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qaudioinput.h
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// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
ifndef
QAUDIOINPUTDEVICE_H
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#
define
QAUDIOINPUTDEVICE_H
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#
include
<
QtMultimedia
/
qtaudio
.
h
>
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#
include
<
QtMultimedia
/
qtmultimediaglobal
.
h
>
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#
include
<
QtCore
/
qobject
.
h
>
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#
include
<
functional
>
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QT_BEGIN_NAMESPACE
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class
QAudioDevice;
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class
QPlatformAudioInput;
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class
Q_MULTIMEDIA_EXPORT
QAudioInput
:
public
QObject
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{
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Q_OBJECT
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Q_PROPERTY(QAudioDevice device READ device WRITE setDevice NOTIFY deviceChanged)
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Q_PROPERTY(
float
volume READ volume WRITE setVolume NOTIFY volumeChanged)
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Q_PROPERTY(
bool
muted READ isMuted WRITE setMuted NOTIFY mutedChanged)
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public
:
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explicit
QAudioInput(QObject *parent =
nullptr
);
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explicit
QAudioInput(
const
QAudioDevice &deviceInfo, QObject *parent =
nullptr
);
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~QAudioInput() override;
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QAudioDevice device()
const
;
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float
volume()
const
;
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bool
isMuted()
const
;
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public
Q_SLOTS:
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void
setDevice(
const
QAudioDevice &device);
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void
setVolume(
float
volume);
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void
setMuted(
bool
muted);
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Q_SIGNALS:
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void
deviceChanged();
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void
volumeChanged(
float
volume);
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void
mutedChanged(
bool
muted);
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private
:
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QPlatformAudioInput *handle()
const
{
return
d; }
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void
setDisconnectFunction(std::function<
void
()> disconnectFunction);
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friend
class
QMediaCaptureSession;
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Q_DISABLE_COPY(QAudioInput)
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QPlatformAudioInput *d =
nullptr
;
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};
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QT_END_NAMESPACE
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#
endif
// QAUDIOINPUTDEVICE_H
QAudioInput
\qmltype AudioInput \nativetype QAudioInput
Definition
qaudioinput.h:19
qtmultimedia
src
multimedia
audio
qaudioinput.h
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1.18.0