55QSGDefaultContext::QSGDefaultContext(QObject *parent)
57 , m_antialiasingMethod(QSGContext::UndecidedAntialiasing)
58 , m_distanceFieldDisabled(qmlDisableDistanceField())
59 , m_distanceFieldAntialiasing(QSGGlyphNode::HighQualitySubPixelAntialiasing)
60 , m_distanceFieldAntialiasingDecided(
false)
62 if (Q_UNLIKELY(!qEnvironmentVariableIsEmpty(
"QSG_DISTANCEFIELD_ANTIALIASING"))) {
63 const QByteArray mode = qgetenv(
"QSG_DISTANCEFIELD_ANTIALIASING");
64 m_distanceFieldAntialiasingDecided =
true;
65 if (mode ==
"subpixel")
66 m_distanceFieldAntialiasing = QSGGlyphNode::HighQualitySubPixelAntialiasing;
67 else if (mode ==
"subpixel-lowq")
68 m_distanceFieldAntialiasing = QSGGlyphNode::LowQualitySubPixelAntialiasing;
69 else if (mode ==
"gray")
70 m_distanceFieldAntialiasing = QSGGlyphNode::GrayAntialiasing;
74 if (qEnvironmentVariableIsSet(
"QSG_RENDER_TIMING")) {
75 const_cast<QLoggingCategory &>(QSG_LOG_TIME_GLYPH()).setEnabled(QtDebugMsg,
true);
76 const_cast<QLoggingCategory &>(QSG_LOG_TIME_TEXTURE()).setEnabled(QtDebugMsg,
true);
77 const_cast<QLoggingCategory &>(QSG_LOG_TIME_RENDERER()).setEnabled(QtDebugMsg,
true);
78 const_cast<QLoggingCategory &>(QSG_LOG_TIME_RENDERLOOP()).setEnabled(QtDebugMsg,
true);
79 const_cast<QLoggingCategory &>(QSG_LOG_TIME_COMPILATION()).setEnabled(QtDebugMsg,
true);
88void QSGDefaultContext::renderContextInitialized(QSGRenderContext *renderContext)
92 auto rc =
static_cast<
const QSGDefaultRenderContext *>(renderContext);
93 if (m_antialiasingMethod == UndecidedAntialiasing) {
94 if (Q_UNLIKELY(qEnvironmentVariableIsSet(
"QSG_ANTIALIASING_METHOD"))) {
95 const QByteArray aaType = qgetenv(
"QSG_ANTIALIASING_METHOD");
97 m_antialiasingMethod = MsaaAntialiasing;
98 else if (aaType ==
"vertex")
99 m_antialiasingMethod = VertexAntialiasing;
101 if (m_antialiasingMethod == UndecidedAntialiasing)
102 m_antialiasingMethod = rc->msaaSampleCount() > 1 ? MsaaAntialiasing : VertexAntialiasing;
109 if (!m_distanceFieldAntialiasingDecided) {
110 m_distanceFieldAntialiasingDecided =
true;
112 if (rc->rhi()->backend() == QRhi::OpenGLES2
113 &&
static_cast<
const QRhiGles2NativeHandles *>(rc->rhi()->nativeHandles())->context->isOpenGLES())
115 m_distanceFieldAntialiasing = QSGGlyphNode::GrayAntialiasing;
139QSGInternalImageNode *QSGDefaultContext::createInternalImageNode(QSGRenderContext *renderContext)
141 return m_antialiasingMethod == MsaaAntialiasing
142 ?
new QSGMultisampleAntialiasing::ImageNode(
static_cast<QSGDefaultRenderContext *>(renderContext))
143 :
new QSGDefaultInternalImageNode(
static_cast<QSGDefaultRenderContext *>(renderContext));
156QSGGlyphNode *QSGDefaultContext::createGlyphNode(QSGRenderContext *rc,
157 QSGTextNode::RenderType renderType,
158 int renderTypeQuality)
160 if (renderType == QSGTextNode::CurveRendering) {
161 return new QSGCurveGlyphNode(rc);
162 }
else if (m_distanceFieldDisabled || renderType == QSGTextNode::NativeRendering) {
163 return new QSGDefaultGlyphNode(rc);
165 QSGDistanceFieldGlyphNode *node =
new QSGDistanceFieldGlyphNode(rc);
166 node->setPreferredAntialiasingMode(m_distanceFieldAntialiasing);
167 node->setRenderTypeQuality(renderTypeQuality);
177QSurfaceFormat QSGDefaultContext::defaultSurfaceFormat()
const
179 QSurfaceFormat format = QSurfaceFormat::defaultFormat();
182 static bool useDepth = qEnvironmentVariableIsEmpty(
"QSG_NO_DEPTH_BUFFER");
183 static bool useStencil = qEnvironmentVariableIsEmpty(
"QSG_NO_STENCIL_BUFFER");
184 static bool enableDebug = qEnvironmentVariableIsSet(
"QSG_OPENGL_DEBUG");
185 static bool disableVSync = qEnvironmentVariableIsSet(
"QSG_NO_VSYNC");
186 if (useDepth && format.depthBufferSize() == -1)
187 format.setDepthBufferSize(24);
189 format.setDepthBufferSize(0);
190 if (useStencil && format.stencilBufferSize() == -1)
191 format.setStencilBufferSize(8);
192 else if (!useStencil)
193 format.setStencilBufferSize(0);
195 format.setOption(QSurfaceFormat::DebugContext);
196 if (QQuickWindow::hasDefaultAlphaBuffer())
197 format.setAlphaBufferSize(8);
198 format.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
200 format.setSwapInterval(0);
257void *QSGDefaultContext::getResource(QQuickWindow *window, Resource resource)
const
268 const QSGDefaultRenderContext *rc =
static_cast<
const QSGDefaultRenderContext *>(
269 QQuickWindowPrivate::get(window)->context);
270 QSGRhiSupport *rhiSupport = QSGRhiSupport::instance();
273 if (resource == VulkanInstanceResource)
274 return window->vulkanInstance();
276 return const_cast<
void *>(rhiSupport->rifResource(resource, rc, window));