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glslsymbol.cpp
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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#
include
"glslsymbol_p.h"
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#
include
<
QStringList
>
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QT_BEGIN_NAMESPACE
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using
namespace
GLSL;
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Symbol::Symbol(Scope *scope)
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: _scope(scope)
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{
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}
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Symbol::~Symbol()
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{
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}
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Scope *Symbol::scope()
const
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{
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return
_scope;
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}
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void
Symbol::setScope(Scope *scope)
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{
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_scope = scope;
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}
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QString Symbol::name()
const
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{
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return
_name;
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}
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void
Symbol::setName(
const
QString &name)
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{
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_name = name;
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}
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Scope::Scope(Scope *enclosingScope)
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: Symbol(enclosingScope)
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{
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}
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Symbol *Scope::lookup(
const
QString &name)
const
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{
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if
(Symbol *s = find(name))
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return
s;
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if
(Scope *s = scope())
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return
s->lookup(name);
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return
nullptr
;
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}
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QList<Symbol *> Scope::members()
const
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{
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return
QList<Symbol *>();
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}
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QT_END_NAMESPACE
QPlatformGraphicsBufferHelper
\inmodule QtGui
qtquick3d
src
glslparser
glslsymbol.cpp
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