Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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GLSL::VectorType Member List

This is the complete list of members for GLSL::VectorType, including all inherited members.

add(Symbol *symbol) overrideGLSL::VectorTypevirtual
asArgument()GLSL::Symbolinlinevirtual
asArrayType() constGLSL::Typeinlinevirtual
asBlock()GLSL::Symbolinlinevirtual
asBoolType() constGLSL::Typeinlinevirtual
asDoubleType() constGLSL::Typeinlinevirtual
asFloatType() constGLSL::Typeinlinevirtual
asFunction()GLSL::Symbolinlinevirtual
asFunctionType() constGLSL::Typeinlinevirtual
asIndexType() const overrideGLSL::IndexTypeinlinevirtual
asIntType() constGLSL::Typeinlinevirtual
asMatrixType() constGLSL::Typeinlinevirtual
asNamespace()GLSL::Symbolinlinevirtual
asOverloadSet()GLSL::Symbolinlinevirtual
asOverloadSetType() constGLSL::Typeinlinevirtual
asSamplerType() constGLSL::Typeinlinevirtual
asScalarType() constGLSL::Typeinlinevirtual
asScope() overrideGLSL::Scopeinlinevirtual
asStruct()GLSL::Symbolinlinevirtual
asStructType() constGLSL::Typeinlinevirtual
asUIntType() constGLSL::Typeinlinevirtual
asUndefinedType() constGLSL::Typeinlinevirtual
asVariable()GLSL::Symbolinlinevirtual
asVectorType() const overrideGLSL::VectorTypeinlinevirtual
asVoidType() constGLSL::Typeinlinevirtual
dimension() constGLSL::VectorTypeinline
elementType() constGLSL::VectorTypeinline
EngineGLSL::VectorTypefriend
find(const QString &name) const overrideGLSL::VectorTypevirtual
indexElementType() constGLSL::IndexTypeinline
IndexType(const Type *indexElementType)GLSL::IndexTypeinline
isEqualTo(const Type *other) const overrideGLSL::VectorTypevirtual
isLessThan(const Type *other) const overrideGLSL::VectorTypevirtual
lookup(const QString &name) constGLSL::Scope
members() const overrideGLSL::VectorTypeinlinevirtual
name() constGLSL::Symbol
scope() constGLSL::Symbol
Scope(Scope *sscope=nullptr)GLSL::Scope
setName(const QString &name)GLSL::Symbol
setScope(Scope *scope)GLSL::Symbol
Symbol(Scope *scope=nullptr)GLSL::Symbol
toString() const overrideGLSL::VectorTypevirtual
type() const overrideGLSL::VectorTypeinlinevirtual
VectorType(const Type *elementType, int dimension)GLSL::VectorTypeinline
~Symbol()GLSL::Symbolvirtual
~Type()GLSL::Typevirtual