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qquick3dperspectivecamera_p.h
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// Copyright (C) 2019 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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// Qt-Security score:significant reason:default
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#
ifndef
QSSGPERSPECTIVECAMERA_H
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#
define
QSSGPERSPECTIVECAMERA_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is not part of the Qt API. It exists purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or even be removed.
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//
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// We mean it.
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//
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#
include
<
QtQuick3D
/
private
/
qquick3dcamera_p
.
h
>
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QT_BEGIN_NAMESPACE
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class
QSSGRenderCamera;
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class
Q_QUICK3D_EXPORT
QQuick3DPerspectiveCamera
:
public
QQuick3DCamera
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{
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Q_OBJECT
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Q_PROPERTY(
float
clipNear READ clipNear WRITE setClipNear NOTIFY clipNearChanged)
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Q_PROPERTY(
float
clipFar READ clipFar WRITE setClipFar NOTIFY clipFarChanged)
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Q_PROPERTY(
float
fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged)
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Q_PROPERTY(FieldOfViewOrientation fieldOfViewOrientation READ fieldOfViewOrientation WRITE setFieldOfViewOrientation NOTIFY fieldOfViewOrientationChanged)
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QML_NAMED_ELEMENT(PerspectiveCamera)
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public
:
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enum
FieldOfViewOrientation {
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Vertical,
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Horizontal
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};
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Q_ENUM(FieldOfViewOrientation)
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explicit
QQuick3DPerspectiveCamera(QQuick3DNode *parent =
nullptr
);
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float
clipNear()
const
;
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float
clipFar()
const
;
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float
fieldOfView()
const
;
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FieldOfViewOrientation fieldOfViewOrientation()
const
;
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public
Q_SLOTS:
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void
setClipNear(
float
clipNear);
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void
setClipFar(
float
clipFar);
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void
setFieldOfView(
float
fieldOfView);
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void
setFieldOfViewOrientation(QQuick3DPerspectiveCamera::FieldOfViewOrientation fieldOfViewOrientation);
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Q_SIGNALS:
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void
clipNearChanged();
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void
clipFarChanged();
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void
fieldOfViewChanged();
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void
fieldOfViewOrientationChanged();
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protected
:
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explicit
QQuick3DPerspectiveCamera(QQuick3DNodePrivate &dd, QQuick3DNode *parent =
nullptr
);
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QSSGRenderGraphObject *updateSpatialNode(QSSGRenderGraphObject *node) override;
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private
:
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float
m_clipNear = 10.0f;
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float
m_clipFar = 10000.0f;
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float
m_fieldOfView = 60.0f;
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FieldOfViewOrientation m_fieldOfViewOrientation = Vertical;
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};
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QT_END_NAMESPACE
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#
endif
// QSSGPERSPECTIVECAMERA_H
QQuick3DPerspectiveCamera
Definition
qquick3dperspectivecamera_p.h:26
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtquick3d
src
quick3d
qquick3dperspectivecamera_p.h
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