10QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(
const QImage &image, uint flags)
14 if (flags & QSGRenderContext::CreateTexture_Alpha) {
16 m_pixmap = QPixmap::fromImage(image, Qt::NoFormatConversion);
19 m_pixmap = QPixmap::fromImage(image.convertToFormat(QImage::Format_RGB32), Qt::NoFormatConversion);