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qopenglfunctions_4_2_core.cpp
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1// Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3/***************************************************************************
4** This file was generated by glgen version 0.1
5** Command line was: glgen
6**
7** glgen is Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
8**
9** This is an auto-generated file.
10** Do not edit! All changes made to it will be lost.
11**
12****************************************************************************/
13// Qt-Security score:significant reason:default
14
16#include "qopenglcontext.h"
17
19
20/*!
21 \class QOpenGLFunctions_4_2_Core
22 \inmodule QtOpenGL
23 \since 5.1
24 \wrapper
25 \brief The QOpenGLFunctions_4_2_Core class provides all functions for OpenGL 4.2 core profile.
26
27 This class is a wrapper for functions from OpenGL 4.2 core profile.
28 See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
29 for function documentation.
30
31 \sa QAbstractOpenGLFunctions
32*/
33
34QOpenGLFunctions_4_2_Core::QOpenGLFunctions_4_2_Core()
35 : QAbstractOpenGLFunctions()
36 , d_1_0_Core(nullptr)
37 , d_1_1_Core(nullptr)
38 , d_1_2_Core(nullptr)
39 , d_1_3_Core(nullptr)
40 , d_1_4_Core(nullptr)
41 , d_1_5_Core(nullptr)
42 , d_2_0_Core(nullptr)
43 , d_2_1_Core(nullptr)
44 , d_3_0_Core(nullptr)
45 , d_3_1_Core(nullptr)
46 , d_3_2_Core(nullptr)
47 , d_3_3_Core(nullptr)
48 , d_4_0_Core(nullptr)
49 , d_4_1_Core(nullptr)
50 , d_4_2_Core(nullptr)
51{
52}
53
54QOpenGLFunctions_4_2_Core::~QOpenGLFunctions_4_2_Core()
55{
56 if (d_1_0_Core) {
57 d_1_0_Core->refs.deref();
58 Q_ASSERT(d_1_0_Core->refs.loadRelaxed());
59 }
60 if (d_1_1_Core) {
61 d_1_1_Core->refs.deref();
62 Q_ASSERT(d_1_1_Core->refs.loadRelaxed());
63 }
64 if (d_1_2_Core) {
65 d_1_2_Core->refs.deref();
66 Q_ASSERT(d_1_2_Core->refs.loadRelaxed());
67 }
68 if (d_1_3_Core) {
69 d_1_3_Core->refs.deref();
70 Q_ASSERT(d_1_3_Core->refs.loadRelaxed());
71 }
72 if (d_1_4_Core) {
73 d_1_4_Core->refs.deref();
74 Q_ASSERT(d_1_4_Core->refs.loadRelaxed());
75 }
76 if (d_1_5_Core) {
77 d_1_5_Core->refs.deref();
78 Q_ASSERT(d_1_5_Core->refs.loadRelaxed());
79 }
80 if (d_2_0_Core) {
81 d_2_0_Core->refs.deref();
82 Q_ASSERT(d_2_0_Core->refs.loadRelaxed());
83 }
84 if (d_2_1_Core) {
85 d_2_1_Core->refs.deref();
86 Q_ASSERT(d_2_1_Core->refs.loadRelaxed());
87 }
88 if (d_3_0_Core) {
89 d_3_0_Core->refs.deref();
90 Q_ASSERT(d_3_0_Core->refs.loadRelaxed());
91 }
92 if (d_3_1_Core) {
93 d_3_1_Core->refs.deref();
94 Q_ASSERT(d_3_1_Core->refs.loadRelaxed());
95 }
96 if (d_3_2_Core) {
97 d_3_2_Core->refs.deref();
98 Q_ASSERT(d_3_2_Core->refs.loadRelaxed());
99 }
100 if (d_3_3_Core) {
101 d_3_3_Core->refs.deref();
102 Q_ASSERT(d_3_3_Core->refs.loadRelaxed());
103 }
104 if (d_4_0_Core) {
105 d_4_0_Core->refs.deref();
106 Q_ASSERT(d_4_0_Core->refs.loadRelaxed());
107 }
108 if (d_4_1_Core) {
109 d_4_1_Core->refs.deref();
110 Q_ASSERT(d_4_1_Core->refs.loadRelaxed());
111 }
112 if (d_4_2_Core) {
113 d_4_2_Core->refs.deref();
114 Q_ASSERT(d_4_2_Core->refs.loadRelaxed());
115 }
116}
117
118bool QOpenGLFunctions_4_2_Core::initializeOpenGLFunctions()
119{
120 if ( isInitialized() )
121 return true;
122
123 QOpenGLContext* context = QOpenGLContext::currentContext();
124
125 // If owned by a context object make sure it is current.
126 // Also check that current context is capable of resolving all needed functions
127 if (((owningContext() && owningContext() == context) || !owningContext())
128 && QOpenGLFunctions_4_2_Core::isContextCompatible(context))
129 {
130 // Associate with private implementation, creating if necessary
131 // Function pointers in the backends are resolved at creation time
132 QOpenGLVersionFunctionsBackend* d = nullptr;
133 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
134 d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
135 d->refs.ref();
136
137 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
138 d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
139 d->refs.ref();
140
141 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
142 d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
143 d->refs.ref();
144
145 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
146 d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
147 d->refs.ref();
148
149 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
150 d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
151 d->refs.ref();
152
153 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
154 d_1_5_Core = static_cast<QOpenGLFunctions_1_5_CoreBackend*>(d);
155 d->refs.ref();
156
157 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
158 d_2_0_Core = static_cast<QOpenGLFunctions_2_0_CoreBackend*>(d);
159 d->refs.ref();
160
161 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
162 d_2_1_Core = static_cast<QOpenGLFunctions_2_1_CoreBackend*>(d);
163 d->refs.ref();
164
165 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_0_CoreBackend::versionStatus());
166 d_3_0_Core = static_cast<QOpenGLFunctions_3_0_CoreBackend*>(d);
167 d->refs.ref();
168
169 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_1_CoreBackend::versionStatus());
170 d_3_1_Core = static_cast<QOpenGLFunctions_3_1_CoreBackend*>(d);
171 d->refs.ref();
172
173 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_2_CoreBackend::versionStatus());
174 d_3_2_Core = static_cast<QOpenGLFunctions_3_2_CoreBackend*>(d);
175 d->refs.ref();
176
177 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_3_3_CoreBackend::versionStatus());
178 d_3_3_Core = static_cast<QOpenGLFunctions_3_3_CoreBackend*>(d);
179 d->refs.ref();
180
181 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_0_CoreBackend::versionStatus());
182 d_4_0_Core = static_cast<QOpenGLFunctions_4_0_CoreBackend*>(d);
183 d->refs.ref();
184
185 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_1_CoreBackend::versionStatus());
186 d_4_1_Core = static_cast<QOpenGLFunctions_4_1_CoreBackend*>(d);
187 d->refs.ref();
188
189 d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_4_2_CoreBackend::versionStatus());
190 d_4_2_Core = static_cast<QOpenGLFunctions_4_2_CoreBackend*>(d);
191 d->refs.ref();
192
193 QAbstractOpenGLFunctions::initializeOpenGLFunctions();
194 }
195 return isInitialized();
196}
197
198bool QOpenGLFunctions_4_2_Core::isContextCompatible(QOpenGLContext *context)
199{
200 Q_ASSERT(context);
201 QSurfaceFormat f = context->format();
202 const auto v = std::pair(f.majorVersion(), f.minorVersion());
203 if (v < std::pair(4, 2))
204 return false;
205
206 return true;
207}
208
209QOpenGLVersionProfile QOpenGLFunctions_4_2_Core::versionProfile()
210{
211 QOpenGLVersionProfile v;
212 v.setVersion(4, 2);
213 v.setProfile(QSurfaceFormat::CoreProfile);
214 return v;
215}
216
217QT_END_NAMESPACE
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