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cpdf_shadingobject.h
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1// Copyright 2016 The PDFium Authors
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6
7#ifndef CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_
8#define CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_
9
10#include "core/fpdfapi/page/cpdf_pageobject.h"
11#include "core/fxcrt/fx_coordinates.h"
12#include "core/fxcrt/retain_ptr.h"
13
14class CPDF_ShadingPattern;
15
16class CPDF_ShadingObject final : public CPDF_PageObject {
17 public:
18 CPDF_ShadingObject(int32_t content_stream,
19 RetainPtr<CPDF_ShadingPattern> pattern,
20 const CFX_Matrix& matrix);
21 ~CPDF_ShadingObject() override;
22
23 // CPDF_PageObject:
24 Type GetType() const override;
25 void Transform(const CFX_Matrix& matrix) override;
26 bool IsShading() const override;
27 CPDF_ShadingObject* AsShading() override;
28 const CPDF_ShadingObject* AsShading() const override;
29
30 void CalcBoundingBox();
31
32 const CPDF_ShadingPattern* pattern() const { return m_pShading.Get(); }
33 const CFX_Matrix& matrix() const { return m_Matrix; }
34
35 private:
36 RetainPtr<CPDF_ShadingPattern> m_pShading;
37 CFX_Matrix m_Matrix;
38};
39
40#endif // CORE_FPDFAPI_PAGE_CPDF_SHADINGOBJECT_H_
void Concat(const CFX_Matrix &right)
CFX_Matrix(const CFX_Matrix &other)=default
void Transform(const CFX_Matrix &matrix)
bool HasRef() const
void SetRect(const CFX_FloatRect &rect)
void SetDirty(bool value)
CPDF_PageObject(int32_t content_stream)
const CPDF_ClipPath & clip_path() const
const CFX_FloatRect & GetRect() const
CPDF_ClipPath & mutable_clip_path()
const CPDF_ShadingPattern * pattern() const
bool IsShading() const override
~CPDF_ShadingObject() override
const CPDF_ShadingObject * AsShading() const override
CPDF_ShadingObject * AsShading() override
CPDF_ShadingObject(int32_t content_stream, RetainPtr< CPDF_ShadingPattern > pattern, const CFX_Matrix &matrix)
const CFX_Matrix & matrix() const
Type GetType() const override
void Transform(const CFX_Matrix &matrix) override