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23 qCDebug(lcQsgLeak,
"Number of leaked materials: %i", qt_material_count);
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89QSGMaterial::QSGMaterial()
93 if (lcQsgLeak().isDebugEnabled()) {
95 static bool atexit_registered =
false;
96 if (!atexit_registered) {
97 atexit(qt_print_material_count);
98 atexit_registered =
true;
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109QSGMaterial::~QSGMaterial()
112 if (lcQsgLeak().isDebugEnabled()) {
114 if (qt_material_count < 0)
115 qCDebug(lcQsgLeak,
"Material destroyed after qt_print_material_count() was called.");
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168void QSGMaterial::setFlag(Flags flags,
bool on)
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191int QSGMaterial::compare(
const QSGMaterial *other)
const
193 Q_ASSERT(other && type() == other->type());
194 const qintptr diff = qintptr(
this) - qintptr(other);
195 return diff < 0 ? -1 : (diff > 0 ? 1 : 0);
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408int QSGMaterial::viewCount()
const
410 if (m_flags.testFlag(MultiView4))
412 if (m_flags.testFlag(MultiView3))
414 if (m_flags.testFlag(MultiView2))
Combined button and popup list for selecting options.
static QT_BEGIN_NAMESPACE int qt_material_count
\group qtquick-scenegraph-materials \title Qt Quick Scene Graph Material Classes
static void qt_print_material_count()