>(chld, outList, idx);
95 collectChildNodesFirst<insert>(chld, outList, idx);
99 if constexpr (insert == Insert::Back)
100 idx = outList.size();
105 const quint32 version,
106 QSSGGlobalRenderNodeData::GlobalTransformStore &globalTransforms,
107 QSSGGlobalRenderNodeData::GlobalOpacityStore &globalOpacities)
109 using DirtyFlag = QSSGRenderNode::DirtyFlag;
110 using FlagT = QSSGRenderNode::FlagT;
111 constexpr DirtyFlag TransformAndOpacityDirty = DirtyFlag(FlagT(DirtyFlag::TransformDirty) | FlagT(DirtyFlag::OpacityDirty));
113 if (Q_UNLIKELY(!node || (node->h.version() != version)))
117 bool retval = forcedRebuild || node->isDirty(TransformAndOpacityDirty);
123 const bool alwaysDirty = node->isDirty(DirtyFlag::StickyDirty);
125 if (retval || alwaysDirty) {
126 const auto idx = node->h.index();
128 auto &globalTransform = globalTransforms[idx];
129 auto &globalOpacity = globalOpacities[idx];
130 globalOpacity = node->localOpacity;
131 globalTransform = node->localTransform;
133 if (QSSGRenderNode *parent = node->parent) {
134 const auto pidx = parent->h.index();
135 const auto pOpacity = globalOpacities[pidx];
136 globalOpacity *= pOpacity;
138 if (parent->type != QSSGRenderGraphObject::Type::Layer) {
139 const auto pTransform = globalTransforms[pidx];
140 globalTransform = pTransform * node->localTransform;
144 node->clearDirty(TransformAndOpacityDirty);
154 using LocalState = QSSGRenderNode::LocalState;
155 using GlobalState = QSSGRenderNode::GlobalState;
156 using DirtyFlag = QSSGRenderNode::DirtyFlag;
157 using FlagT = QSSGRenderNode::FlagT;
159 constexpr DirtyFlag ClearDirtyMask = DirtyFlag(FlagT(DirtyFlag::ActiveDirty) | FlagT(DirtyFlag::PickableDirty) | FlagT(DirtyFlag::ImportDirty));
161 if (Q_UNLIKELY(!node || (node->h.version() != version)))
164 const bool activeDirty = node->isDirty(DirtyFlag::ActiveDirty);
165 const bool pickableDirty = node->isDirty(DirtyFlag::PickableDirty);
166 const bool importedDirty = node->isDirty(DirtyFlag::ImportDirty);
168 const bool updateState = activeDirty || pickableDirty || importedDirty;
171 const QSSGRenderNode *parent = node->parent;
172 const bool hasParent = (parent !=
nullptr);
173 const bool globallyActive = node->getLocalState(LocalState::Active) && (!hasParent || parent->getGlobalState(GlobalState::Active));
174 node->flags = globallyActive ? (node->flags | FlagT(GlobalState::Active)) : (node->flags & ~FlagT(GlobalState::Active));
175 const bool globallyPickable = node->getLocalState(LocalState::Pickable) || (hasParent && parent->getGlobalState(GlobalState::Pickable));
176 node->flags = globallyPickable ? (node->flags | FlagT(GlobalState::Pickable)) : (node->flags & ~FlagT(GlobalState::Pickable));
177 const bool globallyImported = node->getLocalState(LocalState::Imported) || (hasParent && parent->getGlobalState(GlobalState::Imported));
178 node->flags = globallyImported ? (node->flags | FlagT(GlobalState::Imported)) : (node->flags & ~FlagT(GlobalState::Imported));
181 node->clearDirty(ClearDirtyMask);
188 const quint32 version,
189 QSSGGlobalRenderNodeData::GlobalTransformStore &globalTransforms,
190 QSSGGlobalRenderNodeData::InstanceTransformStore &instanceTransforms)
192 if (Q_UNLIKELY(!node || (node->h.version() != version)))
195 constexpr bool retval =
true;
200 const auto idx = node->h.index();
201 QSSGRenderNode *parent = node->parent;
202 if (parent && parent->type != QSSGRenderGraphObject::Type::Layer && node->getLocalState(QSSGRenderNode::LocalState::Active)) {
203 const auto pidx = parent->h.index();
204 const auto &pGlobalTransform = globalTransforms[pidx];
205 QSSGRenderNode *instanceRoot = node->instanceRoot;
206 if (instanceRoot == node) {
207 instanceTransforms[idx] = { node->localTransform, pGlobalTransform };
208 }
else if (instanceRoot) {
209 auto &[nodeInstanceLocalTransform, nodeInstanceGlobalTransform] = instanceTransforms[idx];
210 auto &[instanceRootLocalTransform, instanceRootGlobalTransform] = instanceTransforms[instanceRoot->h.index()];
211 nodeInstanceGlobalTransform = instanceRootGlobalTransform;
214 nodeInstanceLocalTransform = node->localTransform;
217 if (p == instanceRoot) {
218 nodeInstanceLocalTransform = instanceRootLocalTransform * nodeInstanceLocalTransform;
221 nodeInstanceLocalTransform = p->localTransform * nodeInstanceLocalTransform;
227 QMatrix4x4 globalInstanceTransform = globalTransforms[pidx];
228 QMatrix4x4 localInstanceTransform = node->localTransform;
229 auto &localInstanceMatrix = *
reinterpret_cast<
float (*)[4][4]>(localInstanceTransform.data());
230 QVector3D localPos{localInstanceMatrix[3][0], localInstanceMatrix[3][1], localInstanceMatrix[3][2]};
231 localInstanceMatrix[3][0] = 0;
232 localInstanceMatrix[3][1] = 0;
233 localInstanceMatrix[3][2] = 0;
234 globalInstanceTransform = pGlobalTransform;
235 globalInstanceTransform.translate(localPos);
236 instanceTransforms[idx] = { localInstanceTransform, globalInstanceTransform };
239 instanceTransforms[idx] = { node->localTransform, {} };
245QSSGGlobalRenderNodeData::QSSGGlobalRenderNodeData(QSSGRenderRoot *root)
247 : m_threadPool(
new QThreadPool)
256QSSGGlobalRenderNodeData::~QSSGGlobalRenderNodeData()
261void QSSGGlobalRenderNodeData::reindex()
271 if (m_version == m_rootNode->startVersion())
272 m_version = m_rootNode->startVersion() + 1;
276 ::reindex(m_rootNode, m_version, dfsIdx, m_nodeCount);
284 globalTransforms.resize(m_size, QMatrix4x4{ Qt::Uninitialized });
285 globalOpacities.resize(m_size, 1.0f);
286 instanceTransforms.resize(m_size, { QMatrix4x4{ Qt::Uninitialized }, QMatrix4x4{ Qt::Uninitialized } });
288 collectNodes(m_rootNode);
295void QSSGGlobalRenderNodeData::invalidate()
297 m_rootNode =
nullptr;
300QMatrix4x4 QSSGGlobalRenderNodeData::getGlobalTransform(QSSGRenderNodeHandle h, QMatrix4x4 defaultValue)
const
303 const bool hasId = h.hasId();
304 const bool validVersion = hasId && (h.version() == m_version);
305 const auto index = h.index();
309 if (!validVersion || !(globalTransforms.size() > index))
312 return globalTransforms[index];
315QMatrix4x4 QSSGGlobalRenderNodeData::getGlobalTransform(QSSGRenderNodeHandle h)
const
317 return getGlobalTransform(h, QMatrix4x4{ Qt::Uninitialized });
320QMatrix4x4 QSSGGlobalRenderNodeData::getGlobalTransform(
const QSSGRenderNode &node)
const
322 return getGlobalTransform(node.h, node.localTransform);
325float QSSGGlobalRenderNodeData::getGlobalOpacity(QSSGRenderNodeHandle h,
float defaultValue)
const
327 const bool hasId = h.hasId();
328 const bool validVersion = hasId && (h.version() == m_version);
329 const auto index = h.index();
331 if (!validVersion || !(globalOpacities.size() > index))
334 return globalOpacities[index];
337float QSSGGlobalRenderNodeData::getGlobalOpacity(
const QSSGRenderNode &node)
const
339 return getGlobalOpacity(node.h, node.localOpacity);
343const std::unique_ptr<QThreadPool> &QSSGGlobalRenderNodeData::threadPool()
const {
return m_threadPool; }
346QSSGGlobalRenderNodeData::LayerNodeView QSSGGlobalRenderNodeData::getLayerNodeView(QSSGRenderLayerHandle h)
const
348 const bool hasId = h.hasId();
349 const bool validVersion = hasId && (h.version() == m_version);
350 const auto index = h.index();
352 if (!validVersion || !(layerNodes.size() > index))
355 auto §ion = layerNodes[index];
357 return { nodes.data() + section.offset, qsizetype(section.size) };
360QSSGGlobalRenderNodeData::LayerNodeView QSSGGlobalRenderNodeData::getLayerNodeView(
const QSSGRenderLayer &layer)
const
362 return getLayerNodeView(layer.lh);
365void QSSGGlobalRenderNodeData::collectNodes(QSSGRenderRoot *rootNode)
370 Q_ASSERT(rootNode !=
nullptr);
373 nodes.resize(m_nodeCount,
nullptr);
377 quint32 layerIdx = 0;
378 for (QSSGRenderNode &chld : rootNode->children) {
379 Q_ASSERT(chld.type == QSSGRenderNode::Type::Layer);
380 QSSGRenderLayer *layer =
static_cast<QSSGRenderLayer *>(&chld);
381 const size_t offset = idx;
382 collectLayerChildNodes<Discard::None, Insert::Indexed>(layer, nodes, idx);
383 layer->lh = QSSGRenderLayerHandle(layer->h.context(), m_version, layerIdx++);
384 layerNodes.emplace_back(LayerNodeSection{offset , idx - offset});
390void QSSGGlobalRenderNodeData::updateGlobalState()
393 for (QSSGRenderNode *node : nodes)
394 QSSGRenderDataHelpers::updateGlobalNodeState(node, m_version);
397 for (QSSGRenderNode *node : nodes)
398 calcGlobalNodeDataIndexedImpl<QSSGRenderDataHelpers::Strategy::Initial>(node, m_version, globalTransforms, globalOpacities);
401 for (QSSGRenderNode *node : nodes)
402 QSSGRenderDataHelpers::calcInstanceTransforms(node, m_version, globalTransforms, instanceTransforms);
405QSSGGlobalRenderNodeData::InstanceTransforms QSSGGlobalRenderNodeData::getInstanceTransforms(
const QSSGRenderNode &node)
const
407 return getInstanceTransforms(node.h);
410QSSGGlobalRenderNodeData::InstanceTransforms QSSGGlobalRenderNodeData::getInstanceTransforms(QSSGRenderNodeHandle h)
const
412 const bool hasId = h.hasId();
413 const bool validVersion = hasId && (h.version() == m_version);
414 const auto index = h.index();
416 if (!validVersion || !(instanceTransforms.size() > index))
419 return instanceTransforms[index];
423 : m_gnd(globalNodeData)
424 , m_version(globalNodeData->version())
431 const bool hasId = h.hasId();
432 const bool validVersion = hasId && (h.version() == m_version);
433 const auto index = h.index();
434 if (!validVersion || !(normalMatrices.size() > index))
437 return normalMatrices[index];
442 return getNormalMatrix(model.mh, QMatrix3x3{ Qt::Uninitialized });
447 const bool hasId = h.hasId();
448 const bool validVersion = hasId && (h.version() == m_version);
449 const auto index = h.index();
451 if (!validVersion || !(meshes.size() > index))
454 return meshes[index];
459 return getMesh(model.mh);
464 const bool hasId = h.hasId();
465 const bool validVersion = hasId && (h.version() == m_version);
466 const auto index = h.index();
468 if (!validVersion || !(materials.size() > index))
471 return materials[index];
476 return getMaterials(model.mh);
479QSSGRenderModelData::ModelViewProjections
QSSGRenderModelData::getModelViewProjection(
const QSSGRenderModel &model)
const
481 return getModelViewProjection(model.mh);
486 const bool hasId = h.hasId();
487 const bool validVersion = hasId && (h.version() == m_version);
488 const auto index = h.index();
490 if (!validVersion || !(modelViewProjections.size() > index))
493 return modelViewProjections[index];
498 const auto &bufferManager = renderer->contextInterface()->bufferManager();
500 const bool globalPickingEnabled = QSSGRendererPrivate::isGlobalPickingEnabled(*renderer);
502 for (
auto *model : models) {
511 if (
auto *theMesh = bufferManager->loadMesh(*model)) {
512 meshes[model->mh.index()] = theMesh;
516 const float modelGlobalOpacity = m_gnd->getGlobalOpacity(*model);
517 const bool canModelBePickable = (modelGlobalOpacity > QSSGRendererPrivate::minimumRenderOpacity)
518 && (globalPickingEnabled
519 || model->getGlobalState(QSSGRenderModel::GlobalState::Pickable));
520 if (canModelBePickable) {
523 const QSSGMesh::Mesh mesh = bufferManager->loadLightmapMesh(*model);
526 theMesh->bvh = bufferManager->loadMeshBVH(mesh);
527 else if (model->geometry)
528 theMesh->bvh = bufferManager->loadMeshBVH(model->geometry);
529 else if (!model->meshPath.isNull())
530 theMesh->bvh = bufferManager->loadMeshBVH(model->meshPath);
533 const auto &roots = theMesh->bvh->roots();
534 for (qsizetype i = 0, end = qsizetype(roots.size()); i < end; ++i)
535 theMesh->subsets[i].bvhRoot = roots[i];
540 const size_t index = model->mh.index();
541 if (QSSG_GUARD(meshes.size() > index))
542 meshes[model->mh.index()] =
nullptr;
550 bufferManager->commitBufferResourceUpdates();
555 for (
auto *model : models) {
556 const size_t index = model->mh.index();
557 if (QSSG_GUARD(materials.size() > index))
558 materials[index] = model->materials;
564 const auto modelCount = size_t(models.size());
565 const bool versionChanged = m_version != m_gnd->version();
566 const bool storageSizeChanged = (normalMatrices.size() < modelCount);
571 const bool reIndexNeeded = versionChanged || storageSizeChanged ||
true;
573 const QMatrix3x3 defaultNormalMatrix;
574 const QMatrix4x4 defaultModelViewProjection;
577 modelViewProjections.resize(modelCount, { defaultModelViewProjection, defaultModelViewProjection });
578 normalMatrices.resize(modelCount, defaultNormalMatrix);
579 meshes.resize(modelCount,
nullptr);
580 materials.resize(modelCount, {});
584 m_version = m_gnd->version();
586 for (quint32 i = 0; i < modelCount; ++i) {
587 QSSGRenderModel *model = models[i];
588 model->mh = QSSGRenderModelHandle(model->h.context(), model->h.version(), i);
593 const auto doNormalMatrices = [&]() {
594 for (
const QSSGRenderModel *model : std::as_const(models)) {
595 auto &normalMatrix = normalMatrices[model->mh.index()];
596 const QMatrix4x4 globalTransform = m_gnd->getGlobalTransform(*model);
597 QSSGRenderNode::calculateNormalMatrix(globalTransform, normalMatrix);
602 const auto doMVPs = [&]() {
603 for (
const QSSGRenderModel *model : std::as_const(models)) {
605 const QMatrix4x4 globalTransform = m_gnd->getGlobalTransform(*model);
606 auto &mvp = modelViewProjections[model->mh.index()];
607 for (
const QSSGRenderCameraData &cameraData : renderCameraData)
608 QSSGRenderNode::calculateMVP(globalTransform, cameraData.viewProjection, mvp[mvpCount++]);
613 const auto &threadPool = m_gnd->threadPool();
614#define qssgTryThreadedStart(func)
615 if (!threadPool->tryStart(func)) {
616 qWarning("Unable to start thread for %s!", #func);
619#define qssgTryWaitForDone()
620 threadPool->waitForDone();
622#define qssgTryThreadedStart(func)
624#define qssgTryWaitForDone()
633 prepareMaterials(models);
634 prepareMeshData(models, renderer);
640bool QSSGRenderDataHelpers::updateGlobalNodeDataIndexed(QSSGRenderNode *node,
const quint32 version, QSSGGlobalRenderNodeData::GlobalTransformStore &globalTransforms, QSSGGlobalRenderNodeData::GlobalOpacityStore &globalOpacities)
642 return calcGlobalNodeDataIndexedImpl<
Strategy::Update>(node, version, globalTransforms, globalOpacities);
645bool QSSGRenderDataHelpers::calcGlobalVariablesIndexed(QSSGRenderNode *node,
const quint32 version, QSSGGlobalRenderNodeData::GlobalTransformStore &globalTransforms, QSSGGlobalRenderNodeData::GlobalOpacityStore &globalOpacities)
647 return calcGlobalNodeDataIndexedImpl<
Strategy::Initial>(node, version, globalTransforms, globalOpacities);
652 const auto foundIt = item2DRenderers.find(&item);
653 return (foundIt != item2DRenderers.cend()) ? foundIt->second : Item2DRenderer{};
658 const bool hasId = h.hasId();
659 const bool validVersion = hasId && (h.version() == m_version);
660 const auto index = h.index();
662 if (!validVersion || !(modelViewProjections.size() > index))
665 return modelViewProjections[index];
670 return getModelViewProjection(item.ih);
675 m_gnd = globalNodeData;
676 m_version = globalNodeData->version();
686 const auto itemCount = size_t(items.size());
691 const bool versionChanged = m_version != m_gnd->version();
692 const bool storageSizeChanged = (modelViewProjections.size() < itemCount);
696 const bool reIndexNeeded = versionChanged || storageSizeChanged ||
true;
698 const QMatrix4x4 defaultModelViewProjection;
700 const auto &rhiCtx = renderer->contextInterface()->rhiContext();
703 modelViewProjections.resize(itemCount, { defaultModelViewProjection, defaultModelViewProjection });
707 m_version = m_gnd->version();
709 for (quint32 i = 0; i < itemCount; ++i) {
710 QSSGRenderItem2D *item = items[i];
711 item->ih = QSSGRenderItem2DHandle(item->h.context(), item->h.version(), i);
716 const auto &clipSpaceCorrMatrix = rhiCtx->rhi()->clipSpaceCorrMatrix();
719 const auto doMVPs = [&]() {
720 for (
const QSSGRenderItem2D *item : std::as_const(items)) {
722 const QMatrix4x4 globalTransform = m_gnd->getGlobalTransform(*item);
723 auto &mvps = modelViewProjections[item->ih.index()];
724 for (
const QSSGRenderCameraData &cameraData : renderCameraData) {
725 const QMatrix4x4 &mvp = cameraData.viewProjection * globalTransform;
726 mvps[mvpCount++] = clipSpaceCorrMatrix * mvp * flipMatrix;
735 QSGRenderContext *sgRc = QSSGRendererPrivate::getSgRenderContext(*renderer);
736 const bool contextChanged = (item2DRenderContext && item2DRenderContext != sgRc);
737 item2DRenderContext = sgRc;
739 for (
const QSSGRenderItem2D *theItem2D : std::as_const(items)) {
740 auto item2DRenderer = getItem2DRenderer(*theItem2D);
741 if (contextChanged) {
742 delete item2DRenderer;
745 item2DRenderer.clear();
748 if (!item2DRenderer) {
749 item2DRenderer = sgRc->createRenderer(QSGRendererInterface::RenderMode3D);
750 QObject::connect(item2DRenderer, SIGNAL(sceneGraphChanged()), theItem2D->m_frontEndObject, SLOT(update()));
753 if (item2DRenderer->rootNode() != theItem2D->m_rootNode) {
754 item2DRenderer->setRootNode(theItem2D->m_rootNode);
755 theItem2D->m_rootNode->markDirty(QSGNode::DirtyForceUpdate);
756 item2DRenderer->nodeChanged(theItem2D->m_rootNode, QSGNode::DirtyForceUpdate);
759 item2DRenderers[theItem2D] = item2DRenderer;
765 const auto foundIt = item2DRenderers.find(&item);
766 if (foundIt != item2DRenderers.cend()) {
767 delete foundIt->second;
768 item2DRenderers.erase(foundIt);
777 for (
auto &it : item2DRenderers)
779 item2DRenderers.clear();
780 item2DRenderContext =
nullptr;
781 modelViewProjections.clear();
friend class QSSGRenderer
void releaseRenderData(const QSSGRenderItem2D &item)
void updateItem2DData(QSSGItem2DsView &items, QSSGRenderer *renderer, const QSSGRenderCameraDataList &renderCameraData)
Item2DRenderer getItem2DRenderer(const QSSGRenderItem2D &item) const
ModelViewProjections getModelViewProjection(QSSGRenderItem2DHandle h) const
ModelViewProjections getModelViewProjection(const QSSGRenderItem2D &item) const
void updateModelData(QSSGModelsView &models, QSSGRenderer *renderer, const QSSGRenderCameraDataList &renderCameraData)
QMatrix3x3 getNormalMatrix(QSSGRenderModelHandle h, QMatrix3x3 defaultValue) const
QSSGRenderMesh * getMesh(QSSGRenderModelHandle h) const
MaterialList getMaterials(QSSGRenderModelHandle h) const
ModelViewProjections getModelViewProjection(QSSGRenderModelHandle h) const
#define qssgTryWaitForDone()
static bool calcGlobalNodeDataIndexedImpl(QSSGRenderNode *node, const quint32 version, QSSGGlobalRenderNodeData::GlobalTransformStore &globalTransforms, QSSGGlobalRenderNodeData::GlobalOpacityStore &globalOpacities)
static void collectLayerChildNodes(QSSGRenderLayer *layer, QSSGGlobalRenderNodeData::NodeStore &outList, size_t &idx)
static void collectChildNodesFirst(QSSGRenderNode &node, QSSGGlobalRenderNodeData::NodeStore &outList, size_t &idx)
#define qssgTryThreadedStart(func)
static void collectChildNodesSecond(QSSGRenderNode &node, QSSGGlobalRenderNodeData::NodeStore &outList, size_t &idx)