Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGDefaultRenderContext Member List

This is the complete list of members for QSGDefaultRenderContext, including all inherited members.

beginNextFrame(QSGRenderer *renderer, const QSGRenderTarget &renderTarget, RenderPassCallback mainPassRecordingStart, RenderPassCallback mainPassRecordingEnd, void *callbackUserData) overrideQSGDefaultRenderContextvirtual
bindableObjectName()QObject
bindingStorage()QObjectinline
bindingStorage() constQObjectinline
blockSignals(bool b) noexceptQObject
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObjectinline
compressedTextureForFactory(const QSGCompressedTextureFactory *factory) const overrideQSGDefaultRenderContextvirtual
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) constQObjectinline
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)QObjectinlinestatic
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)QObjectinlinestatic
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
createRenderer(QSGRendererInterface::RenderMode renderMode=QSGRendererInterface::RenderMode2D) overrideQSGDefaultRenderContextvirtual
createTexture(const QImage &image, uint flags) const overrideQSGDefaultRenderContextvirtual
CreateTexture_Alpha enum valueQSGRenderContext
CreateTexture_Atlas enum valueQSGRenderContext
CreateTexture_Mipmap enum valueQSGRenderContext
CreateTextureFlags enum nameQSGRenderContext
currentDevicePixelRatio() constQSGDefaultRenderContextinline
currentFrameCommandBuffer() constQSGDefaultRenderContextinline
currentFrameRenderPass() constQSGDefaultRenderContextinline
curveGlyphAtlas(const QRawFont &font) overrideQSGDefaultRenderContextvirtual
customEvent(QEvent *event)QObjectprotectedvirtual
d_ptrQObjectprotected
deferredReleaseGlyphCacheTexture(QRhiTexture *texture)QSGDefaultRenderContext
deleteLater()QObjectslot
destroyed(QObject *=nullptr)QObjectsignal
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)QObjectstatic
disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) constQObjectinline
disconnect(const QObject *receiver, const char *member=nullptr) constQObjectinline
disconnect(const QMetaObject::Connection &)QObjectstatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)QObjectinlinestatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)QObjectinlinestatic
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
distanceFieldGlyphCache(const QRawFont &font, int renderTypeQuality) overrideQSGDefaultRenderContextvirtual
dumpObjectInfo() constQObject
dumpObjectTree() constQObject
dynamicPropertyNames() constQObject
endNextFrame(QSGRenderer *renderer) overrideQSGDefaultRenderContextvirtual
endSync()QSGRenderContextvirtual
event(QEvent *event)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChild(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
glyphCacheResourceUpdates()QSGDefaultRenderContext
inherits(const char *classname) constQObjectinline
INIT_PARAMS_MAGICQSGDefaultRenderContextstatic
initialize(const QSGRenderContext::InitParams *params) overrideQSGDefaultRenderContextvirtual
initialized()QSGRenderContextsignal
initializeRhiShader(QSGMaterialShader *shader, QShader::Variant shaderVariant)QSGDefaultRenderContextvirtual
installEventFilter(QObject *filterObj)QObject
invalidate() overrideQSGDefaultRenderContextvirtual
invalidated()QSGRenderContextsignal
invalidateGlyphCaches() overrideQSGDefaultRenderContextvirtual
isQuickItemType() constQObjectinline
isSignalConnected(const QMetaMethod &signal) constQObjectprotected
isValid() const overrideQSGDefaultRenderContextinlinevirtual
isWidgetType() constQObjectinline
isWindowType() constQObjectinline
killTimer(int id)QObject
killTimer(Qt::TimerId id)QObject
m_currentDevicePixelRatioQSGDefaultRenderContextprotected
m_currentFrameCommandBufferQSGDefaultRenderContextprotected
m_currentFrameRenderPassQSGDefaultRenderContextprotected
m_curveGlyphAtlasesQSGDefaultRenderContextprotected
m_fontEnginesToCleanQSGRenderContextprotected
m_glyphCacheResourceUpdatesQSGDefaultRenderContextprotected
m_glyphCachesQSGRenderContextprotected
m_initParamsQSGDefaultRenderContextprotected
m_maxTextureSizeQSGDefaultRenderContextprotected
m_mutexQSGRenderContextprotected
m_pendingGlyphCacheTexturesQSGDefaultRenderContextprotected
m_rhiQSGDefaultRenderContextprotected
m_rhiAtlasManagerQSGDefaultRenderContextprotected
m_sgQSGRenderContextprotected
m_texturesQSGRenderContextprotected
m_texturesToDeleteQSGRenderContextprotected
m_useDepthBufferFor2DQSGDefaultRenderContextprotected
maxTextureSize() const overrideQSGDefaultRenderContextinlinevirtual
maybeGlyphCacheResourceUpdates()QSGDefaultRenderContext
moveToThread(QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)QObject
msaaSampleCount() constQSGDefaultRenderContextinline
objectNameQObject
objectName() constQObject
objectNameChanged(const QString &objectName, QPrivateSignal)QObjectsignal
parent() constQObjectinline
prepareSync(qreal devicePixelRatio, QRhiCommandBuffer *cb, const QQuickGraphicsConfiguration &config) overrideQSGDefaultRenderContextvirtual
preprocess() overrideQSGDefaultRenderContextvirtual
property(const char *name) constQObject
qFindChildqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
qFindChildrenqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
QObject(QObject *parent=nullptr)QObjectexplicit
QObject(QObjectPrivate &dd, QObject *parent=nullptr)QObjectprotected
qobject_cast(const QObject *object)QObjectrelated
QObjectListQObjectrelated
QSGDefaultRenderContext(QSGContext *context)QSGDefaultRenderContext
QSGRenderContext(QSGContext *context)QSGRenderContext
receivers(const char *signal) constQObjectprotected
registerFontengineForCleanup(QFontEngine *engine)QSGRenderContext
releaseCachedResourcesRequested()QSGRenderContextsignal
removeEventFilter(QObject *obj)QObject
renderNextFrame(QSGRenderer *renderer) overrideQSGDefaultRenderContextvirtual
RenderPassCallback typedefQSGRenderContext
resetGlyphCacheResources()QSGDefaultRenderContext
rhi() const overrideQSGDefaultRenderContextinlinevirtual
sceneGraphContext() constQSGRenderContextinline
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setObjectName(const QString &name)QObjectinline
setObjectName(QAnyStringView name)QObject
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setProperty(const char *name, QVariant &&value)QObjectinline
signalsBlocked() const noexceptQObjectinline
startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer)QObject
startTimer(std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)QObject
textureFactoryDestroyed(QObject *o)QSGRenderContextslot
textureForFactory(QQuickTextureFactory *factory, QQuickWindow *window)QSGRenderContext
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
unregisterFontengineForCleanup(QFontEngine *engine)QSGRenderContext
useDepthBufferFor2D() constQSGDefaultRenderContextinline
~QObject()QObjectvirtual
~QSGRenderContext() overrideQSGRenderContext