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qsvgfont_p.h
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3// Qt-Security score:significant reason:default
4
5
6#ifndef QSVGFONT_P_H
7#define QSVGFONT_P_H
8
9//
10// W A R N I N G
11// -------------
12//
13// This file is not part of the Qt API. It exists purely as an
14// implementation detail. This header file may change from version to
15// version without notice, or even be removed.
16//
17// We mean it.
18//
19
20#include <QtCore/qhash.h>
21#include "qpainterpath.h"
22#include "qlist.h"
23#include "qstring.h"
24
25#include "qsvgstyle_p.h"
26
27#include <memory>
28
30
31class Q_SVG_EXPORT QSvgGlyph
32{
33public:
34 QSvgGlyph(const QString &unicode, const QPainterPath &path, qreal horizAdvX);
35 QSvgGlyph() : m_horizAdvX(0) {}
36
37 QString m_unicode;
38 QPainterPath m_path;
39 qreal m_horizAdvX;
40};
41
42
43class Q_SVG_EXPORT QSvgFont : public QSvgRefCounted
44{
45public:
46 QSvgFont(qreal horizAdvX);
47 ~QSvgFont() override;
48
49 void setFamilyName(const QString &name);
50 QString familyName() const;
51
52 void setUnitsPerEm(qreal upem);
53
54 void addGlyph(const QString &unicode, const QPainterPath &path, qreal horizAdvX = -1);
55 bool addMissingGlyph(const QPainterPath &path, qreal horizAdvX);
56
57 void draw(QPainter *p, const QPointF &point, const QList<const QSvgGlyph *> &glyphs,
58 qreal pixelSize, Qt::Alignment alignment) const;
59 QRectF boundingRect(QPainter *p, const QPointF &point, const QList<const QSvgGlyph *> &glyphs,
60 qreal pixelSize, Qt::Alignment alignment) const;
61 const QSvgGlyph *findFirstGlyphFor(QStringView text) const;
62 QList<const QSvgGlyph *> toGlyphs(QStringView text) const;
63
64public:
65 QString m_familyName;
66 qreal m_unitsPerEm{1000};
67 qreal m_horizAdvX;
68 // not about a missing <glyph> element, but the font's <missing-glyph> element:
69 std::unique_ptr<const QSvgGlyph> m_missingGlyph;
70 // The following needs to preserve the order of glyphs because
71 // "17.6 Glyph selection rules" in SVG Tiny 1.2 reads:
72 // "the 'font' element must be searched from its first
73 // 'glyph' element to its last in logical order"
74 QList<QSvgGlyph> m_glyphs;
75
76private:
77 // to speed up finding glyphs
78 mutable QHash<char32_t, QList<qsizetype>> m_possibleGlyphIndicesForChar;
79 mutable qsizetype m_firstUnscannedGlyphIdx = 0;
80
81 void draw_helper(QPainter *p, const QPointF &point,
82 const QList<const QSvgGlyph *> &glyphs, qreal pixelSize,
83 Qt::Alignment alignment, QRectF *boundingRect = nullptr) const;
84};
85
86QT_END_NAMESPACE
87
88#endif // QSVGFONT_P_H
friend class QPainter
Combined button and popup list for selecting options.
@ AssumeTrustedSource
Definition qtsvgglobal.h:20
@ DisableSMILAnimations
Definition qtsvgglobal.h:23
@ DisableCSSAnimations
Definition qtsvgglobal.h:24
@ Tiny12FeaturesOnly
Definition qtsvgglobal.h:19
@ NoOption
Definition qtsvgglobal.h:18
@ DisableAnimations
Definition qtsvgglobal.h:27
Q_CORE_EXPORT QDebug operator<<(QDebug debug, QDir::Filters filters)
Definition qdir.cpp:2598
#define qPrintable(string)
Definition qstring.h:1683
static QByteArray qt_inflateSvgzDataFrom(QIODevice *device, bool doCheckContent=true)
static bool isValidMatrix(const QTransform &transform)
static bool hasSvgHeader(const QByteArray &buf)
std::optional< int > calculateSizeValue(bool isPercent, int sizeValue, qreal viewBoxSizeValue)