Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QQuickContext2DCommandBuffer Member List

This is the complete list of members for QQuickContext2DCommandBuffer, including all inherited members.

clear()QQuickContext2DCommandBuffer
clearRect(const QRectF &r)QQuickContext2DCommandBufferinline
clip(bool enabled, const QPainterPath &path)QQuickContext2DCommandBufferinline
drawImage(const QImage &image, const QRectF &sr, const QRectF &dr)QQuickContext2DCommandBufferinline
drawPixmap(QQmlRefPointer< QQuickCanvasPixmap > pixmap, const QRectF &sr, const QRectF &dr)QQuickContext2DCommandBufferinline
fill(const QPainterPath &path)QQuickContext2DCommandBufferinline
fillRect(const QRectF &r)QQuickContext2DCommandBufferinline
hasNext() constQQuickContext2DCommandBufferinline
isEmpty() constQQuickContext2DCommandBufferinline
QQuickContext2DCommandBuffer()QQuickContext2DCommandBuffer
replay(QPainter *painter, QQuickContext2D::State &state, const QVector2D &scaleFactor)QQuickContext2DCommandBuffer
reset()QQuickContext2DCommandBuffer
setFillStyle(const QBrush &style, bool repeatX=false, bool repeatY=false)QQuickContext2DCommandBufferinline
setGlobalAlpha(qreal alpha)QQuickContext2DCommandBufferinline
setGlobalCompositeOperation(QPainter::CompositionMode cm)QQuickContext2DCommandBufferinline
setLineCap(Qt::PenCapStyle cap)QQuickContext2DCommandBufferinline
setLineDash(const QVector< qreal > &pattern)QQuickContext2DCommandBufferinline
setLineDashOffset(qreal offset)QQuickContext2DCommandBufferinline
setLineJoin(Qt::PenJoinStyle join)QQuickContext2DCommandBufferinline
setLineWidth(qreal w)QQuickContext2DCommandBufferinline
setMiterLimit(qreal limit)QQuickContext2DCommandBufferinline
setShadowBlur(qreal b)QQuickContext2DCommandBufferinline
setShadowColor(const QColor &color)QQuickContext2DCommandBufferinline
setShadowOffsetX(qreal x)QQuickContext2DCommandBufferinline
setShadowOffsetY(qreal y)QQuickContext2DCommandBufferinline
setStrokeStyle(const QBrush &style, bool repeatX=false, bool repeatY=false)QQuickContext2DCommandBufferinline
size() constQQuickContext2DCommandBufferinline
stroke(const QPainterPath &path)QQuickContext2DCommandBufferinline
strokeRect(const QRectF &r)QQuickContext2DCommandBufferinline
takeBool()QQuickContext2DCommandBufferinline
takeBrush()QQuickContext2DCommandBufferinline
takeColor()QQuickContext2DCommandBufferinline
takeFillStyle()QQuickContext2DCommandBufferinline
takeGlobalAlpha()QQuickContext2DCommandBufferinline
takeGlobalCompositeOperation()QQuickContext2DCommandBufferinline
takeImage()QQuickContext2DCommandBufferinline
takeInt()QQuickContext2DCommandBufferinline
takeLineCap()QQuickContext2DCommandBufferinline
takeLineJoin()QQuickContext2DCommandBufferinline
takeLineWidth()QQuickContext2DCommandBufferinline
takeMatrix()QQuickContext2DCommandBufferinline
takeMiterLimit()QQuickContext2DCommandBufferinline
takeNextCommand()QQuickContext2DCommandBufferinline
takePath()QQuickContext2DCommandBufferinline
takePixmap()QQuickContext2DCommandBufferinline
takeReal()QQuickContext2DCommandBufferinline
takeRect()QQuickContext2DCommandBufferinline
takeShadowBlur()QQuickContext2DCommandBufferinline
takeShadowColor()QQuickContext2DCommandBufferinline
takeShadowOffsetX()QQuickContext2DCommandBufferinline
takeShadowOffsetY()QQuickContext2DCommandBufferinline
takeStrokeStyle()QQuickContext2DCommandBufferinline
updateMatrix(const QTransform &matrix)QQuickContext2DCommandBufferinline
~QQuickContext2DCommandBuffer()QQuickContext2DCommandBuffer