31 Q_PROPERTY(QList<QUrl> meshSources READ meshSources WRITE setMeshSources NOTIFY meshSourcesChanged)
32 Q_PROPERTY(QQmlListProperty<QQuick3DTexture> textures READ textures)
33 Q_PROPERTY(QQmlListProperty<QQuick3DGeometry> geometries READ geometries)
34 QML_NAMED_ELEMENT(ResourceLoader)
35 QML_ADDED_IN_VERSION(6, 3)
37 QQuick3DResourceLoader(QQuick3DObject *parent =
nullptr);
39 const QList<QUrl> &meshSources()
const;
40 void setMeshSources(
const QList<QUrl> &newMeshSources);
41 QQmlListProperty<QQuick3DGeometry> geometries();
42 QQmlListProperty<QQuick3DTexture> textures();
44 void meshSourcesChanged();
47 void onGeometryDestroyed(QObject *object);
48 void onTextureDestroyed(QObject *object);
50 QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
51 void markAllDirty() override;
52 void itemChange(ItemChange change,
const ItemChangeData &value) override;
55 static void qmlAppendGeometry(QQmlListProperty<QQuick3DGeometry> *list, QQuick3DGeometry *geometry);
56 static QQuick3DGeometry *qmlGeometryAt(QQmlListProperty<QQuick3DGeometry> *list, qsizetype index);
57 static qsizetype qmlGeometriesCount(QQmlListProperty<QQuick3DGeometry> *list);
58 static void qmlClearGeometries(QQmlListProperty<QQuick3DGeometry> *list);
60 static void qmlAppendTexture(QQmlListProperty<QQuick3DTexture> *list, QQuick3DTexture *texture);
61 static QQuick3DTexture *qmlTextureAt(QQmlListProperty<QQuick3DTexture> *list, qsizetype index);
62 static qsizetype qmlTexturesCount(QQmlListProperty<QQuick3DTexture> *list);
63 static void qmlClearTextures(QQmlListProperty<QQuick3DTexture> *list);
65 enum ResourceLoaderDirtyType {
66 MeshesDirty = 0x00000001,
67 TexturesDirty = 0x00000002,
68 GeometriesDirty = 0x00000004
72 quint32 m_dirtyAttributes = 0xffffffff;
73 void markDirty(ResourceLoaderDirtyType type);
74 void updateSceneManager(QQuick3DSceneManager *sceneManager);
76 QList<QUrl> m_meshSources;
77 QList<QQuick3DGeometry *> m_geometries;
78 QList<QQuick3DTexture *> m_textures;