4#ifndef QSGVIDEONODE_P_H
5#define QSGVIDEONODE_P_H
18#include <QtMultimedia/qvideoframe.h>
19#include <QtMultimedia/qvideoframeformat.h>
20#include <QtMultimedia/private/qmultimediautils_p.h>
21#include <QtMultimedia/private/qvideotexturehelper_p.h>
22#include <QtMultimediaQuick/private/qtmultimediaquickglobal_p.h>
23#include <QtQuick/qsgnode.h>
24#include <QtGui/qopenglfunctions.h>
28class QSGVideoMaterial;
29class QQuickVideoOutput;
30class QSGInternalTextNode;
32class QVideoFrameTexturePool;
33using QVideoFrameTexturePoolPtr = std::shared_ptr<QVideoFrameTexturePool>;
38 QSGVideoNode(QQuickVideoOutput *parent,
const QVideoFrameFormat &videoFormat,
45 void setHdrInfo(
const QRhiSwapChainHdrInfo &hdrInfo);
48 VideoTransformation videoOutputTransformation);
53 void updateSubtitle(
const QVideoFrame &frame);
54 void setSubtitleGeometry();
56 QQuickVideoOutput *m_parent =
nullptr;
59 VideoTransformation m_videoOutputTransformation;
60 VideoTransformation m_frameTransformation;
62 QVideoFrameFormat m_videoFormat;
65 QVideoTextureHelper::SubtitleLayout m_subtitleLayout;
66 QSGInternalTextNode *m_subtitleTextNode =
nullptr;
QVideoFrameFormat m_videoFormat
QRhiSwapChainHdrInfo m_hdrInfo
bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override
This function is called by the scene graph to get the contents of the shader program's uniform buffer...
QSGVideoMaterialRhiShader(const QVideoFrameFormat &videoFormat, const QRhiSwapChain::Format surfaceFormat, const QRhiSwapChainHdrInfo &hdrInfo, QRhi *rhi)
QRhiSwapChain::Format m_surfaceFormat
void setupExternalOESShader()
void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override
This function is called by the scene graph to prepare use of sampled images in the shader,...
QVideoFrameTexturePoolPtr m_texturePool
QSGMaterialShader * createShader(QSGRendererInterface::RenderMode) const override
This function returns a new instance of a the QSGMaterialShader implementation used to render geometr...
QSGMaterialType * type() const override
This function is called by the scene graph to query an identifier that is unique to the QSGMaterialSh...
void updateTextures(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates)
void setHdrInfo(const QRhiSwapChainHdrInfo &hdrInfo)
int compare(const QSGMaterial *other) const override
Compares this material to other and returns 0 if they are equal; -1 if this material should sort befo...
QRhiSwapChainHdrInfo m_hdrInfo
std::array< QSGVideoTexture, 3 > m_textures
void setSurfaceFormat(const QRhiSwapChain::Format surfaceFormat)
QSGVideoMaterial(const QVideoFrameFormat &videoFormat, QRhi *rhi)
QRhiSwapChain::Format m_surfaceFormat
QVideoFrameFormat m_videoFormat
const QVideoFrameTexturePoolPtr & texturePool() const
void setHdrInfo(const QRhiSwapChainHdrInfo &hdrInfo)
void setSurfaceFormat(const QRhiSwapChain::Format surfaceFormat)
QSGVideoNode(QQuickVideoOutput *parent, const QVideoFrameFormat &videoFormat, QRhi *rhi)
QVideoFrameFormat::PixelFormat pixelFormat() const
void setCurrentFrame(const QVideoFrame &frame)
void setTexturedRectGeometry(const QRectF &boundingRect, const QRectF &textureRect, VideoTransformation videoOutputTransformation)
Combined button and popup list for selecting options.
static void qSetTex(QSGGeometry::TexturedPoint2D *v, const QPointF &p)
static QT_BEGIN_NAMESPACE void qSetGeom(QSGGeometry::TexturedPoint2D *v, const QPointF &p)
static void qSwapTex(QSGGeometry::TexturedPoint2D *v0, QSGGeometry::TexturedPoint2D *v1)