36 Q_DISABLE_COPY(QAbstractAnimationJob)
49 QAbstractAnimationJob();
50 virtual ~QAbstractAnimationJob();
53 inline QAnimationGroupJob *group()
const {
return m_group;}
55 inline int loopCount()
const {
return m_loopCount;}
56 void setLoopCount(
int loopCount);
58 int totalDuration()
const;
59 virtual int duration()
const {
return 0;}
61 inline QAbstractAnimationJob::Direction direction()
const {
return m_direction;}
62 void setDirection(QAbstractAnimationJob::Direction direction);
65 inline int currentTime()
const {
return m_totalCurrentTime;}
66 inline int currentLoopTime()
const {
return m_currentTime;}
67 inline int currentLoop()
const {
return m_currentLoop;}
68 inline QAbstractAnimationJob::State state()
const {
return m_state;}
69 inline bool isRunning() {
return m_state == Running; }
70 inline bool isStopped() {
return m_state == Stopped; }
71 inline bool isPaused() {
return m_state == Paused; }
72 void setDisableUserControl();
73 void setEnableUserControl();
74 bool userControlDisabled()
const;
76 void setCurrentTime(
int msecs);
90 Q_DECLARE_FLAGS(ChangeTypes, ChangeType)
92 void addAnimationChangeListener(QAnimationJobChangeListener *listener, QAbstractAnimationJob::ChangeTypes);
93 void removeAnimationChangeListener(QAnimationJobChangeListener *listener, QAbstractAnimationJob::ChangeTypes);
95 bool isGroup()
const {
return m_isGroup; }
96 bool isRenderThreadJob()
const {
return m_isRenderThreadJob; }
97 bool isRenderThreadProxy()
const {
return m_isRenderThreadProxy; }
99 SelfDeletable m_selfDeletable;
101 virtual void updateCurrentTime(
int) {}
102 virtual void updateLoopCount(
int) {}
103 virtual void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
104 virtual void updateDirection(QAbstractAnimationJob::Direction direction);
105 virtual void topLevelAnimationLoopChanged() {}
107 virtual void debugAnimation(QDebug d)
const;
109 void fireTopLevelAnimationLoopChanged();
111 void setState(QAbstractAnimationJob::State state);
114 void stateChanged(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
115 void currentLoopChanged();
116 void directionChanged(QAbstractAnimationJob::Direction);
117 void currentTimeChanged(
int currentTime);
121 QAnimationGroupJob *m_group;
122 QAbstractAnimationJob::Direction m_direction;
125 QAbstractAnimationJob::State m_state;
126 int m_totalCurrentTime;
130 int m_uncontrolledFinishTime;
131 int m_currentLoopStartTime;
133 struct ChangeListener {
134 ChangeListener(QAnimationJobChangeListener *l, QAbstractAnimationJob::ChangeTypes t) : listener(l), types(t) {}
135 QAnimationJobChangeListener *listener;
136 QAbstractAnimationJob::ChangeTypes types;
137 bool operator==(
const ChangeListener &other)
const {
return listener == other.listener && types == other.types; }
139 std::vector<ChangeListener> changeListeners;
141 QQmlAnimationTimer *m_timer =
nullptr;
143 bool m_hasRegisteredTimer:1;
146 bool m_disableUserControl:1;
147 bool m_hasCurrentTimeChangeListeners:1;
148 bool m_isRenderThreadJob:1;
149 bool m_isRenderThreadProxy:1;
151 friend class QQmlAnimationTimer;
152 friend class QAnimationGroupJob;
153 friend Q_QML_EXPORT QDebug operator<<(QDebug,
const QAbstractAnimationJob *job);
159 virtual ~QAnimationJobChangeListener();
160 virtual void animationFinished(QAbstractAnimationJob *) {}
161 virtual void animationStateChanged(QAbstractAnimationJob *, QAbstractAnimationJob::State, QAbstractAnimationJob::State) {}
162 virtual void animationCurrentLoopChanged(QAbstractAnimationJob *) {}
163 virtual void animationCurrentTimeChanged(QAbstractAnimationJob *,
int) {}
170 QQmlAnimationTimer();
173 ~QQmlAnimationTimer();
175 static QQmlAnimationTimer *instance();
176 static QQmlAnimationTimer *instance(
bool create);
178 void registerAnimation(QAbstractAnimationJob *animation,
bool isTopLevel);
179 void unregisterAnimation(QAbstractAnimationJob *animation);
182
183
184
185 void ensureTimerUpdate();
188
189
190
191 void updateAnimationTimer();
193 void restartAnimationTimer() override;
194 void updateAnimationsTime(qint64 timeStep) override;
197#ifdef QT_QAbstractAnimationTimer_runningAnimationCount_IS_CONST
198 qsizetype runningAnimationCount()
const override {
return animations.size(); }
200 int runningAnimationCount() override {
return animations.size(); }
203 bool hasStartAnimationPending()
const {
return startAnimationPending; }
206 void startAnimations();
211 int currentAnimationIdx;
213 bool startAnimationPending;
214 bool stopTimerPending;
216 QList<QAbstractAnimationJob*> animations, animationsToStart;
219 int runningLeafAnimations;
220 QList<QAbstractAnimationJob*> runningPauseAnimations;
222 void registerRunningAnimation(QAbstractAnimationJob *animation);
223 void unregisterRunningAnimation(QAbstractAnimationJob *animation);
224 void unsetJobTimer(QAbstractAnimationJob *animation);
226 int closestPauseAnimationTimeToFinish();
231Q_QML_EXPORT QDebug operator<<(QDebug,
const QAbstractAnimationJob *job);