27 RetainPtr<CPDF_Array> array = CreateQuadPointArrayFromVector(
28 {0, 1, 2, 3, 4, 5, 6, 7, 8, 7, 6, 5, 4, 3, 2, 1});
29 CFX_FloatRect rect = CPDF_Annot::RectFromQuadPointsArray(array.Get(), 0);
30 EXPECT_EQ(4.0f, rect
.left);
32 EXPECT_EQ(2.0f, rect
.right);
33 EXPECT_EQ(3.0f, rect
.top);
35 rect = CPDF_Annot::RectFromQuadPointsArray(array.Get(), 1);
36 EXPECT_EQ(4.0f, rect
.left);
38 EXPECT_EQ(6.0f, rect
.right);
39 EXPECT_EQ(5.0f, rect
.top);
43 auto dict = pdfium::MakeRetain<CPDF_Dictionary>();
45 EXPECT_EQ(0.0f, rect
.left);
47 EXPECT_EQ(0.0f, rect
.right);
48 EXPECT_EQ(0.0f, rect
.top);
50 dict->SetFor(
"QuadPoints", CreateQuadPointArrayFromVector({0, 1, 2}));
52 EXPECT_EQ(0.0f, rect
.left);
54 EXPECT_EQ(0.0f, rect
.right);
55 EXPECT_EQ(0.0f, rect
.top);
57 dict->SetFor(
"QuadPoints",
58 CreateQuadPointArrayFromVector({0, 1, 2, 3, 4, 5, 6, 7}));
60 EXPECT_EQ(4.0f, rect
.left);
62 EXPECT_EQ(2.0f, rect
.right);
63 EXPECT_EQ(3.0f, rect
.top);
65 dict->SetFor(
"QuadPoints", CreateQuadPointArrayFromVector(
66 {0, 1, 2, 3, 4, 5, 6, 7, 8, 7, 6, 5,
67 4, 3, 2, 1, 9, 2, 5, 7, 3, 6, 4, 1}));
69 EXPECT_EQ(2.0f, rect
.left);
71 EXPECT_EQ(6.0f, rect
.right);
72 EXPECT_EQ(7.0f, rect
.top);
76 auto dict = pdfium::MakeRetain<CPDF_Dictionary>();
77 CFX_FloatRect rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 0);
78 EXPECT_EQ(0.0f, rect
.left);
80 EXPECT_EQ(0.0f, rect
.right);
81 EXPECT_EQ(0.0f, rect
.top);
82 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 5);
83 EXPECT_EQ(0.0f, rect
.left);
85 EXPECT_EQ(0.0f, rect
.right);
86 EXPECT_EQ(0.0f, rect
.top);
88 dict->SetFor(
"QuadPoints",
89 CreateQuadPointArrayFromVector({0, 1, 2, 3, 4, 5, 6, 7}));
90 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 0);
91 EXPECT_EQ(4.0f, rect
.left);
93 EXPECT_EQ(2.0f, rect
.right);
94 EXPECT_EQ(3.0f, rect
.top);
95 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 5);
96 EXPECT_EQ(0.0f, rect
.left);
98 EXPECT_EQ(0.0f, rect
.right);
99 EXPECT_EQ(0.0f, rect
.top);
101 dict->SetFor(
"QuadPoints", CreateQuadPointArrayFromVector(
102 {0, 1, 2, 3, 4, 5, 6, 7, 8, 7, 6, 5,
103 4, 3, 2, 1, 9, 2, 5, 7, 3, 6, 4, 1}));
104 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 0);
105 EXPECT_EQ(4.0f, rect
.left);
107 EXPECT_EQ(2.0f, rect
.right);
108 EXPECT_EQ(3.0f, rect
.top);
109 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 1);
110 EXPECT_EQ(4.0f, rect
.left);
112 EXPECT_EQ(6.0f, rect
.right);
113 EXPECT_EQ(5.0f, rect
.top);
114 rect = CPDF_Annot::RectFromQuadPoints(dict.Get(), 2);
115 EXPECT_EQ(3.0f, rect
.left);
117 EXPECT_EQ(5.0f, rect
.right);
118 EXPECT_EQ(7.0f, rect
.top);
122 RetainPtr<CPDF_Array> array = CreateQuadPointArrayFromVector({});
123 EXPECT_EQ(0u, CPDF_Annot::QuadPointCount(array.Get()));
125 for (
int i = 0; i < 7; ++i) {
126 array->AppendNew<CPDF_Number>(0);
127 EXPECT_EQ(0u, CPDF_Annot::QuadPointCount(array.Get()));
129 for (
int i = 0; i < 8; ++i) {
130 array->AppendNew<CPDF_Number>(0);
131 EXPECT_EQ(1u, CPDF_Annot::QuadPointCount(array.Get()));
133 for (
int i = 0; i < 50; ++i)
134 array->AppendNew<CPDF_Number>(0);
135 EXPECT_EQ(8u, CPDF_Annot::QuadPointCount(array.Get()));