562QFunctionPointer QEGLPlatformContext::getProcAddress(
const char *procName)
565 QFunctionPointer proc = (QFunctionPointer) eglGetProcAddress(procName);
568 proc = (QFunctionPointer) dlsym(RTLD_DEFAULT, procName);
569#elif !defined(QT_OPENGL_DYNAMIC)
576 static struct StdFunc {
578 QFunctionPointer func;
579 } standardFuncs[] = {
580#if QT_CONFIG(opengles2)
581 {
"glBindTexture", (QFunctionPointer) ::glBindTexture },
582 {
"glBlendFunc", (QFunctionPointer) ::glBlendFunc },
583 {
"glClear", (QFunctionPointer) ::glClear },
584 {
"glClearColor", (QFunctionPointer) ::glClearColor },
585 {
"glClearStencil", (QFunctionPointer) ::glClearStencil },
586 {
"glColorMask", (QFunctionPointer) ::glColorMask },
587 {
"glCopyTexImage2D", (QFunctionPointer) ::glCopyTexImage2D },
588 {
"glCopyTexSubImage2D", (QFunctionPointer) ::glCopyTexSubImage2D },
589 {
"glCullFace", (QFunctionPointer) ::glCullFace },
590 {
"glDeleteTextures", (QFunctionPointer) ::glDeleteTextures },
591 {
"glDepthFunc", (QFunctionPointer) ::glDepthFunc },
592 {
"glDepthMask", (QFunctionPointer) ::glDepthMask },
593 {
"glDisable", (QFunctionPointer) ::glDisable },
594 {
"glDrawArrays", (QFunctionPointer) ::glDrawArrays },
595 {
"glDrawElements", (QFunctionPointer) ::glDrawElements },
596 {
"glEnable", (QFunctionPointer) ::glEnable },
597 {
"glFinish", (QFunctionPointer) ::glFinish },
598 {
"glFlush", (QFunctionPointer) ::glFlush },
599 {
"glFrontFace", (QFunctionPointer) ::glFrontFace },
600 {
"glGenTextures", (QFunctionPointer) ::glGenTextures },
601 {
"glGetBooleanv", (QFunctionPointer) ::glGetBooleanv },
602 {
"glGetError", (QFunctionPointer) ::glGetError },
603 {
"glGetFloatv", (QFunctionPointer) ::glGetFloatv },
604 {
"glGetIntegerv", (QFunctionPointer) ::glGetIntegerv },
605 {
"glGetString", (QFunctionPointer) ::glGetString },
606 {
"glGetTexParameterfv", (QFunctionPointer) ::glGetTexParameterfv },
607 {
"glGetTexParameteriv", (QFunctionPointer) ::glGetTexParameteriv },
608 {
"glHint", (QFunctionPointer) ::glHint },
609 {
"glIsEnabled", (QFunctionPointer) ::glIsEnabled },
610 {
"glIsTexture", (QFunctionPointer) ::glIsTexture },
611 {
"glLineWidth", (QFunctionPointer) ::glLineWidth },
612 {
"glPixelStorei", (QFunctionPointer) ::glPixelStorei },
613 {
"glPolygonOffset", (QFunctionPointer) ::glPolygonOffset },
614 {
"glReadPixels", (QFunctionPointer) ::glReadPixels },
615 {
"glScissor", (QFunctionPointer) ::glScissor },
616 {
"glStencilFunc", (QFunctionPointer) ::glStencilFunc },
617 {
"glStencilMask", (QFunctionPointer) ::glStencilMask },
618 {
"glStencilOp", (QFunctionPointer) ::glStencilOp },
619 {
"glTexImage2D", (QFunctionPointer) ::glTexImage2D },
620 {
"glTexParameterf", (QFunctionPointer) ::glTexParameterf },
621 {
"glTexParameterfv", (QFunctionPointer) ::glTexParameterfv },
622 {
"glTexParameteri", (QFunctionPointer) ::glTexParameteri },
623 {
"glTexParameteriv", (QFunctionPointer) ::glTexParameteriv },
624 {
"glTexSubImage2D", (QFunctionPointer) ::glTexSubImage2D },
625 {
"glViewport", (QFunctionPointer) ::glViewport },
627 {
"glActiveTexture", (QFunctionPointer) ::glActiveTexture },
628 {
"glAttachShader", (QFunctionPointer) ::glAttachShader },
629 {
"glBindAttribLocation", (QFunctionPointer) ::glBindAttribLocation },
630 {
"glBindBuffer", (QFunctionPointer) ::glBindBuffer },
631 {
"glBindFramebuffer", (QFunctionPointer) ::glBindFramebuffer },
632 {
"glBindRenderbuffer", (QFunctionPointer) ::glBindRenderbuffer },
633 {
"glBlendColor", (QFunctionPointer) ::glBlendColor },
634 {
"glBlendEquation", (QFunctionPointer) ::glBlendEquation },
635 {
"glBlendEquationSeparate", (QFunctionPointer) ::glBlendEquationSeparate },
636 {
"glBlendFuncSeparate", (QFunctionPointer) ::glBlendFuncSeparate },
637 {
"glBufferData", (QFunctionPointer) ::glBufferData },
638 {
"glBufferSubData", (QFunctionPointer) ::glBufferSubData },
639 {
"glCheckFramebufferStatus", (QFunctionPointer) ::glCheckFramebufferStatus },
640 {
"glCompileShader", (QFunctionPointer) ::glCompileShader },
641 {
"glCompressedTexImage2D", (QFunctionPointer) ::glCompressedTexImage2D },
642 {
"glCompressedTexSubImage2D", (QFunctionPointer) ::glCompressedTexSubImage2D },
643 {
"glCreateProgram", (QFunctionPointer) ::glCreateProgram },
644 {
"glCreateShader", (QFunctionPointer) ::glCreateShader },
645 {
"glDeleteBuffers", (QFunctionPointer) ::glDeleteBuffers },
646 {
"glDeleteFramebuffers", (QFunctionPointer) ::glDeleteFramebuffers },
647 {
"glDeleteProgram", (QFunctionPointer) ::glDeleteProgram },
648 {
"glDeleteRenderbuffers", (QFunctionPointer) ::glDeleteRenderbuffers },
649 {
"glDeleteShader", (QFunctionPointer) ::glDeleteShader },
650 {
"glDetachShader", (QFunctionPointer) ::glDetachShader },
651 {
"glDisableVertexAttribArray", (QFunctionPointer) ::glDisableVertexAttribArray },
652 {
"glEnableVertexAttribArray", (QFunctionPointer) ::glEnableVertexAttribArray },
653 {
"glFramebufferRenderbuffer", (QFunctionPointer) ::glFramebufferRenderbuffer },
654 {
"glFramebufferTexture2D", (QFunctionPointer) ::glFramebufferTexture2D },
655 {
"glGenBuffers", (QFunctionPointer) ::glGenBuffers },
656 {
"glGenerateMipmap", (QFunctionPointer) ::glGenerateMipmap },
657 {
"glGenFramebuffers", (QFunctionPointer) ::glGenFramebuffers },
658 {
"glGenRenderbuffers", (QFunctionPointer) ::glGenRenderbuffers },
659 {
"glGetActiveAttrib", (QFunctionPointer) ::glGetActiveAttrib },
660 {
"glGetActiveUniform", (QFunctionPointer) ::glGetActiveUniform },
661 {
"glGetAttachedShaders", (QFunctionPointer) ::glGetAttachedShaders },
662 {
"glGetAttribLocation", (QFunctionPointer) ::glGetAttribLocation },
663 {
"glGetBufferParameteriv", (QFunctionPointer) ::glGetBufferParameteriv },
664 {
"glGetFramebufferAttachmentParameteriv", (QFunctionPointer) ::glGetFramebufferAttachmentParameteriv },
665 {
"glGetProgramiv", (QFunctionPointer) ::glGetProgramiv },
666 {
"glGetProgramInfoLog", (QFunctionPointer) ::glGetProgramInfoLog },
667 {
"glGetRenderbufferParameteriv", (QFunctionPointer) ::glGetRenderbufferParameteriv },
668 {
"glGetShaderiv", (QFunctionPointer) ::glGetShaderiv },
669 {
"glGetShaderInfoLog", (QFunctionPointer) ::glGetShaderInfoLog },
670 {
"glGetShaderPrecisionFormat", (QFunctionPointer) ::glGetShaderPrecisionFormat },
671 {
"glGetShaderSource", (QFunctionPointer) ::glGetShaderSource },
672 {
"glGetUniformfv", (QFunctionPointer) ::glGetUniformfv },
673 {
"glGetUniformiv", (QFunctionPointer) ::glGetUniformiv },
674 {
"glGetUniformLocation", (QFunctionPointer) ::glGetUniformLocation },
675 {
"glGetVertexAttribfv", (QFunctionPointer) ::glGetVertexAttribfv },
676 {
"glGetVertexAttribiv", (QFunctionPointer) ::glGetVertexAttribiv },
677 {
"glGetVertexAttribPointerv", (QFunctionPointer) ::glGetVertexAttribPointerv },
678 {
"glIsBuffer", (QFunctionPointer) ::glIsBuffer },
679 {
"glIsFramebuffer", (QFunctionPointer) ::glIsFramebuffer },
680 {
"glIsProgram", (QFunctionPointer) ::glIsProgram },
681 {
"glIsRenderbuffer", (QFunctionPointer) ::glIsRenderbuffer },
682 {
"glIsShader", (QFunctionPointer) ::glIsShader },
683 {
"glLinkProgram", (QFunctionPointer) ::glLinkProgram },
684 {
"glReleaseShaderCompiler", (QFunctionPointer) ::glReleaseShaderCompiler },
685 {
"glRenderbufferStorage", (QFunctionPointer) ::glRenderbufferStorage },
686 {
"glSampleCoverage", (QFunctionPointer) ::glSampleCoverage },
687 {
"glShaderBinary", (QFunctionPointer) ::glShaderBinary },
688 {
"glShaderSource", (QFunctionPointer) ::glShaderSource },
689 {
"glStencilFuncSeparate", (QFunctionPointer) ::glStencilFuncSeparate },
690 {
"glStencilMaskSeparate", (QFunctionPointer) ::glStencilMaskSeparate },
691 {
"glStencilOpSeparate", (QFunctionPointer) ::glStencilOpSeparate },
692 {
"glUniform1f", (QFunctionPointer) ::glUniform1f },
693 {
"glUniform1fv", (QFunctionPointer) ::glUniform1fv },
694 {
"glUniform1i", (QFunctionPointer) ::glUniform1i },
695 {
"glUniform1iv", (QFunctionPointer) ::glUniform1iv },
696 {
"glUniform2f", (QFunctionPointer) ::glUniform2f },
697 {
"glUniform2fv", (QFunctionPointer) ::glUniform2fv },
698 {
"glUniform2i", (QFunctionPointer) ::glUniform2i },
699 {
"glUniform2iv", (QFunctionPointer) ::glUniform2iv },
700 {
"glUniform3f", (QFunctionPointer) ::glUniform3f },
701 {
"glUniform3fv", (QFunctionPointer) ::glUniform3fv },
702 {
"glUniform3i", (QFunctionPointer) ::glUniform3i },
703 {
"glUniform3iv", (QFunctionPointer) ::glUniform3iv },
704 {
"glUniform4f", (QFunctionPointer) ::glUniform4f },
705 {
"glUniform4fv", (QFunctionPointer) ::glUniform4fv },
706 {
"glUniform4i", (QFunctionPointer) ::glUniform4i },
707 {
"glUniform4iv", (QFunctionPointer) ::glUniform4iv },
708 {
"glUniformMatrix2fv", (QFunctionPointer) ::glUniformMatrix2fv },
709 {
"glUniformMatrix3fv", (QFunctionPointer) ::glUniformMatrix3fv },
710 {
"glUniformMatrix4fv", (QFunctionPointer) ::glUniformMatrix4fv },
711 {
"glUseProgram", (QFunctionPointer) ::glUseProgram },
712 {
"glValidateProgram", (QFunctionPointer) ::glValidateProgram },
713 {
"glVertexAttrib1f", (QFunctionPointer) ::glVertexAttrib1f },
714 {
"glVertexAttrib1fv", (QFunctionPointer) ::glVertexAttrib1fv },
715 {
"glVertexAttrib2f", (QFunctionPointer) ::glVertexAttrib2f },
716 {
"glVertexAttrib2fv", (QFunctionPointer) ::glVertexAttrib2fv },
717 {
"glVertexAttrib3f", (QFunctionPointer) ::glVertexAttrib3f },
718 {
"glVertexAttrib3fv", (QFunctionPointer) ::glVertexAttrib3fv },
719 {
"glVertexAttrib4f", (QFunctionPointer) ::glVertexAttrib4f },
720 {
"glVertexAttrib4fv", (QFunctionPointer) ::glVertexAttrib4fv },
721 {
"glVertexAttribPointer", (QFunctionPointer) ::glVertexAttribPointer },
723 {
"glClearDepthf", (QFunctionPointer) ::glClearDepthf },
724 {
"glDepthRangef", (QFunctionPointer) ::glDepthRangef },
727#if QT_CONFIG(opengles3)
728 {
"glBeginQuery", (QFunctionPointer) ::glBeginQuery },
729 {
"glBeginTransformFeedback", (QFunctionPointer) ::glBeginTransformFeedback },
730 {
"glBindBufferBase", (QFunctionPointer) ::glBindBufferBase },
731 {
"glBindBufferRange", (QFunctionPointer) ::glBindBufferRange },
732 {
"glBindSampler", (QFunctionPointer) ::glBindSampler },
733 {
"glBindTransformFeedback", (QFunctionPointer) ::glBindTransformFeedback },
734 {
"glBindVertexArray", (QFunctionPointer) ::glBindVertexArray },
735 {
"glBlitFramebuffer", (QFunctionPointer) ::glBlitFramebuffer },
736 {
"glClearBufferfi", (QFunctionPointer) ::glClearBufferfi },
737 {
"glClearBufferfv", (QFunctionPointer) ::glClearBufferfv },
738 {
"glClearBufferiv", (QFunctionPointer) ::glClearBufferiv },
739 {
"glClearBufferuiv", (QFunctionPointer) ::glClearBufferuiv },
740 {
"glClientWaitSync", (QFunctionPointer) ::glClientWaitSync },
741 {
"glCompressedTexImage3D", (QFunctionPointer) ::glCompressedTexImage3D },
742 {
"glCompressedTexSubImage3D", (QFunctionPointer) ::glCompressedTexSubImage3D },
743 {
"glCopyBufferSubData", (QFunctionPointer) ::glCopyBufferSubData },
744 {
"glCopyTexSubImage3D", (QFunctionPointer) ::glCopyTexSubImage3D },
745 {
"glDeleteQueries", (QFunctionPointer) ::glDeleteQueries },
746 {
"glDeleteSamplers", (QFunctionPointer) ::glDeleteSamplers },
747 {
"glDeleteSync", (QFunctionPointer) ::glDeleteSync },
748 {
"glDeleteTransformFeedbacks", (QFunctionPointer) ::glDeleteTransformFeedbacks },
749 {
"glDeleteVertexArrays", (QFunctionPointer) ::glDeleteVertexArrays },
750 {
"glDrawArraysInstanced", (QFunctionPointer) ::glDrawArraysInstanced },
751 {
"glDrawBuffers", (QFunctionPointer) ::glDrawBuffers },
752 {
"glDrawElementsInstanced", (QFunctionPointer) ::glDrawElementsInstanced },
753 {
"glDrawRangeElements", (QFunctionPointer) ::glDrawRangeElements },
754 {
"glEndQuery", (QFunctionPointer) ::glEndQuery },
755 {
"glEndTransformFeedback", (QFunctionPointer) ::glEndTransformFeedback },
756 {
"glFenceSync", (QFunctionPointer) ::glFenceSync },
757 {
"glFlushMappedBufferRange", (QFunctionPointer) ::glFlushMappedBufferRange },
758 {
"glFramebufferTextureLayer", (QFunctionPointer) ::glFramebufferTextureLayer },
759 {
"glGenQueries", (QFunctionPointer) ::glGenQueries },
760 {
"glGenSamplers", (QFunctionPointer) ::glGenSamplers },
761 {
"glGenTransformFeedbacks", (QFunctionPointer) ::glGenTransformFeedbacks },
762 {
"glGenVertexArrays", (QFunctionPointer) ::glGenVertexArrays },
763 {
"glGetActiveUniformBlockName", (QFunctionPointer) ::glGetActiveUniformBlockName },
764 {
"glGetActiveUniformBlockiv", (QFunctionPointer) ::glGetActiveUniformBlockiv },
765 {
"glGetActiveUniformsiv", (QFunctionPointer) ::glGetActiveUniformsiv },
766 {
"glGetBufferParameteri64v", (QFunctionPointer) ::glGetBufferParameteri64v },
767 {
"glGetBufferPointerv", (QFunctionPointer) ::glGetBufferPointerv },
768 {
"glGetFragDataLocation", (QFunctionPointer) ::glGetFragDataLocation },
769 {
"glGetInteger64i_v", (QFunctionPointer) ::glGetInteger64i_v },
770 {
"glGetInteger64v", (QFunctionPointer) ::glGetInteger64v },
771 {
"glGetIntegeri_v", (QFunctionPointer) ::glGetIntegeri_v },
772 {
"glGetInternalformativ", (QFunctionPointer) ::glGetInternalformativ },
773 {
"glGetProgramBinary", (QFunctionPointer) ::glGetProgramBinary },
774 {
"glGetQueryObjectuiv", (QFunctionPointer) ::glGetQueryObjectuiv },
775 {
"glGetQueryiv", (QFunctionPointer) ::glGetQueryiv },
776 {
"glGetSamplerParameterfv", (QFunctionPointer) ::glGetSamplerParameterfv },
777 {
"glGetSamplerParameteriv", (QFunctionPointer) ::glGetSamplerParameteriv },
778 {
"glGetStringi", (QFunctionPointer) ::glGetStringi },
779 {
"glGetSynciv", (QFunctionPointer) ::glGetSynciv },
780 {
"glGetTransformFeedbackVarying", (QFunctionPointer) ::glGetTransformFeedbackVarying },
781 {
"glGetUniformBlockIndex", (QFunctionPointer) ::glGetUniformBlockIndex },
782 {
"glGetUniformIndices", (QFunctionPointer) ::glGetUniformIndices },
783 {
"glGetUniformuiv", (QFunctionPointer) ::glGetUniformuiv },
784 {
"glGetVertexAttribIiv", (QFunctionPointer) ::glGetVertexAttribIiv },
785 {
"glGetVertexAttribIuiv", (QFunctionPointer) ::glGetVertexAttribIuiv },
786 {
"glInvalidateFramebuffer", (QFunctionPointer) ::glInvalidateFramebuffer },
787 {
"glInvalidateSubFramebuffer", (QFunctionPointer) ::glInvalidateSubFramebuffer },
788 {
"glIsQuery", (QFunctionPointer) ::glIsQuery },
789 {
"glIsSampler", (QFunctionPointer) ::glIsSampler },
790 {
"glIsSync", (QFunctionPointer) ::glIsSync },
791 {
"glIsTransformFeedback", (QFunctionPointer) ::glIsTransformFeedback },
792 {
"glIsVertexArray", (QFunctionPointer) ::glIsVertexArray },
793 {
"glMapBufferRange", (QFunctionPointer) ::glMapBufferRange },
794 {
"glPauseTransformFeedback", (QFunctionPointer) ::glPauseTransformFeedback },
795 {
"glProgramBinary", (QFunctionPointer) ::glProgramBinary },
796 {
"glProgramParameteri", (QFunctionPointer) ::glProgramParameteri },
797 {
"glReadBuffer", (QFunctionPointer) ::glReadBuffer },
798 {
"glRenderbufferStorageMultisample", (QFunctionPointer) ::glRenderbufferStorageMultisample },
799 {
"glResumeTransformFeedback", (QFunctionPointer) ::glResumeTransformFeedback },
800 {
"glSamplerParameterf", (QFunctionPointer) ::glSamplerParameterf },
801 {
"glSamplerParameterfv", (QFunctionPointer) ::glSamplerParameterfv },
802 {
"glSamplerParameteri", (QFunctionPointer) ::glSamplerParameteri },
803 {
"glSamplerParameteriv", (QFunctionPointer) ::glSamplerParameteriv },
804 {
"glTexImage3D", (QFunctionPointer) ::glTexImage3D },
805 {
"glTexStorage2D", (QFunctionPointer) ::glTexStorage2D },
806 {
"glTexStorage3D", (QFunctionPointer) ::glTexStorage3D },
807 {
"glTexSubImage3D", (QFunctionPointer) ::glTexSubImage3D },
808 {
"glTransformFeedbackVaryings", (QFunctionPointer) ::glTransformFeedbackVaryings },
809 {
"glUniform1ui", (QFunctionPointer) ::glUniform1ui },
810 {
"glUniform1uiv", (QFunctionPointer) ::glUniform1uiv },
811 {
"glUniform2ui", (QFunctionPointer) ::glUniform2ui },
812 {
"glUniform2uiv", (QFunctionPointer) ::glUniform2uiv },
813 {
"glUniform3ui", (QFunctionPointer) ::glUniform3ui },
814 {
"glUniform3uiv", (QFunctionPointer) ::glUniform3uiv },
815 {
"glUniform4ui", (QFunctionPointer) ::glUniform4ui },
816 {
"glUniform4uiv", (QFunctionPointer) ::glUniform4uiv },
817 {
"glUniformBlockBinding", (QFunctionPointer) ::glUniformBlockBinding },
818 {
"glUniformMatrix2x3fv", (QFunctionPointer) ::glUniformMatrix2x3fv },
819 {
"glUniformMatrix2x4fv", (QFunctionPointer) ::glUniformMatrix2x4fv },
820 {
"glUniformMatrix3x2fv", (QFunctionPointer) ::glUniformMatrix3x2fv },
821 {
"glUniformMatrix3x4fv", (QFunctionPointer) ::glUniformMatrix3x4fv },
822 {
"glUniformMatrix4x2fv", (QFunctionPointer) ::glUniformMatrix4x2fv },
823 {
"glUniformMatrix4x3fv", (QFunctionPointer) ::glUniformMatrix4x3fv },
824 {
"glUnmapBuffer", (QFunctionPointer) ::glUnmapBuffer },
825 {
"glVertexAttribDivisor", (QFunctionPointer) ::glVertexAttribDivisor },
826 {
"glVertexAttribI4i", (QFunctionPointer) ::glVertexAttribI4i },
827 {
"glVertexAttribI4iv", (QFunctionPointer) ::glVertexAttribI4iv },
828 {
"glVertexAttribI4ui", (QFunctionPointer) ::glVertexAttribI4ui },
829 {
"glVertexAttribI4uiv", (QFunctionPointer) ::glVertexAttribI4uiv },
830 {
"glVertexAttribIPointer", (QFunctionPointer) ::glVertexAttribIPointer },
831 {
"glWaitSync", (QFunctionPointer) ::glWaitSync },
834#if QT_CONFIG(opengles31)
835 {
"glActiveShaderProgram", (QFunctionPointer) ::glActiveShaderProgram },
836 {
"glBindImageTexture", (QFunctionPointer) ::glBindImageTexture },
837 {
"glBindProgramPipeline", (QFunctionPointer) ::glBindProgramPipeline },
838 {
"glBindVertexBuffer", (QFunctionPointer) ::glBindVertexBuffer },
839 {
"glCreateShaderProgramv", (QFunctionPointer) ::glCreateShaderProgramv },
840 {
"glDeleteProgramPipelines", (QFunctionPointer) ::glDeleteProgramPipelines },
841 {
"glDispatchCompute", (QFunctionPointer) ::glDispatchCompute },
842 {
"glDispatchComputeIndirect", (QFunctionPointer) ::glDispatchComputeIndirect },
843 {
"glDrawArraysIndirect", (QFunctionPointer) ::glDrawArraysIndirect },
844 {
"glDrawElementsIndirect", (QFunctionPointer) ::glDrawElementsIndirect },
845 {
"glFramebufferParameteri", (QFunctionPointer) ::glFramebufferParameteri },
846 {
"glGenProgramPipelines", (QFunctionPointer) ::glGenProgramPipelines },
847 {
"glGetBooleani_v", (QFunctionPointer) ::glGetBooleani_v },
848 {
"glGetFramebufferParameteriv", (QFunctionPointer) ::glGetFramebufferParameteriv },
849 {
"glGetMultisamplefv", (QFunctionPointer) ::glGetMultisamplefv },
850 {
"glGetProgramInterfaceiv", (QFunctionPointer) ::glGetProgramInterfaceiv },
851 {
"glGetProgramPipelineInfoLog", (QFunctionPointer) ::glGetProgramPipelineInfoLog },
852 {
"glGetProgramPipelineiv", (QFunctionPointer) ::glGetProgramPipelineiv },
853 {
"glGetProgramResourceIndex", (QFunctionPointer) ::glGetProgramResourceIndex },
854 {
"glGetProgramResourceLocation", (QFunctionPointer) ::glGetProgramResourceLocation },
855 {
"glGetProgramResourceName", (QFunctionPointer) ::glGetProgramResourceName },
856 {
"glGetProgramResourceiv", (QFunctionPointer) ::glGetProgramResourceiv },
857 {
"glGetTexLevelParameterfv", (QFunctionPointer) ::glGetTexLevelParameterfv },
858 {
"glGetTexLevelParameteriv", (QFunctionPointer) ::glGetTexLevelParameteriv },
859 {
"glIsProgramPipeline", (QFunctionPointer) ::glIsProgramPipeline },
860 {
"glMemoryBarrier", (QFunctionPointer) ::glMemoryBarrier },
861 {
"glMemoryBarrierByRegion", (QFunctionPointer) ::glMemoryBarrierByRegion },
862 {
"glProgramUniform1f", (QFunctionPointer) ::glProgramUniform1f },
863 {
"glProgramUniform1fv", (QFunctionPointer) ::glProgramUniform1fv },
864 {
"glProgramUniform1i", (QFunctionPointer) ::glProgramUniform1i },
865 {
"glProgramUniform1iv", (QFunctionPointer) ::glProgramUniform1iv },
866 {
"glProgramUniform1ui", (QFunctionPointer) ::glProgramUniform1ui },
867 {
"glProgramUniform1uiv", (QFunctionPointer) ::glProgramUniform1uiv },
868 {
"glProgramUniform2f", (QFunctionPointer) ::glProgramUniform2f },
869 {
"glProgramUniform2fv", (QFunctionPointer) ::glProgramUniform2fv },
870 {
"glProgramUniform2i", (QFunctionPointer) ::glProgramUniform2i },
871 {
"glProgramUniform2iv", (QFunctionPointer) ::glProgramUniform2iv },
872 {
"glProgramUniform2ui", (QFunctionPointer) ::glProgramUniform2ui },
873 {
"glProgramUniform2uiv", (QFunctionPointer) ::glProgramUniform2uiv },
874 {
"glProgramUniform3f", (QFunctionPointer) ::glProgramUniform3f },
875 {
"glProgramUniform3fv", (QFunctionPointer) ::glProgramUniform3fv },
876 {
"glProgramUniform3i", (QFunctionPointer) ::glProgramUniform3i },
877 {
"glProgramUniform3iv", (QFunctionPointer) ::glProgramUniform3iv },
878 {
"glProgramUniform3ui", (QFunctionPointer) ::glProgramUniform3ui },
879 {
"glProgramUniform3uiv", (QFunctionPointer) ::glProgramUniform3uiv },
880 {
"glProgramUniform4f", (QFunctionPointer) ::glProgramUniform4f },
881 {
"glProgramUniform4fv", (QFunctionPointer) ::glProgramUniform4fv },
882 {
"glProgramUniform4i", (QFunctionPointer) ::glProgramUniform4i },
883 {
"glProgramUniform4iv", (QFunctionPointer) ::glProgramUniform4iv },
884 {
"glProgramUniform4ui", (QFunctionPointer) ::glProgramUniform4ui },
885 {
"glProgramUniform4uiv", (QFunctionPointer) ::glProgramUniform4uiv },
886 {
"glProgramUniformMatrix2fv", (QFunctionPointer) ::glProgramUniformMatrix2fv },
887 {
"glProgramUniformMatrix2x3fv", (QFunctionPointer) ::glProgramUniformMatrix2x3fv },
888 {
"glProgramUniformMatrix2x4fv", (QFunctionPointer) ::glProgramUniformMatrix2x4fv },
889 {
"glProgramUniformMatrix3fv", (QFunctionPointer) ::glProgramUniformMatrix3fv },
890 {
"glProgramUniformMatrix3x2fv", (QFunctionPointer) ::glProgramUniformMatrix3x2fv },
891 {
"glProgramUniformMatrix3x4fv", (QFunctionPointer) ::glProgramUniformMatrix3x4fv },
892 {
"glProgramUniformMatrix4fv", (QFunctionPointer) ::glProgramUniformMatrix4fv },
893 {
"glProgramUniformMatrix4x2fv", (QFunctionPointer) ::glProgramUniformMatrix4x2fv },
894 {
"glProgramUniformMatrix4x3fv", (QFunctionPointer) ::glProgramUniformMatrix4x3fv },
895 {
"glSampleMaski", (QFunctionPointer) ::glSampleMaski },
896 {
"glTexStorage2DMultisample", (QFunctionPointer) ::glTexStorage2DMultisample },
897 {
"glUseProgramStages", (QFunctionPointer) ::glUseProgramStages },
898 {
"glValidateProgramPipeline", (QFunctionPointer) ::glValidateProgramPipeline },
899 {
"glVertexAttribBinding", (QFunctionPointer) ::glVertexAttribBinding },
900 {
"glVertexAttribFormat", (QFunctionPointer) ::glVertexAttribFormat },
901 {
"glVertexAttribIFormat", (QFunctionPointer) ::glVertexAttribIFormat },
902 {
"glVertexBindingDivisor", (QFunctionPointer) ::glVertexBindingDivisor },
905#if QT_CONFIG(opengles32)
906 {
"glBlendBarrier", (QFunctionPointer) ::glBlendBarrier },
907 {
"glCopyImageSubData", (QFunctionPointer) ::glCopyImageSubData },
908 {
"glDebugMessageControl", (QFunctionPointer) ::glDebugMessageControl },
909 {
"glDebugMessageInsert", (QFunctionPointer) ::glDebugMessageInsert },
910 {
"glDebugMessageCallback", (QFunctionPointer) ::glDebugMessageCallback },
911 {
"glGetDebugMessageLog", (QFunctionPointer) ::glGetDebugMessageLog },
912 {
"glPushDebugGroup", (QFunctionPointer) ::glPushDebugGroup },
913 {
"glPopDebugGroup", (QFunctionPointer) ::glPopDebugGroup },
914 {
"glObjectLabel", (QFunctionPointer) ::glObjectLabel },
915 {
"glGetObjectLabel", (QFunctionPointer) ::glGetObjectLabel },
916 {
"glObjectPtrLabel", (QFunctionPointer) ::glObjectPtrLabel },
917 {
"glGetObjectPtrLabel", (QFunctionPointer) ::glGetObjectPtrLabel },
918 {
"glGetPointerv", (QFunctionPointer) ::glGetPointerv },
919 {
"glEnablei", (QFunctionPointer) ::glEnablei },
920 {
"glDisablei", (QFunctionPointer) ::glDisablei },
921 {
"glBlendEquationi", (QFunctionPointer) ::glBlendEquationi },
922 {
"glBlendEquationSeparatei", (QFunctionPointer) ::glBlendEquationSeparatei },
923 {
"glBlendFunci", (QFunctionPointer) ::glBlendFunci },
924 {
"glBlendFuncSeparatei", (QFunctionPointer) ::glBlendFuncSeparatei },
925 {
"glColorMaski", (QFunctionPointer) ::glColorMaski },
926 {
"glIsEnabledi", (QFunctionPointer) ::glIsEnabledi },
927 {
"glDrawElementsBaseVertex", (QFunctionPointer) ::glDrawElementsBaseVertex },
928 {
"glDrawRangeElementsBaseVertex", (QFunctionPointer) ::glDrawRangeElementsBaseVertex },
929 {
"glDrawElementsInstancedBaseVertex", (QFunctionPointer) ::glDrawElementsInstancedBaseVertex },
930 {
"glFramebufferTexture", (QFunctionPointer) ::glFramebufferTexture },
931 {
"glPrimitiveBoundingBox", (QFunctionPointer) ::glPrimitiveBoundingBox },
932 {
"glGetGraphicsResetStatus", (QFunctionPointer) ::glGetGraphicsResetStatus },
933 {
"glReadnPixels", (QFunctionPointer) ::glReadnPixels },
934 {
"glGetnUniformfv", (QFunctionPointer) ::glGetnUniformfv },
935 {
"glGetnUniformiv", (QFunctionPointer) ::glGetnUniformiv },
936 {
"glGetnUniformuiv", (QFunctionPointer) ::glGetnUniformuiv },
937 {
"glMinSampleShading", (QFunctionPointer) ::glMinSampleShading },
938 {
"glPatchParameteri", (QFunctionPointer) ::glPatchParameteri },
939 {
"glTexParameterIiv", (QFunctionPointer) ::glTexParameterIiv },
940 {
"glTexParameterIuiv", (QFunctionPointer) ::glTexParameterIuiv },
941 {
"glGetTexParameterIiv", (QFunctionPointer) ::glGetTexParameterIiv },
942 {
"glGetTexParameterIuiv", (QFunctionPointer) ::glGetTexParameterIuiv },
943 {
"glSamplerParameterIiv", (QFunctionPointer) ::glSamplerParameterIiv },
944 {
"glSamplerParameterIuiv", (QFunctionPointer) ::glSamplerParameterIuiv },
945 {
"glGetSamplerParameterIiv", (QFunctionPointer) ::glGetSamplerParameterIiv },
946 {
"glGetSamplerParameterIuiv", (QFunctionPointer) ::glGetSamplerParameterIuiv },
947 {
"glTexBuffer", (QFunctionPointer) ::glTexBuffer },
948 {
"glTexBufferRange", (QFunctionPointer) ::glTexBufferRange },
949 {
"glTexStorage3DMultisample", (QFunctionPointer) ::glTexStorage3DMultisample },
953 for (size_t i = 0; i <
sizeof(standardFuncs) /
sizeof(StdFunc); ++i) {
954 if (!qstrcmp(procName, standardFuncs[i].name)) {
955 proc = standardFuncs[i].func;