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qquickwander.cpp
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// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
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#
include
"qquickwander_p.h"
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#
include
"qquickparticlesystem_p.h"
//for ParticlesVertices
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#
include
<
QRandomGenerator
>
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QT_BEGIN_NAMESPACE
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/*!
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\qmltype Wander
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\nativetype QQuickWanderAffector
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\inqmlmodule QtQuick.Particles
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\ingroup qtquick-particles
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\inherits ParticleAffector
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\brief For applying random particle trajectory.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Wander::pace
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Maximum attribute change per second.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Wander::xVariance
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Maximum attribute x value (as a result of Wander).
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If unset, Wander will not affect x values.
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*/
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/*!
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\qmlproperty real QtQuick.Particles::Wander::yVariance
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Maximum attribute y value (as a result of Wander).
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If unset, Wander will not affect y values.
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*/
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/*!
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\qmlproperty AffectableParameter QtQuick.Particles::Wander::affectedParameter
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What attribute of particles is directly affected.
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\list
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\li PointAttractor.Position
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\li PointAttractor.Velocity
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\li PointAttractor.Acceleration
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\endlist
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*/
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QQuickWanderAffector::QQuickWanderAffector(QQuickItem *parent) :
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QQuickParticleAffector(parent), m_xVariance(0), m_yVariance(0), m_pace(0)
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, m_affectedParameter(Velocity)
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{
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m_needsReset =
true
;
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}
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QQuickWanderAffector::~QQuickWanderAffector()
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{
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for
(QHash<
int
, WanderData*>::const_iterator iter=m_wanderData.constBegin();
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iter != m_wanderData.constEnd(); ++iter)
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delete
(*iter);
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}
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WanderData* QQuickWanderAffector::getData(
int
idx)
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{
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if
(m_wanderData.contains(idx))
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return
m_wanderData[idx];
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WanderData* d =
new
WanderData;
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d->x_vel = 0;
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d->y_vel = 0;
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d->x_peak = m_xVariance;
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d->y_peak = m_yVariance;
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d->x_var = m_pace * QRandomGenerator::global()->generateDouble();
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d->y_var = m_pace * QRandomGenerator::global()->generateDouble();
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m_wanderData.insert(idx, d);
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return
d;
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}
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// TODO: see below
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//void QQuickWanderAffector::reset(int systemIdx)
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//{
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// if (m_wanderData.contains(systemIdx))
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// delete m_wanderData[systemIdx];
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// m_wanderData.remove(systemIdx);
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//}
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bool
QQuickWanderAffector::affectParticle(QQuickParticleData* data, qreal dt)
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{
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/*TODO: Add a mode which does basically this - picking a direction, going in it (random velocity) and then going back
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WanderData* d = getData(data->systemIndex);
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if (m_xVariance != 0.) {
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if ((d->x_vel > d->x_peak && d->x_var > 0.0) || (d->x_vel < -d->x_peak && d->x_var < 0.0)) {
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d->x_var = -d->x_var;
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d->x_peak = m_xVariance + m_xVariance * QRandomGenerator::global()->generateDouble();
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}
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d->x_vel += d->x_var * dt;
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}
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qreal dx = dt * d->x_vel;
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if (m_yVariance != 0.) {
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if ((d->y_vel > d->y_peak && d->y_var > 0.0) || (d->y_vel < -d->y_peak && d->y_var < 0.0)) {
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d->y_var = -d->y_var;
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d->y_peak = m_yVariance + m_yVariance * QRandomGenerator::global()->generateDouble();
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}
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d->y_vel += d->y_var * dt;
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}
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qreal dy = dt * d->x_vel;
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//### Should we be amending vel instead?
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ParticleVertex* p = &(data->pv);
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p->x += dx;
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p->y += dy;
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return true;
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*/
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qreal dx = dt * m_pace * (2 * QRandomGenerator::global()->generateDouble() - 1);
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qreal dy = dt * m_pace * (2 * QRandomGenerator::global()->generateDouble() - 1);
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qreal newX, newY;
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switch
(m_affectedParameter){
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case
Position:
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newX = data->curX(m_system) + dx;
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if
(m_xVariance > qAbs(newX) )
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data->x += dx;
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newY = data->curY(m_system) + dy;
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if
(m_yVariance > qAbs(newY) )
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data->y += dy;
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break
;
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default
:
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case
Velocity:
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newX = data->curVX(m_system) + dx;
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if
(m_xVariance > qAbs(newX))
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data->setInstantaneousVX(newX, m_system);
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newY = data->curVY(m_system) + dy;
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if
(m_yVariance > qAbs(newY))
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data->setInstantaneousVY(newY, m_system);
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break
;
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case
Acceleration:
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newX = data->ax + dx;
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if
(m_xVariance > qAbs(newX))
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data->setInstantaneousAX(newX, m_system);
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newY = data->ay + dy;
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if
(m_yVariance > qAbs(newY))
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data->setInstantaneousAY(newY, m_system);
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break
;
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}
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return
true
;
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}
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QT_END_NAMESPACE
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#
include
"moc_qquickwander_p.cpp"
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qsequentialanimationgroup.cpp:47
qtdeclarative
src
particles
qquickwander.cpp
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