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qcollisiondebugmeshbuilder_p.h
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
COLLISIONDEBUGMESHBUILDER_H
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#
define
COLLISIONDEBUGMESHBUILDER_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtCore
/
QVector
>
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#
include
<
QtGui
/
QVector3D
>
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QT_BEGIN_NAMESPACE
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class
QCollisionDebugMeshBuilder
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{
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public
:
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QCollisionDebugMeshBuilder();
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void
reset();
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void
addLine(
const
QVector3D &start,
const
QVector3D &end,
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const
QVector3D &normal = QVector3D(0, 0, 1));
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QByteArray generateVertexArray();
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private
:
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QVector<QVector3D> m_vertices;
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QVector<QVector3D> m_normals;
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};
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QT_END_NAMESPACE
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#
endif
// COLLISIONDEBUGMESHBUILDER_H
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtquick3dphysics
src
quick3dphysics
qcollisiondebugmeshbuilder_p.h
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