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qquickspritegoal_p.h
Go to the documentation of this file.
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
ifndef
SPRITEGOALAFFECTOR_H
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#
define
SPRITEGOALAFFECTOR_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
"qquickparticleaffector_p.h"
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#
include
<
QtQml
/
qqmlinfo
.
h
>
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QT_BEGIN_NAMESPACE
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class
QQuickStochasticEngine;
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class
Q_QUICKPARTICLES_EXPORT
QQuickSpriteGoalAffector
:
public
QQuickParticleAffector
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{
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Q_OBJECT
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Q_PROPERTY(QString goalState READ goalState WRITE setGoalState NOTIFY goalStateChanged)
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Q_PROPERTY(
bool
jump READ jump WRITE setJump NOTIFY jumpChanged)
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Q_PROPERTY(
bool
systemStates READ systemStates WRITE setSystemStates NOTIFY systemStatesChanged)
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QML_NAMED_ELEMENT(SpriteGoal)
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QML_ADDED_IN_VERSION(2, 0)
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public
:
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explicit
QQuickSpriteGoalAffector(QQuickItem *parent =
nullptr
);
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QString goalState()
const
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{
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return
m_goalState;
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}
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bool
jump()
const
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{
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return
m_jump;
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}
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bool
systemStates()
const
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{
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return
m_systemStates;
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}
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protected
:
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bool
affectParticle(QQuickParticleData *d, qreal dt) override;
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Q_SIGNALS:
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void
goalStateChanged(
const
QString &arg);
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void
jumpChanged(
bool
arg);
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void
systemStatesChanged(
bool
arg);
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public
Q_SLOTS:
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void
setGoalState(
const
QString &arg);
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void
setJump(
bool
arg)
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{
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if
(m_jump != arg) {
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m_jump = arg;
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Q_EMIT jumpChanged(arg);
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}
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}
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void
setSystemStates(
bool
arg)
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{
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if
(m_systemStates != arg) {
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//TODO: GroupGoal was added (and this deprecated) Oct 4 - remove it in a few weeks.
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qmlWarning(
this
) <<
"systemStates is deprecated and will be removed soon. Use GroupGoal instead."
;
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m_systemStates = arg;
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Q_EMIT systemStatesChanged(arg);
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}
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}
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private
:
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void
updateStateIndex(QQuickStochasticEngine* e);
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QString m_goalState;
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int
m_goalIdx;
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QQuickStochasticEngine* m_lastEngine;
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bool
m_jump;
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bool
m_systemStates;
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bool
m_notUsingEngine;
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};
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QT_END_NAMESPACE
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#
endif
// SPRITEGOALAFFECTOR_H
QQuickSpriteGoalAffector
Definition
qquickspritegoal_p.h:25
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtdeclarative
src
particles
qquickspritegoal_p.h
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