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svgrendering.qdoc
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// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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/*!
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\page svgrendering.html
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\title Rendering SVG Files
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\brief Rendering SVG files with the Qt SVG module
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Qt SVG provides classes for rendering SVG files. To include the definitions
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of the module's classes, use the following directive:
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\snippet doc_src_qtsvg.cpp 0
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To link against the module, add this line to your \l qmake \c
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.pro file:
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\snippet doc_src_qtsvg.pro 1
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\section1 Rendering SVG Files
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Scalable Vector Graphics (SVG) is a language for describing two-dimensional
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graphics and graphical applications in XML. SVG 1.1 is a W3C Recommendation
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and forms the core of the current SVG developments in Qt. SVG 1.2 is the
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specification currently being developed by the \l{SVG Working Group}, and it
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is \l{http://www.w3.org/TR/SVG12/}{available in draft form}. The \l{Mobile
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SVG Profiles} (SVG Basic and SVG Tiny) are aimed at resource-limited devices
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and are part of the 3GPP platform for third generation mobile phones. You
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can read more about SVG at \l{About SVG}.
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Qt supports the \l{SVG 1.2 Tiny Static Features}{static features} as well as
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color and transform animations of \l{http://www.w3.org/TR/SVGMobile12}{SVG 1.2 Tiny}.
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ECMA scripts and DOM manipulation are currently not supported.
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Since Qt 6.7, some \l{Extended Features}{additional features} of the
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\l{https://www.w3.org/TR/SVG11/}{SVG 1.1} standard are supported.
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Since Qt 6.9, CSS animations for fill, stroke and transform were added to
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match the currently supported SMIL animations by the module.
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SVG drawings can be rendered onto any QPaintDevice subclass. This
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approach gives developers the flexibility to experiment, in order
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to find the best solution for each application.
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The easiest way to render SVG files is to construct a QSvgWidget and
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load an SVG file using one of the QSvgWidget::load() functions.
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QSvgRenderer is the class responsible for rendering SVG files for
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QSvgWidget, and it can be used directly to provide SVG support for
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custom widgets.
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To load an SVG file, construct a QSvgRenderer with a file name or the
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contents of a file, or call QSvgRenderer::load() on an existing
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renderer. If the SVG file has been loaded successfully the
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QSvgRenderer::isValid() will return true.
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Once you have loaded the SVG file successfully, you can render it
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with the QSvgRenderer::render() function. Note that this scheme allows
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you to render SVG files on all paint devices supported by Qt, including
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QWidget, QGLWidget, and QImage.
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*/
qtsvg
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svg
doc
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svgrendering.qdoc
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