46void QAbstractCollisionShape::setEnableDebugDraw(
bool enableDebugDraw)
48 if (m_enableDebugDraw == enableDebugDraw)
51 if (
auto world = QPhysicsWorld::getWorld(
this); world !=
nullptr && enableDebugDraw)
52 world->setHasIndividualDebugDraw();
54 m_enableDebugDraw = enableDebugDraw;
55 emit enableDebugDrawChanged(m_enableDebugDraw);