backingStore() const | QPlatformBackingStore | |
beginPaint(const QRegion ®ion) override | QOpenGLCompositorBackingStore | virtual |
createRhi(QWindow *window, QPlatformBackingStoreRhiConfig config) | QPlatformBackingStore | |
endPaint() | QPlatformBackingStore | virtual |
flush(QWindow *window, const QRegion ®ion, const QPoint &offset) override | QOpenGLCompositorBackingStore | virtual |
FlushFailed enum value | QPlatformBackingStore | |
FlushFailedDueToLostDevice enum value | QPlatformBackingStore | |
FlushResult enum name | QPlatformBackingStore | |
FlushSuccess enum value | QPlatformBackingStore | |
graphicsBuffer() const | QPlatformBackingStore | virtual |
graphicsDeviceReportedLost(QWindow *window) | QPlatformBackingStore | |
notifyComposited() | QOpenGLCompositorBackingStore | |
paintDevice() override | QOpenGLCompositorBackingStore | virtual |
QOpenGLCompositorBackingStore(QWindow *window) | QOpenGLCompositorBackingStore | |
QPlatformBackingStore(QWindow *window) | QPlatformBackingStore | explicit |
resize(const QSize &size, const QRegion &staticContents) override | QOpenGLCompositorBackingStore | virtual |
rhi(QWindow *window) const | QPlatformBackingStore | |
rhiFlush(QWindow *window, qreal sourceDevicePixelRatio, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, bool translucentBackground) override | QOpenGLCompositorBackingStore | virtual |
scroll(const QRegion &area, int dx, int dy) | QPlatformBackingStore | virtual |
surfaceAboutToBeDestroyed() | QPlatformBackingStore | |
TextureFlag enum name | QPlatformBackingStore | |
TextureFlip enum value | QPlatformBackingStore | |
TexturePremultiplied enum value | QPlatformBackingStore | |
textures() const | QOpenGLCompositorBackingStore | inline |
TextureSwizzle enum value | QPlatformBackingStore | |
toImage() const override | QOpenGLCompositorBackingStore | virtual |
toTexture(QRhiResourceUpdateBatch *resourceUpdates, const QRegion &dirtyRegion, TextureFlags *flags) const | QPlatformBackingStore | virtual |
window() const | QPlatformBackingStore | |
~QOpenGLCompositorBackingStore() | QOpenGLCompositorBackingStore | |
~QPlatformBackingStore() | QPlatformBackingStore | virtual |