4#ifndef QOPENXRHELPERS_H
5#define QOPENXRHELPERS_H
19#include <openxr/openxr.h>
20#include <QtQuick3DXr/qtquick3dxrglobal.h>
34 return {
q.w,
q.x,
q.y,
q.z };
39 return {
v.
x * 100,
v.y * 100,
v.z * 100 };
The QQuaternion class represents a quaternion consisting of a vector and scalar.
\macro QT_RESTRICTED_CAST_FROM_ASCII
The QVector3D class represents a vector or vertex in 3D space.
constexpr float x() const noexcept
Returns the x coordinate of this point.
QQuaternion toQQuaternion(const XrQuaternionf &q)
bool checkXrResult(XrResult result, XrInstance instance)
QString getXrResultAsString(XrResult result, XrInstance instance)
QVector3D toQVector(const XrVector3f &v)
Combined button and popup list for selecting options.
GLsizei const GLfloat * v
[13]
GLdouble GLdouble GLdouble GLdouble q