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qquickparticlegroup.cpp
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#undef QT_NO_FOREACH // this file contains unported legacy Q_FOREACH uses
5
7
8/*!
9 \qmltype ParticleGroup
10 \inqmlmodule QtQuick.Particles
11 \brief For setting attributes on a logical particle group.
12 \ingroup qtquick-particles
13
14 This element allows you to set timed transitions on particle groups.
15
16 You can also use this element to group particle system elements related to the logical
17 particle group. Emitters, Affectors and Painters set as direct children of a ParticleGroup
18 will automatically apply to that logical particle group. TrailEmitters will automatically follow
19 the group.
20
21 If a ParticleGroup element is not defined for a group, the group will function normally as if
22 none of the transition properties were set.
23*/
24/*!
25 \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::system
26 This is the system which will contain the group.
27
28 If the ParticleGroup is a direct child of a ParticleSystem, it will automatically be associated with it.
29*/
30/*!
31 \qmlproperty string QtQuick.Particles::ParticleGroup::name
32 This is the name of the particle group, and how it is generally referred to by other elements.
33
34 If elements refer to a name which does not have an explicit ParticleGroup created, it will
35 work normally (with no transitions specified for the group). If you do not need to assign
36 duration based transitions to a group, you do not need to create a ParticleGroup with that name (although you may).
37*/
38/*!
39 \qmlproperty int QtQuick.Particles::ParticleGroup::duration
40 The time in milliseconds before the group will attempt to transition.
41
42*/
43/*!
44 \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::durationVariation
45 The maximum number of milliseconds that the duration of the transition cycle varies per particle in the group.
46
47 Default value is zero.
48*/
49/*!
50 \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::to
51 The weighted list of transitions valid for this group.
52
53 If the chosen transition stays in this group, another duration (+/- up to durationVariation)
54 milliseconds will occur before another transition is attempted.
55*/
56
57QQuickParticleGroup::QQuickParticleGroup(QObject* parent)
58 : QQuickStochasticState(parent)
59 , m_system(nullptr)
60{
61
62}
63
64void delayedRedirect(QQmlListProperty<QObject> *prop, QObject *value)
65{
66 QQuickParticleGroup* pg = qobject_cast<QQuickParticleGroup*>(prop->object);
67 if (pg)
68 pg->delayRedirect(value);
69}
70
71QQmlListProperty<QObject> QQuickParticleGroup::particleChildren()
72{
73 QQuickParticleSystem* system = qobject_cast<QQuickParticleSystem*>(parent());
74 if (system) {
75 return QQmlListProperty<QObject>(this, nullptr,
76 &QQuickParticleSystem::statePropertyRedirect, nullptr,
77 nullptr, nullptr, nullptr, nullptr);
78 } else {
79 return QQmlListProperty<QObject>(this, nullptr,
80 &delayedRedirect, nullptr, nullptr,
81 nullptr, nullptr, nullptr);
82 }
83}
84
85void QQuickParticleGroup::setSystem(QQuickParticleSystem* arg)
86{
87 if (m_system != arg) {
88 m_system = arg;
89 m_system->registerParticleGroup(this);
90 performDelayedRedirects();
91 emit systemChanged(arg);
92 }
93}
94
95void QQuickParticleGroup::delayRedirect(QObject *obj)
96{
97 m_delayedRedirects << obj;
98}
99
100void QQuickParticleGroup::performDelayedRedirects()
101{
102 if (!m_system)
103 return;
104 foreach (QObject* obj, m_delayedRedirects)
105 m_system->stateRedirect(this, m_system, obj);
106
107 m_delayedRedirects.clear();
108}
109
110void QQuickParticleGroup::componentComplete(){
111 if (!m_system && qobject_cast<QQuickParticleSystem*>(parent()))
112 setSystem(qobject_cast<QQuickParticleSystem*>(parent()));
113}
114
115#include "moc_qquickparticlegroup_p.cpp"
void delayedRedirect(QQmlListProperty< QObject > *prop, QObject *value)