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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qquick3daudioroom_p.h
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1// Copyright (C) 2022 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-3.0-only
3
4#ifndef QQUICK3DAUDIOROOM_H
5#define QQUICK3DAUDIOROOM_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <private/qquick3dnode_p.h>
19#include <QtGui/qvector3d.h>
20#include <qaudioroom.h>
21
23
24class QAudioEngine;
26
28{
43 QML_NAMED_ELEMENT(AudioRoom)
44public:
47
75
77 QVector3D dimensions() const;
78
79 void setLeftMaterial(Material material);
80 Material leftMaterial() const;
81
82 void setRightMaterial(Material material);
83 Material rightMaterial() const;
84
85 void setFrontMaterial(Material material);
86 Material frontMaterial() const;
87
88 void setBackMaterial(Material material);
89 Material backMaterial() const;
90
91 void setFloorMaterial(Material material);
92 Material floorMaterial() const;
93
94 void setCeilingMaterial(Material material);
96
97 void setReflectionGain(float factor);
98 float reflectionGain() const;
99
100 void setReverbGain(float factor);
101 float reverbGain() const;
102
103 void setReverbTime(float factor);
104 float reverbTime() const;
105
106 void setReverbBrightness(float factor);
107 float reverbBrightness() const;
108
118
119protected Q_SLOTS:
120 void updatePosition();
121 void updateRotation();
122
123private:
124 QAudioRoom *m_room;
125};
126
128
129#endif
\inmodule QtSpatialAudio
\inmodule QtSpatialAudio
Definition qaudioroom.h:17
The QQuaternion class represents a quaternion consisting of a vector and scalar.
void setReflectionGain(float factor)
\qmlproperty float AudioRoom::reflectionGain
void reverbTimeChanged()
void setReverbGain(float factor)
\qmlproperty float AudioRoom::reverbGain
void reverbGainChanged()
void reflectionGainChanged()
void setReverbTime(float factor)
\qmlproperty float AudioRoom::reverbTime
void reverbBrightnessChanged()
void setFloorMaterial(Material material)
void setRightMaterial(Material material)
void dimensionsChanged()
void setFrontMaterial(Material material)
void setCeilingMaterial(Material material)
void setReverbBrightness(float factor)
\qmlproperty float AudioRoom::reverbBrightness
void setDimensions(QVector3D pos)
\qmlproperty vector3D AudioRoom::dimensions
void setBackMaterial(Material material)
void setLeftMaterial(Material material)
\qmlproperty AudioRoom::Material AudioRoom::leftMaterial \qmlproperty AudioRoom::Material AudioRoom::...
void setRotation(const QQuaternion &rotation)
The QVector3D class represents a vector or vertex in 3D space.
Definition qvectornd.h:171
Combined button and popup list for selecting options.
n void setPosition(void) \n\
#define QML_NAMED_ELEMENT(NAME)
#define Q_ENUM(x)
#define Q_PROPERTY(...)
#define Q_OBJECT
#define Q_SLOTS
#define Q_SIGNALS