587QFunctionPointer QEGLPlatformContext::getProcAddress(
const char *procName)
590 QFunctionPointer proc = (QFunctionPointer) eglGetProcAddress(procName);
593 proc = (QFunctionPointer) dlsym(RTLD_DEFAULT, procName);
594#elif !defined(QT_OPENGL_DYNAMIC)
601 static struct StdFunc {
603 QFunctionPointer func;
604 } standardFuncs[] = {
605#if QT_CONFIG(opengles2)
606 {
"glBindTexture", (QFunctionPointer) ::glBindTexture },
607 {
"glBlendFunc", (QFunctionPointer) ::glBlendFunc },
608 {
"glClear", (QFunctionPointer) ::glClear },
609 {
"glClearColor", (QFunctionPointer) ::glClearColor },
610 {
"glClearStencil", (QFunctionPointer) ::glClearStencil },
611 {
"glColorMask", (QFunctionPointer) ::glColorMask },
612 {
"glCopyTexImage2D", (QFunctionPointer) ::glCopyTexImage2D },
613 {
"glCopyTexSubImage2D", (QFunctionPointer) ::glCopyTexSubImage2D },
614 {
"glCullFace", (QFunctionPointer) ::glCullFace },
615 {
"glDeleteTextures", (QFunctionPointer) ::glDeleteTextures },
616 {
"glDepthFunc", (QFunctionPointer) ::glDepthFunc },
617 {
"glDepthMask", (QFunctionPointer) ::glDepthMask },
618 {
"glDisable", (QFunctionPointer) ::glDisable },
619 {
"glDrawArrays", (QFunctionPointer) ::glDrawArrays },
620 {
"glDrawElements", (QFunctionPointer) ::glDrawElements },
621 {
"glEnable", (QFunctionPointer) ::glEnable },
622 {
"glFinish", (QFunctionPointer) ::glFinish },
623 {
"glFlush", (QFunctionPointer) ::glFlush },
624 {
"glFrontFace", (QFunctionPointer) ::glFrontFace },
625 {
"glGenTextures", (QFunctionPointer) ::glGenTextures },
626 {
"glGetBooleanv", (QFunctionPointer) ::glGetBooleanv },
627 {
"glGetError", (QFunctionPointer) ::glGetError },
628 {
"glGetFloatv", (QFunctionPointer) ::glGetFloatv },
629 {
"glGetIntegerv", (QFunctionPointer) ::glGetIntegerv },
630 {
"glGetString", (QFunctionPointer) ::glGetString },
631 {
"glGetTexParameterfv", (QFunctionPointer) ::glGetTexParameterfv },
632 {
"glGetTexParameteriv", (QFunctionPointer) ::glGetTexParameteriv },
633 {
"glHint", (QFunctionPointer) ::glHint },
634 {
"glIsEnabled", (QFunctionPointer) ::glIsEnabled },
635 {
"glIsTexture", (QFunctionPointer) ::glIsTexture },
636 {
"glLineWidth", (QFunctionPointer) ::glLineWidth },
637 {
"glPixelStorei", (QFunctionPointer) ::glPixelStorei },
638 {
"glPolygonOffset", (QFunctionPointer) ::glPolygonOffset },
639 {
"glReadPixels", (QFunctionPointer) ::glReadPixels },
640 {
"glScissor", (QFunctionPointer) ::glScissor },
641 {
"glStencilFunc", (QFunctionPointer) ::glStencilFunc },
642 {
"glStencilMask", (QFunctionPointer) ::glStencilMask },
643 {
"glStencilOp", (QFunctionPointer) ::glStencilOp },
644 {
"glTexImage2D", (QFunctionPointer) ::glTexImage2D },
645 {
"glTexParameterf", (QFunctionPointer) ::glTexParameterf },
646 {
"glTexParameterfv", (QFunctionPointer) ::glTexParameterfv },
647 {
"glTexParameteri", (QFunctionPointer) ::glTexParameteri },
648 {
"glTexParameteriv", (QFunctionPointer) ::glTexParameteriv },
649 {
"glTexSubImage2D", (QFunctionPointer) ::glTexSubImage2D },
650 {
"glViewport", (QFunctionPointer) ::glViewport },
652 {
"glActiveTexture", (QFunctionPointer) ::glActiveTexture },
653 {
"glAttachShader", (QFunctionPointer) ::glAttachShader },
654 {
"glBindAttribLocation", (QFunctionPointer) ::glBindAttribLocation },
655 {
"glBindBuffer", (QFunctionPointer) ::glBindBuffer },
656 {
"glBindFramebuffer", (QFunctionPointer) ::glBindFramebuffer },
657 {
"glBindRenderbuffer", (QFunctionPointer) ::glBindRenderbuffer },
658 {
"glBlendColor", (QFunctionPointer) ::glBlendColor },
659 {
"glBlendEquation", (QFunctionPointer) ::glBlendEquation },
660 {
"glBlendEquationSeparate", (QFunctionPointer) ::glBlendEquationSeparate },
661 {
"glBlendFuncSeparate", (QFunctionPointer) ::glBlendFuncSeparate },
662 {
"glBufferData", (QFunctionPointer) ::glBufferData },
663 {
"glBufferSubData", (QFunctionPointer) ::glBufferSubData },
664 {
"glCheckFramebufferStatus", (QFunctionPointer) ::glCheckFramebufferStatus },
665 {
"glCompileShader", (QFunctionPointer) ::glCompileShader },
666 {
"glCompressedTexImage2D", (QFunctionPointer) ::glCompressedTexImage2D },
667 {
"glCompressedTexSubImage2D", (QFunctionPointer) ::glCompressedTexSubImage2D },
668 {
"glCreateProgram", (QFunctionPointer) ::glCreateProgram },
669 {
"glCreateShader", (QFunctionPointer) ::glCreateShader },
670 {
"glDeleteBuffers", (QFunctionPointer) ::glDeleteBuffers },
671 {
"glDeleteFramebuffers", (QFunctionPointer) ::glDeleteFramebuffers },
672 {
"glDeleteProgram", (QFunctionPointer) ::glDeleteProgram },
673 {
"glDeleteRenderbuffers", (QFunctionPointer) ::glDeleteRenderbuffers },
674 {
"glDeleteShader", (QFunctionPointer) ::glDeleteShader },
675 {
"glDetachShader", (QFunctionPointer) ::glDetachShader },
676 {
"glDisableVertexAttribArray", (QFunctionPointer) ::glDisableVertexAttribArray },
677 {
"glEnableVertexAttribArray", (QFunctionPointer) ::glEnableVertexAttribArray },
678 {
"glFramebufferRenderbuffer", (QFunctionPointer) ::glFramebufferRenderbuffer },
679 {
"glFramebufferTexture2D", (QFunctionPointer) ::glFramebufferTexture2D },
680 {
"glGenBuffers", (QFunctionPointer) ::glGenBuffers },
681 {
"glGenerateMipmap", (QFunctionPointer) ::glGenerateMipmap },
682 {
"glGenFramebuffers", (QFunctionPointer) ::glGenFramebuffers },
683 {
"glGenRenderbuffers", (QFunctionPointer) ::glGenRenderbuffers },
684 {
"glGetActiveAttrib", (QFunctionPointer) ::glGetActiveAttrib },
685 {
"glGetActiveUniform", (QFunctionPointer) ::glGetActiveUniform },
686 {
"glGetAttachedShaders", (QFunctionPointer) ::glGetAttachedShaders },
687 {
"glGetAttribLocation", (QFunctionPointer) ::glGetAttribLocation },
688 {
"glGetBufferParameteriv", (QFunctionPointer) ::glGetBufferParameteriv },
689 {
"glGetFramebufferAttachmentParameteriv", (QFunctionPointer) ::glGetFramebufferAttachmentParameteriv },
690 {
"glGetProgramiv", (QFunctionPointer) ::glGetProgramiv },
691 {
"glGetProgramInfoLog", (QFunctionPointer) ::glGetProgramInfoLog },
692 {
"glGetRenderbufferParameteriv", (QFunctionPointer) ::glGetRenderbufferParameteriv },
693 {
"glGetShaderiv", (QFunctionPointer) ::glGetShaderiv },
694 {
"glGetShaderInfoLog", (QFunctionPointer) ::glGetShaderInfoLog },
695 {
"glGetShaderPrecisionFormat", (QFunctionPointer) ::glGetShaderPrecisionFormat },
696 {
"glGetShaderSource", (QFunctionPointer) ::glGetShaderSource },
697 {
"glGetUniformfv", (QFunctionPointer) ::glGetUniformfv },
698 {
"glGetUniformiv", (QFunctionPointer) ::glGetUniformiv },
699 {
"glGetUniformLocation", (QFunctionPointer) ::glGetUniformLocation },
700 {
"glGetVertexAttribfv", (QFunctionPointer) ::glGetVertexAttribfv },
701 {
"glGetVertexAttribiv", (QFunctionPointer) ::glGetVertexAttribiv },
702 {
"glGetVertexAttribPointerv", (QFunctionPointer) ::glGetVertexAttribPointerv },
703 {
"glIsBuffer", (QFunctionPointer) ::glIsBuffer },
704 {
"glIsFramebuffer", (QFunctionPointer) ::glIsFramebuffer },
705 {
"glIsProgram", (QFunctionPointer) ::glIsProgram },
706 {
"glIsRenderbuffer", (QFunctionPointer) ::glIsRenderbuffer },
707 {
"glIsShader", (QFunctionPointer) ::glIsShader },
708 {
"glLinkProgram", (QFunctionPointer) ::glLinkProgram },
709 {
"glReleaseShaderCompiler", (QFunctionPointer) ::glReleaseShaderCompiler },
710 {
"glRenderbufferStorage", (QFunctionPointer) ::glRenderbufferStorage },
711 {
"glSampleCoverage", (QFunctionPointer) ::glSampleCoverage },
712 {
"glShaderBinary", (QFunctionPointer) ::glShaderBinary },
713 {
"glShaderSource", (QFunctionPointer) ::glShaderSource },
714 {
"glStencilFuncSeparate", (QFunctionPointer) ::glStencilFuncSeparate },
715 {
"glStencilMaskSeparate", (QFunctionPointer) ::glStencilMaskSeparate },
716 {
"glStencilOpSeparate", (QFunctionPointer) ::glStencilOpSeparate },
717 {
"glUniform1f", (QFunctionPointer) ::glUniform1f },
718 {
"glUniform1fv", (QFunctionPointer) ::glUniform1fv },
719 {
"glUniform1i", (QFunctionPointer) ::glUniform1i },
720 {
"glUniform1iv", (QFunctionPointer) ::glUniform1iv },
721 {
"glUniform2f", (QFunctionPointer) ::glUniform2f },
722 {
"glUniform2fv", (QFunctionPointer) ::glUniform2fv },
723 {
"glUniform2i", (QFunctionPointer) ::glUniform2i },
724 {
"glUniform2iv", (QFunctionPointer) ::glUniform2iv },
725 {
"glUniform3f", (QFunctionPointer) ::glUniform3f },
726 {
"glUniform3fv", (QFunctionPointer) ::glUniform3fv },
727 {
"glUniform3i", (QFunctionPointer) ::glUniform3i },
728 {
"glUniform3iv", (QFunctionPointer) ::glUniform3iv },
729 {
"glUniform4f", (QFunctionPointer) ::glUniform4f },
730 {
"glUniform4fv", (QFunctionPointer) ::glUniform4fv },
731 {
"glUniform4i", (QFunctionPointer) ::glUniform4i },
732 {
"glUniform4iv", (QFunctionPointer) ::glUniform4iv },
733 {
"glUniformMatrix2fv", (QFunctionPointer) ::glUniformMatrix2fv },
734 {
"glUniformMatrix3fv", (QFunctionPointer) ::glUniformMatrix3fv },
735 {
"glUniformMatrix4fv", (QFunctionPointer) ::glUniformMatrix4fv },
736 {
"glUseProgram", (QFunctionPointer) ::glUseProgram },
737 {
"glValidateProgram", (QFunctionPointer) ::glValidateProgram },
738 {
"glVertexAttrib1f", (QFunctionPointer) ::glVertexAttrib1f },
739 {
"glVertexAttrib1fv", (QFunctionPointer) ::glVertexAttrib1fv },
740 {
"glVertexAttrib2f", (QFunctionPointer) ::glVertexAttrib2f },
741 {
"glVertexAttrib2fv", (QFunctionPointer) ::glVertexAttrib2fv },
742 {
"glVertexAttrib3f", (QFunctionPointer) ::glVertexAttrib3f },
743 {
"glVertexAttrib3fv", (QFunctionPointer) ::glVertexAttrib3fv },
744 {
"glVertexAttrib4f", (QFunctionPointer) ::glVertexAttrib4f },
745 {
"glVertexAttrib4fv", (QFunctionPointer) ::glVertexAttrib4fv },
746 {
"glVertexAttribPointer", (QFunctionPointer) ::glVertexAttribPointer },
748 {
"glClearDepthf", (QFunctionPointer) ::glClearDepthf },
749 {
"glDepthRangef", (QFunctionPointer) ::glDepthRangef },
752#if QT_CONFIG(opengles3)
753 {
"glBeginQuery", (QFunctionPointer) ::glBeginQuery },
754 {
"glBeginTransformFeedback", (QFunctionPointer) ::glBeginTransformFeedback },
755 {
"glBindBufferBase", (QFunctionPointer) ::glBindBufferBase },
756 {
"glBindBufferRange", (QFunctionPointer) ::glBindBufferRange },
757 {
"glBindSampler", (QFunctionPointer) ::glBindSampler },
758 {
"glBindTransformFeedback", (QFunctionPointer) ::glBindTransformFeedback },
759 {
"glBindVertexArray", (QFunctionPointer) ::glBindVertexArray },
760 {
"glBlitFramebuffer", (QFunctionPointer) ::glBlitFramebuffer },
761 {
"glClearBufferfi", (QFunctionPointer) ::glClearBufferfi },
762 {
"glClearBufferfv", (QFunctionPointer) ::glClearBufferfv },
763 {
"glClearBufferiv", (QFunctionPointer) ::glClearBufferiv },
764 {
"glClearBufferuiv", (QFunctionPointer) ::glClearBufferuiv },
765 {
"glClientWaitSync", (QFunctionPointer) ::glClientWaitSync },
766 {
"glCompressedTexImage3D", (QFunctionPointer) ::glCompressedTexImage3D },
767 {
"glCompressedTexSubImage3D", (QFunctionPointer) ::glCompressedTexSubImage3D },
768 {
"glCopyBufferSubData", (QFunctionPointer) ::glCopyBufferSubData },
769 {
"glCopyTexSubImage3D", (QFunctionPointer) ::glCopyTexSubImage3D },
770 {
"glDeleteQueries", (QFunctionPointer) ::glDeleteQueries },
771 {
"glDeleteSamplers", (QFunctionPointer) ::glDeleteSamplers },
772 {
"glDeleteSync", (QFunctionPointer) ::glDeleteSync },
773 {
"glDeleteTransformFeedbacks", (QFunctionPointer) ::glDeleteTransformFeedbacks },
774 {
"glDeleteVertexArrays", (QFunctionPointer) ::glDeleteVertexArrays },
775 {
"glDrawArraysInstanced", (QFunctionPointer) ::glDrawArraysInstanced },
776 {
"glDrawBuffers", (QFunctionPointer) ::glDrawBuffers },
777 {
"glDrawElementsInstanced", (QFunctionPointer) ::glDrawElementsInstanced },
778 {
"glDrawRangeElements", (QFunctionPointer) ::glDrawRangeElements },
779 {
"glEndQuery", (QFunctionPointer) ::glEndQuery },
780 {
"glEndTransformFeedback", (QFunctionPointer) ::glEndTransformFeedback },
781 {
"glFenceSync", (QFunctionPointer) ::glFenceSync },
782 {
"glFlushMappedBufferRange", (QFunctionPointer) ::glFlushMappedBufferRange },
783 {
"glFramebufferTextureLayer", (QFunctionPointer) ::glFramebufferTextureLayer },
784 {
"glGenQueries", (QFunctionPointer) ::glGenQueries },
785 {
"glGenSamplers", (QFunctionPointer) ::glGenSamplers },
786 {
"glGenTransformFeedbacks", (QFunctionPointer) ::glGenTransformFeedbacks },
787 {
"glGenVertexArrays", (QFunctionPointer) ::glGenVertexArrays },
788 {
"glGetActiveUniformBlockName", (QFunctionPointer) ::glGetActiveUniformBlockName },
789 {
"glGetActiveUniformBlockiv", (QFunctionPointer) ::glGetActiveUniformBlockiv },
790 {
"glGetActiveUniformsiv", (QFunctionPointer) ::glGetActiveUniformsiv },
791 {
"glGetBufferParameteri64v", (QFunctionPointer) ::glGetBufferParameteri64v },
792 {
"glGetBufferPointerv", (QFunctionPointer) ::glGetBufferPointerv },
793 {
"glGetFragDataLocation", (QFunctionPointer) ::glGetFragDataLocation },
794 {
"glGetInteger64i_v", (QFunctionPointer) ::glGetInteger64i_v },
795 {
"glGetInteger64v", (QFunctionPointer) ::glGetInteger64v },
796 {
"glGetIntegeri_v", (QFunctionPointer) ::glGetIntegeri_v },
797 {
"glGetInternalformativ", (QFunctionPointer) ::glGetInternalformativ },
798 {
"glGetProgramBinary", (QFunctionPointer) ::glGetProgramBinary },
799 {
"glGetQueryObjectuiv", (QFunctionPointer) ::glGetQueryObjectuiv },
800 {
"glGetQueryiv", (QFunctionPointer) ::glGetQueryiv },
801 {
"glGetSamplerParameterfv", (QFunctionPointer) ::glGetSamplerParameterfv },
802 {
"glGetSamplerParameteriv", (QFunctionPointer) ::glGetSamplerParameteriv },
803 {
"glGetStringi", (QFunctionPointer) ::glGetStringi },
804 {
"glGetSynciv", (QFunctionPointer) ::glGetSynciv },
805 {
"glGetTransformFeedbackVarying", (QFunctionPointer) ::glGetTransformFeedbackVarying },
806 {
"glGetUniformBlockIndex", (QFunctionPointer) ::glGetUniformBlockIndex },
807 {
"glGetUniformIndices", (QFunctionPointer) ::glGetUniformIndices },
808 {
"glGetUniformuiv", (QFunctionPointer) ::glGetUniformuiv },
809 {
"glGetVertexAttribIiv", (QFunctionPointer) ::glGetVertexAttribIiv },
810 {
"glGetVertexAttribIuiv", (QFunctionPointer) ::glGetVertexAttribIuiv },
811 {
"glInvalidateFramebuffer", (QFunctionPointer) ::glInvalidateFramebuffer },
812 {
"glInvalidateSubFramebuffer", (QFunctionPointer) ::glInvalidateSubFramebuffer },
813 {
"glIsQuery", (QFunctionPointer) ::glIsQuery },
814 {
"glIsSampler", (QFunctionPointer) ::glIsSampler },
815 {
"glIsSync", (QFunctionPointer) ::glIsSync },
816 {
"glIsTransformFeedback", (QFunctionPointer) ::glIsTransformFeedback },
817 {
"glIsVertexArray", (QFunctionPointer) ::glIsVertexArray },
818 {
"glMapBufferRange", (QFunctionPointer) ::glMapBufferRange },
819 {
"glPauseTransformFeedback", (QFunctionPointer) ::glPauseTransformFeedback },
820 {
"glProgramBinary", (QFunctionPointer) ::glProgramBinary },
821 {
"glProgramParameteri", (QFunctionPointer) ::glProgramParameteri },
822 {
"glReadBuffer", (QFunctionPointer) ::glReadBuffer },
823 {
"glRenderbufferStorageMultisample", (QFunctionPointer) ::glRenderbufferStorageMultisample },
824 {
"glResumeTransformFeedback", (QFunctionPointer) ::glResumeTransformFeedback },
825 {
"glSamplerParameterf", (QFunctionPointer) ::glSamplerParameterf },
826 {
"glSamplerParameterfv", (QFunctionPointer) ::glSamplerParameterfv },
827 {
"glSamplerParameteri", (QFunctionPointer) ::glSamplerParameteri },
828 {
"glSamplerParameteriv", (QFunctionPointer) ::glSamplerParameteriv },
829 {
"glTexImage3D", (QFunctionPointer) ::glTexImage3D },
830 {
"glTexStorage2D", (QFunctionPointer) ::glTexStorage2D },
831 {
"glTexStorage3D", (QFunctionPointer) ::glTexStorage3D },
832 {
"glTexSubImage3D", (QFunctionPointer) ::glTexSubImage3D },
833 {
"glTransformFeedbackVaryings", (QFunctionPointer) ::glTransformFeedbackVaryings },
834 {
"glUniform1ui", (QFunctionPointer) ::glUniform1ui },
835 {
"glUniform1uiv", (QFunctionPointer) ::glUniform1uiv },
836 {
"glUniform2ui", (QFunctionPointer) ::glUniform2ui },
837 {
"glUniform2uiv", (QFunctionPointer) ::glUniform2uiv },
838 {
"glUniform3ui", (QFunctionPointer) ::glUniform3ui },
839 {
"glUniform3uiv", (QFunctionPointer) ::glUniform3uiv },
840 {
"glUniform4ui", (QFunctionPointer) ::glUniform4ui },
841 {
"glUniform4uiv", (QFunctionPointer) ::glUniform4uiv },
842 {
"glUniformBlockBinding", (QFunctionPointer) ::glUniformBlockBinding },
843 {
"glUniformMatrix2x3fv", (QFunctionPointer) ::glUniformMatrix2x3fv },
844 {
"glUniformMatrix2x4fv", (QFunctionPointer) ::glUniformMatrix2x4fv },
845 {
"glUniformMatrix3x2fv", (QFunctionPointer) ::glUniformMatrix3x2fv },
846 {
"glUniformMatrix3x4fv", (QFunctionPointer) ::glUniformMatrix3x4fv },
847 {
"glUniformMatrix4x2fv", (QFunctionPointer) ::glUniformMatrix4x2fv },
848 {
"glUniformMatrix4x3fv", (QFunctionPointer) ::glUniformMatrix4x3fv },
849 {
"glUnmapBuffer", (QFunctionPointer) ::glUnmapBuffer },
850 {
"glVertexAttribDivisor", (QFunctionPointer) ::glVertexAttribDivisor },
851 {
"glVertexAttribI4i", (QFunctionPointer) ::glVertexAttribI4i },
852 {
"glVertexAttribI4iv", (QFunctionPointer) ::glVertexAttribI4iv },
853 {
"glVertexAttribI4ui", (QFunctionPointer) ::glVertexAttribI4ui },
854 {
"glVertexAttribI4uiv", (QFunctionPointer) ::glVertexAttribI4uiv },
855 {
"glVertexAttribIPointer", (QFunctionPointer) ::glVertexAttribIPointer },
856 {
"glWaitSync", (QFunctionPointer) ::glWaitSync },
859#if QT_CONFIG(opengles31)
860 {
"glActiveShaderProgram", (QFunctionPointer) ::glActiveShaderProgram },
861 {
"glBindImageTexture", (QFunctionPointer) ::glBindImageTexture },
862 {
"glBindProgramPipeline", (QFunctionPointer) ::glBindProgramPipeline },
863 {
"glBindVertexBuffer", (QFunctionPointer) ::glBindVertexBuffer },
864 {
"glCreateShaderProgramv", (QFunctionPointer) ::glCreateShaderProgramv },
865 {
"glDeleteProgramPipelines", (QFunctionPointer) ::glDeleteProgramPipelines },
866 {
"glDispatchCompute", (QFunctionPointer) ::glDispatchCompute },
867 {
"glDispatchComputeIndirect", (QFunctionPointer) ::glDispatchComputeIndirect },
868 {
"glDrawArraysIndirect", (QFunctionPointer) ::glDrawArraysIndirect },
869 {
"glDrawElementsIndirect", (QFunctionPointer) ::glDrawElementsIndirect },
870 {
"glFramebufferParameteri", (QFunctionPointer) ::glFramebufferParameteri },
871 {
"glGenProgramPipelines", (QFunctionPointer) ::glGenProgramPipelines },
872 {
"glGetBooleani_v", (QFunctionPointer) ::glGetBooleani_v },
873 {
"glGetFramebufferParameteriv", (QFunctionPointer) ::glGetFramebufferParameteriv },
874 {
"glGetMultisamplefv", (QFunctionPointer) ::glGetMultisamplefv },
875 {
"glGetProgramInterfaceiv", (QFunctionPointer) ::glGetProgramInterfaceiv },
876 {
"glGetProgramPipelineInfoLog", (QFunctionPointer) ::glGetProgramPipelineInfoLog },
877 {
"glGetProgramPipelineiv", (QFunctionPointer) ::glGetProgramPipelineiv },
878 {
"glGetProgramResourceIndex", (QFunctionPointer) ::glGetProgramResourceIndex },
879 {
"glGetProgramResourceLocation", (QFunctionPointer) ::glGetProgramResourceLocation },
880 {
"glGetProgramResourceName", (QFunctionPointer) ::glGetProgramResourceName },
881 {
"glGetProgramResourceiv", (QFunctionPointer) ::glGetProgramResourceiv },
882 {
"glGetTexLevelParameterfv", (QFunctionPointer) ::glGetTexLevelParameterfv },
883 {
"glGetTexLevelParameteriv", (QFunctionPointer) ::glGetTexLevelParameteriv },
884 {
"glIsProgramPipeline", (QFunctionPointer) ::glIsProgramPipeline },
885 {
"glMemoryBarrier", (QFunctionPointer) ::glMemoryBarrier },
886 {
"glMemoryBarrierByRegion", (QFunctionPointer) ::glMemoryBarrierByRegion },
887 {
"glProgramUniform1f", (QFunctionPointer) ::glProgramUniform1f },
888 {
"glProgramUniform1fv", (QFunctionPointer) ::glProgramUniform1fv },
889 {
"glProgramUniform1i", (QFunctionPointer) ::glProgramUniform1i },
890 {
"glProgramUniform1iv", (QFunctionPointer) ::glProgramUniform1iv },
891 {
"glProgramUniform1ui", (QFunctionPointer) ::glProgramUniform1ui },
892 {
"glProgramUniform1uiv", (QFunctionPointer) ::glProgramUniform1uiv },
893 {
"glProgramUniform2f", (QFunctionPointer) ::glProgramUniform2f },
894 {
"glProgramUniform2fv", (QFunctionPointer) ::glProgramUniform2fv },
895 {
"glProgramUniform2i", (QFunctionPointer) ::glProgramUniform2i },
896 {
"glProgramUniform2iv", (QFunctionPointer) ::glProgramUniform2iv },
897 {
"glProgramUniform2ui", (QFunctionPointer) ::glProgramUniform2ui },
898 {
"glProgramUniform2uiv", (QFunctionPointer) ::glProgramUniform2uiv },
899 {
"glProgramUniform3f", (QFunctionPointer) ::glProgramUniform3f },
900 {
"glProgramUniform3fv", (QFunctionPointer) ::glProgramUniform3fv },
901 {
"glProgramUniform3i", (QFunctionPointer) ::glProgramUniform3i },
902 {
"glProgramUniform3iv", (QFunctionPointer) ::glProgramUniform3iv },
903 {
"glProgramUniform3ui", (QFunctionPointer) ::glProgramUniform3ui },
904 {
"glProgramUniform3uiv", (QFunctionPointer) ::glProgramUniform3uiv },
905 {
"glProgramUniform4f", (QFunctionPointer) ::glProgramUniform4f },
906 {
"glProgramUniform4fv", (QFunctionPointer) ::glProgramUniform4fv },
907 {
"glProgramUniform4i", (QFunctionPointer) ::glProgramUniform4i },
908 {
"glProgramUniform4iv", (QFunctionPointer) ::glProgramUniform4iv },
909 {
"glProgramUniform4ui", (QFunctionPointer) ::glProgramUniform4ui },
910 {
"glProgramUniform4uiv", (QFunctionPointer) ::glProgramUniform4uiv },
911 {
"glProgramUniformMatrix2fv", (QFunctionPointer) ::glProgramUniformMatrix2fv },
912 {
"glProgramUniformMatrix2x3fv", (QFunctionPointer) ::glProgramUniformMatrix2x3fv },
913 {
"glProgramUniformMatrix2x4fv", (QFunctionPointer) ::glProgramUniformMatrix2x4fv },
914 {
"glProgramUniformMatrix3fv", (QFunctionPointer) ::glProgramUniformMatrix3fv },
915 {
"glProgramUniformMatrix3x2fv", (QFunctionPointer) ::glProgramUniformMatrix3x2fv },
916 {
"glProgramUniformMatrix3x4fv", (QFunctionPointer) ::glProgramUniformMatrix3x4fv },
917 {
"glProgramUniformMatrix4fv", (QFunctionPointer) ::glProgramUniformMatrix4fv },
918 {
"glProgramUniformMatrix4x2fv", (QFunctionPointer) ::glProgramUniformMatrix4x2fv },
919 {
"glProgramUniformMatrix4x3fv", (QFunctionPointer) ::glProgramUniformMatrix4x3fv },
920 {
"glSampleMaski", (QFunctionPointer) ::glSampleMaski },
921 {
"glTexStorage2DMultisample", (QFunctionPointer) ::glTexStorage2DMultisample },
922 {
"glUseProgramStages", (QFunctionPointer) ::glUseProgramStages },
923 {
"glValidateProgramPipeline", (QFunctionPointer) ::glValidateProgramPipeline },
924 {
"glVertexAttribBinding", (QFunctionPointer) ::glVertexAttribBinding },
925 {
"glVertexAttribFormat", (QFunctionPointer) ::glVertexAttribFormat },
926 {
"glVertexAttribIFormat", (QFunctionPointer) ::glVertexAttribIFormat },
927 {
"glVertexBindingDivisor", (QFunctionPointer) ::glVertexBindingDivisor },
930#if QT_CONFIG(opengles32)
931 {
"glBlendBarrier", (QFunctionPointer) ::glBlendBarrier },
932 {
"glCopyImageSubData", (QFunctionPointer) ::glCopyImageSubData },
933 {
"glDebugMessageControl", (QFunctionPointer) ::glDebugMessageControl },
934 {
"glDebugMessageInsert", (QFunctionPointer) ::glDebugMessageInsert },
935 {
"glDebugMessageCallback", (QFunctionPointer) ::glDebugMessageCallback },
936 {
"glGetDebugMessageLog", (QFunctionPointer) ::glGetDebugMessageLog },
937 {
"glPushDebugGroup", (QFunctionPointer) ::glPushDebugGroup },
938 {
"glPopDebugGroup", (QFunctionPointer) ::glPopDebugGroup },
939 {
"glObjectLabel", (QFunctionPointer) ::glObjectLabel },
940 {
"glGetObjectLabel", (QFunctionPointer) ::glGetObjectLabel },
941 {
"glObjectPtrLabel", (QFunctionPointer) ::glObjectPtrLabel },
942 {
"glGetObjectPtrLabel", (QFunctionPointer) ::glGetObjectPtrLabel },
943 {
"glGetPointerv", (QFunctionPointer) ::glGetPointerv },
944 {
"glEnablei", (QFunctionPointer) ::glEnablei },
945 {
"glDisablei", (QFunctionPointer) ::glDisablei },
946 {
"glBlendEquationi", (QFunctionPointer) ::glBlendEquationi },
947 {
"glBlendEquationSeparatei", (QFunctionPointer) ::glBlendEquationSeparatei },
948 {
"glBlendFunci", (QFunctionPointer) ::glBlendFunci },
949 {
"glBlendFuncSeparatei", (QFunctionPointer) ::glBlendFuncSeparatei },
950 {
"glColorMaski", (QFunctionPointer) ::glColorMaski },
951 {
"glIsEnabledi", (QFunctionPointer) ::glIsEnabledi },
952 {
"glDrawElementsBaseVertex", (QFunctionPointer) ::glDrawElementsBaseVertex },
953 {
"glDrawRangeElementsBaseVertex", (QFunctionPointer) ::glDrawRangeElementsBaseVertex },
954 {
"glDrawElementsInstancedBaseVertex", (QFunctionPointer) ::glDrawElementsInstancedBaseVertex },
955 {
"glFramebufferTexture", (QFunctionPointer) ::glFramebufferTexture },
956 {
"glPrimitiveBoundingBox", (QFunctionPointer) ::glPrimitiveBoundingBox },
957 {
"glGetGraphicsResetStatus", (QFunctionPointer) ::glGetGraphicsResetStatus },
958 {
"glReadnPixels", (QFunctionPointer) ::glReadnPixels },
959 {
"glGetnUniformfv", (QFunctionPointer) ::glGetnUniformfv },
960 {
"glGetnUniformiv", (QFunctionPointer) ::glGetnUniformiv },
961 {
"glGetnUniformuiv", (QFunctionPointer) ::glGetnUniformuiv },
962 {
"glMinSampleShading", (QFunctionPointer) ::glMinSampleShading },
963 {
"glPatchParameteri", (QFunctionPointer) ::glPatchParameteri },
964 {
"glTexParameterIiv", (QFunctionPointer) ::glTexParameterIiv },
965 {
"glTexParameterIuiv", (QFunctionPointer) ::glTexParameterIuiv },
966 {
"glGetTexParameterIiv", (QFunctionPointer) ::glGetTexParameterIiv },
967 {
"glGetTexParameterIuiv", (QFunctionPointer) ::glGetTexParameterIuiv },
968 {
"glSamplerParameterIiv", (QFunctionPointer) ::glSamplerParameterIiv },
969 {
"glSamplerParameterIuiv", (QFunctionPointer) ::glSamplerParameterIuiv },
970 {
"glGetSamplerParameterIiv", (QFunctionPointer) ::glGetSamplerParameterIiv },
971 {
"glGetSamplerParameterIuiv", (QFunctionPointer) ::glGetSamplerParameterIuiv },
972 {
"glTexBuffer", (QFunctionPointer) ::glTexBuffer },
973 {
"glTexBufferRange", (QFunctionPointer) ::glTexBufferRange },
974 {
"glTexStorage3DMultisample", (QFunctionPointer) ::glTexStorage3DMultisample },
978 for (size_t i = 0; i <
sizeof(standardFuncs) /
sizeof(StdFunc); ++i) {
979 if (!qstrcmp(procName, standardFuncs[i].name)) {
980 proc = standardFuncs[i].func;