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qsoundeffectsynchronous_p.h
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
ifndef
QSOUNDEFFECTSYNCHRONOUS_P_H
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#
define
QSOUNDEFFECTSYNCHRONOUS_P_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtMultimedia
/
private
/
qsoundeffect_p
.
h
>
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#
include
<
QtMultimedia
/
qaudiobuffer
.
h
>
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#
include
<
QtMultimedia
/
qaudiosink
.
h
>
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#
include
<
QtCore
/
qiodevice
.
h
>
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QT_BEGIN_NAMESPACE
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class
Q_MULTIMEDIA_EXPORT
QSoundEffectPrivateSynchronous
:
public
QIODevice,
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public
QSoundEffectPrivate
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{
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struct
AudioSinkDeleter
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{
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void
operator()(QAudioSink *sink)
const
;
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};
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public
:
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QSoundEffectPrivateSynchronous(QSoundEffect *q,
const
QAudioDevice &audioDevice);
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~QSoundEffectPrivateSynchronous() override;
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qint64 readData(
char
*data, qint64 len) override;
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qint64 writeData(
const
char
*data, qint64 len) override;
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qint64 size()
const
override;
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qint64 bytesAvailable()
const
override;
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bool
isSequential()
const
override;
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bool
atEnd()
const
override;
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void
setLoopsRemaining(
int
loopsRemaining);
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void
setStatus(QSoundEffect::Status status);
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void
setPlaying(
bool
playing);
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bool
updateAudioOutput();
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void
decoderError();
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void
sampleReady(SharedSamplePtr);
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int
loopCount()
const
override;
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bool
setLoopCount(
int
loopCount) override;
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int
loopsRemaining()
const
override;
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float
volume()
const
override;
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bool
setVolume(
float
volume) override;
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bool
muted()
const
override;
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bool
setMuted(
bool
muted) override;
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void
play() override;
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void
stop() override;
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bool
playing()
const
override;
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bool
setAudioDevice(QAudioDevice device) override;
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void
setSource(QUrl, QSampleCache &) override;
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QSoundEffect::Status status()
const
override;
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QAudioDevice audioDevice()
const
override;
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private
:
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void
stateChanged(QAudio::State);
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QSoundEffect *q_ptr;
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QAudioDevice m_audioDevice;
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int
m_loopCount = 1;
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int
m_runningCount = 0;
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bool
m_playing =
false
;
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std::unique_ptr<QAudioSink, AudioSinkDeleter> m_audioSink;
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SharedSamplePtr m_sample;
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QAudioBuffer m_audioBuffer;
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bool
m_muted =
false
;
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float
m_volume = 1.0;
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qint64 m_offset = 0;
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QFuture<
void
> m_sampleLoadFuture;
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QUrl m_url;
// unresolved url
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QSoundEffect::Status m_status = QSoundEffect::Null;
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bool
m_sampleReady =
false
;
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};
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QT_END_NAMESPACE
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#
endif
// QSOUNDEFFECTSYNCHRONOUS_P_H
QSoundEffectPrivateSynchronous
Definition
qsoundeffectsynchronous_p.h:27
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtmultimedia
src
multimedia
audio
qsoundeffectsynchronous_p.h
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