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qquickv4particledata.cpp
Go to the documentation of this file.
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
include
<
math
.
h
>
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#
include
"qquickv4particledata_p.h"
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#
include
<
QDebug
>
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#
include
<
private
/
qv4engine_p
.
h
>
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#
include
<
private
/
qv4functionobject_p
.
h
>
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#
include
<
QtCore
/
private
/
qnumeric_p
.
h
>
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QT_BEGIN_NAMESPACE
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/*!
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\qmltype Particle
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\inqmlmodule QtQuick.Particles
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\brief Represents particles manipulated by emitters and affectors.
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\ingroup qtquick-particles
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Particle elements are always managed internally by the ParticleSystem and cannot be created in QML.
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However, sometimes they are exposed via signals so as to allow arbitrary changes to the particle state
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialX
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The x coordinate of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialVX
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The x velocity of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialAX
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The x acceleration of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialY
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The y coordinate of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialVY
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The y velocity of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::initialAY
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The y acceleration of the particle at the beginning of its lifetime.
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The method of simulation prefers to have the initial values changed, rather
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than determining and changing the value at a given time. Change initial
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values in CustomEmitters instead of the current values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::x
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The current x coordinate of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::vx
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The current x velocity of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::ax
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The current x acceleration of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::y
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The current y coordinate of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::vy
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The current y velocity of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::ay
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The current y acceleration of the particle.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::t
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The time, in seconds since the beginning of the simulation, that the particle was born.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::startSize
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The size in pixels that the particle image is at the start
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of its life.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::endSize
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The size in pixels that the particle image is at the end
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of its life. If this value is less than 0, then it is
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disregarded and the particle will have its startSize for the
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entire lifetime.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::lifeSpan
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The time in seconds that the particle will live for.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::rotation
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Degrees clockwise that the particle image is rotated at
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the beginning of its life.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::rotationVelocity
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Degrees clockwise per second that the particle image is rotated at while alive.
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*/
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/*!
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\qmlproperty bool QtQuick.Particles::Particle::autoRotate
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If autoRotate is true, then the particle's rotation will be
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set so that it faces the direction of travel, plus any
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rotation from the rotation or rotationVelocity properties.
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*/
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/*!
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\qmlproperty bool QtQuick.Particles::Particle::update
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Inside an Affector, the changes made to the particle will only be
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applied if update is set to true.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::xDeformationVectorX
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The x component of the deformation vector along the X axis. ImageParticle
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can draw particles across non-square shapes. It will draw the texture rectangle
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across the parallelogram drawn with the x and y deformation vectors.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::yDeformationVectorX
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The y component of the deformation vector along the X axis. ImageParticle
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can draw particles across non-square shapes. It will draw the texture rectangle
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across the parallelogram drawn with the x and y deformation vectors.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::xDeformationVectorY
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The x component of the deformation vector along the X axis. ImageParticle
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can draw particles across non-square shapes. It will draw the texture rectangle
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across the parallelogram drawn with the x and y deformation vectors.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::yDeformationVectorY
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The y component of the deformation vector along the Y axis. ImageParticle
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can draw particles across non-square shapes. It will draw the texture rectangle
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across the parallelogram drawn with the x and y deformation vectors.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::red
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ImageParticle can draw colorized particles. When it does so, red is used
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as the red channel of the color applied to the source image.
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Values are from 0.0 to 1.0.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::green
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ImageParticle can draw colorized particles. When it does so, green is used
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as the green channel of the color applied to the source image.
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Values are from 0.0 to 1.0.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::blue
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ImageParticle can draw colorized particles. When it does so, blue is used
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as the blue channel of the color applied to the source image.
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Values are from 0.0 to 1.0.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::alpha
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ImageParticle can draw colorized particles. When it does so, alpha is used
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as the alpha channel of the color applied to the source image.
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Values are from 0.0 to 1.0.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::lifeLeft
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The time in seconds that the particle has left to live at
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the current point in time.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Particle::currentSize
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The currentSize of the particle, interpolating between startSize and endSize based on the currentTime.
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*/
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QT_END_NAMESPACE
QPlatformGraphicsBufferHelper
\inmodule QtGui
qtdeclarative
src
particles
qquickv4particledata.cpp
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