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qssgfrustum_p.h
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// Copyright (C) 2025 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
QSSGFRUSTUM_H
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#
define
QSSGFRUSTUM_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtQuick3DUtils
/
private
/
qssgplane_p
.
h
>
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#
include
<
QtQuick3DUtils
/
private
/
qssgbounds3_p
.
h
>
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QT_BEGIN_NAMESPACE
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/**
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\brief Representation of a 6 plane frustum.
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*/
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class
QSSGFrustum
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{
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public
:
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/**
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\brief Performs AABB test on bounds
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*/
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Q_ALWAYS_INLINE
bool
contains(
const
QSSGBounds3 &box)
const
;
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QSSGPlane m_planes[6];
//!< The six planes of frustum
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};
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Q_ALWAYS_INLINE
bool
QSSGFrustum::contains(
const
QSSGBounds3 &box)
const
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{
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for
(
const
auto
&plane : m_planes) {
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QVector3D p(plane.n.x() > 0 ? box.maximum.x() : box.minimum.x(),
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plane.n.y() > 0 ? box.maximum.y() : box.minimum.y(),
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plane.n.z() > 0 ? box.maximum.z() : box.minimum.z());
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if
(plane.distance(p) < 0)
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return
false
;
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}
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return
true
;
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}
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QT_END_NAMESPACE
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#
endif
// QSSGFRUSTUM_H
qtquick3d
src
utils
qssgfrustum_p.h
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