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Qt
Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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This is the complete list of members for QDoubleMatrix4x4, including all inherited members.
| constData() const | QDoubleMatrix4x4 | inline |
| copyDataTo(double *values) const | QDoubleMatrix4x4 | |
| data() | QDoubleMatrix4x4 | inline |
| data() const | QDoubleMatrix4x4 | inline |
| determinant() const | QDoubleMatrix4x4 | |
| fill(double value) | QDoubleMatrix4x4 | inline |
| flipCoordinates() | QDoubleMatrix4x4 | |
| frustum(double left, double right, double bottom, double top, double nearPlane, double farPlane) | QDoubleMatrix4x4 | |
| inverted(bool *invertible=nullptr) const | QDoubleMatrix4x4 | |
| isAffine() const | QDoubleMatrix4x4 | inline |
| isIdentity() const | QDoubleMatrix4x4 | inline |
| lookAt(const QDoubleVector3D &eye, const QDoubleVector3D ¢er, const QDoubleVector3D &up) | QDoubleMatrix4x4 | |
| map(const QPoint &point) const | QDoubleMatrix4x4 | inline |
| map(const QPointF &point) const | QDoubleMatrix4x4 | inline |
| map(const QDoubleVector3D &point) const | QDoubleMatrix4x4 | inline |
| mapRect(const QRect &rect) const | QDoubleMatrix4x4 | |
| mapRect(const QRectF &rect) const | QDoubleMatrix4x4 | |
| mapVector(const QDoubleVector3D &vector) const | QDoubleMatrix4x4 | inline |
| operator!=(const QDoubleMatrix4x4 &other) const | QDoubleMatrix4x4 | inline |
| operator()(int row, int column) const | QDoubleMatrix4x4 | inline |
| operator()(int row, int column) | QDoubleMatrix4x4 | inline |
| operator*(const QDoubleMatrix4x4 &m1, const QDoubleMatrix4x4 &m2) | QDoubleMatrix4x4 | friend |
| operator*(const QDoubleMatrix4x4 &matrix, const QDoubleVector3D &vector) | QDoubleMatrix4x4 | friend |
| operator*(const QDoubleVector3D &vector, const QDoubleMatrix4x4 &matrix) | QDoubleMatrix4x4 | friend |
| operator*(const QPoint &point, const QDoubleMatrix4x4 &matrix) | QDoubleMatrix4x4 | friend |
| operator*(const QPointF &point, const QDoubleMatrix4x4 &matrix) | QDoubleMatrix4x4 | friend |
| operator*(const QDoubleMatrix4x4 &matrix, const QPoint &point) | QDoubleMatrix4x4 | friend |
| operator*(const QDoubleMatrix4x4 &matrix, const QPointF &point) | QDoubleMatrix4x4 | friend |
| operator*(double factor, const QDoubleMatrix4x4 &matrix) | QDoubleMatrix4x4 | friend |
| operator*(const QDoubleMatrix4x4 &matrix, double factor) | QDoubleMatrix4x4 | friend |
| operator*=(const QDoubleMatrix4x4 &other) | QDoubleMatrix4x4 | inline |
| operator*=(double factor) | QDoubleMatrix4x4 | inline |
| operator+(const QDoubleMatrix4x4 &m1, const QDoubleMatrix4x4 &m2) | QDoubleMatrix4x4 | friend |
| operator+=(const QDoubleMatrix4x4 &other) | QDoubleMatrix4x4 | inline |
| operator-(const QDoubleMatrix4x4 &m1, const QDoubleMatrix4x4 &m2) | QDoubleMatrix4x4 | friend |
| operator-(const QDoubleMatrix4x4 &matrix) | QDoubleMatrix4x4 | friend |
| operator-=(const QDoubleMatrix4x4 &other) | QDoubleMatrix4x4 | inline |
| operator/(const QDoubleMatrix4x4 &matrix, double divisor) | QDoubleMatrix4x4 | friend |
| operator/=(double divisor) | QDoubleMatrix4x4 | |
| operator<<(QDebug dbg, const QDoubleMatrix4x4 &m) | QDoubleMatrix4x4 | friend |
| operator==(const QDoubleMatrix4x4 &other) const | QDoubleMatrix4x4 | inline |
| optimize() | QDoubleMatrix4x4 | |
| ortho(const QRect &rect) | QDoubleMatrix4x4 | |
| ortho(const QRectF &rect) | QDoubleMatrix4x4 | |
| ortho(double left, double right, double bottom, double top, double nearPlane, double farPlane) | QDoubleMatrix4x4 | |
| perspective(double verticalAngle, double aspectRatio, double nearPlane, double farPlane) | QDoubleMatrix4x4 | |
| QDoubleMatrix4x4() | QDoubleMatrix4x4 | inline |
| QDoubleMatrix4x4(Qt::Initialization) | QDoubleMatrix4x4 | inlineexplicit |
| QDoubleMatrix4x4(const double *values) | QDoubleMatrix4x4 | explicit |
| QDoubleMatrix4x4(double m11, double m12, double m13, double m14, double m21, double m22, double m23, double m24, double m31, double m32, double m33, double m34, double m41, double m42, double m43, double m44) | QDoubleMatrix4x4 | inline |
| QDoubleMatrix4x4(const double *values, int cols, int rows) | QDoubleMatrix4x4 | |
| qFuzzyCompare(const QDoubleMatrix4x4 &m1, const QDoubleMatrix4x4 &m2) | QDoubleMatrix4x4 | friend |
| rotate(double angle, const QDoubleVector3D &vector) | QDoubleMatrix4x4 | |
| rotate(double angle, double x, double y, double z=0.0f) | QDoubleMatrix4x4 | |
| scale(const QDoubleVector3D &vector) | QDoubleMatrix4x4 | |
| scale(double x, double y) | QDoubleMatrix4x4 | |
| scale(double x, double y, double z) | QDoubleMatrix4x4 | |
| scale(double factor) | QDoubleMatrix4x4 | |
| setToIdentity() | QDoubleMatrix4x4 | inline |
| translate(const QDoubleVector3D &vector) | QDoubleMatrix4x4 | |
| translate(double x, double y) | QDoubleMatrix4x4 | |
| translate(double x, double y, double z) | QDoubleMatrix4x4 | |
| transposed() const | QDoubleMatrix4x4 | |
| viewport(const QRectF &rect) | QDoubleMatrix4x4 | inline |
| viewport(double left, double bottom, double width, double height, double nearPlane=0.0f, double farPlane=1.0f) | QDoubleMatrix4x4 |