Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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src_gui_opengl_qopenglfunctions::MyGLWindow Member List

This is the complete list of members for src_gui_opengl_qopenglfunctions::MyGLWindow, including all inherited members.

activeQWindow
bindableObjectName()QObject
bindingStorage()QObjectinline
bindingStorage() constQObjectinline
BlendColor enum valueQOpenGLFunctionsprotected
BlendEquation enum valueQOpenGLFunctionsprotected
BlendEquationAdvanced enum valueQOpenGLFunctionsprotected
BlendEquationSeparate enum valueQOpenGLFunctionsprotected
BlendFuncSeparate enum valueQOpenGLFunctionsprotected
BlendSubtract enum valueQOpenGLFunctionsprotected
blockSignals(bool b) noexceptQObject
Buffers enum valueQOpenGLFunctionsprotected
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObjectinline
close()QWindowslot
closeEvent(QCloseEvent *)QWindowprotectedvirtual
CompressedTextures enum valueQOpenGLFunctionsprotected
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) constQObjectinline
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)QObjectinlinestatic
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)QObjectinlinestatic
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
contentOrientationQWindow
contentOrientationChanged(Qt::ScreenOrientation orientation)QWindowsignal
customEvent(QEvent *event)QObjectprotectedvirtual
QWindow::d_ptrQObjectprotected
QOpenGLFunctions::d_ptrQOpenGLFunctionsprotected
deleteLater()QObjectslot
destroyed(QObject *=nullptr)QObjectsignal
Direct3DSurface enum valueQSurface
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)QObjectstatic
disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) constQObjectinline
disconnect(const QObject *receiver, const char *member=nullptr) constQObjectinline
disconnect(const QMetaObject::Connection &)QObjectstatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)QObjectinlinestatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)QObjectinlinestatic
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
dumpObjectInfo() constQObject
dumpObjectTree() constQObject
dynamicPropertyNames() constQObject
event(QEvent *) overrideQWindowprotectedvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
exposeEvent(QExposeEvent *)QWindowprotectedvirtual
findChild(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChild(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
FixedFunctionPipeline enum valueQOpenGLFunctionsprotected
flagsQWindow
focusInEvent(QFocusEvent *)QWindowprotectedvirtual
focusObjectChanged(QObject *object)QWindowsignal
focusOutEvent(QFocusEvent *)QWindowprotectedvirtual
Framebuffers enum valueQOpenGLFunctionsprotected
glActiveTexture(GLenum texture)QOpenGLFunctionsinlineprotected
glAttachShader(GLuint program, GLuint shader)QOpenGLFunctionsinlineprotected
glBindAttribLocation(GLuint program, GLuint index, const char *name)QOpenGLFunctionsinlineprotected
glBindBuffer(GLenum target, GLuint buffer)QOpenGLFunctionsinlineprotected
glBindFramebuffer(GLenum target, GLuint framebuffer)QOpenGLFunctionsinlineprotected
glBindRenderbuffer(GLenum target, GLuint renderbuffer)QOpenGLFunctionsinlineprotected
glBindTexture(GLenum target, GLuint texture)QOpenGLFunctionsinlineprotected
glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)QOpenGLFunctionsinlineprotected
glBlendEquation(GLenum mode)QOpenGLFunctionsinlineprotected
glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha)QOpenGLFunctionsinlineprotected
glBlendFunc(GLenum sfactor, GLenum dfactor)QOpenGLFunctionsinlineprotected
glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)QOpenGLFunctionsinlineprotected
glBufferData(GLenum target, qopengl_GLsizeiptr size, const void *data, GLenum usage)QOpenGLFunctionsinlineprotected
glBufferSubData(GLenum target, qopengl_GLintptr offset, qopengl_GLsizeiptr size, const void *data)QOpenGLFunctionsinlineprotected
glCheckFramebufferStatus(GLenum target)QOpenGLFunctionsinlineprotected
glClear(GLbitfield mask)QOpenGLFunctionsinlineprotected
glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)QOpenGLFunctionsinlineprotected
glClearDepthf(GLclampf depth)QOpenGLFunctionsinlineprotected
glClearStencil(GLint s)QOpenGLFunctionsinlineprotected
glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)QOpenGLFunctionsinlineprotected
glCompileShader(GLuint shader)QOpenGLFunctionsinlineprotected
glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)QOpenGLFunctionsinlineprotected
glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)QOpenGLFunctionsinlineprotected
glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)QOpenGLFunctionsinlineprotected
glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)QOpenGLFunctionsinlineprotected
glCreateProgram()QOpenGLFunctionsinlineprotected
glCreateShader(GLenum type)QOpenGLFunctionsinlineprotected
glCullFace(GLenum mode)QOpenGLFunctionsinlineprotected
glDeleteBuffers(GLsizei n, const GLuint *buffers)QOpenGLFunctionsinlineprotected
glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers)QOpenGLFunctionsinlineprotected
glDeleteProgram(GLuint program)QOpenGLFunctionsinlineprotected
glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)QOpenGLFunctionsinlineprotected
glDeleteShader(GLuint shader)QOpenGLFunctionsinlineprotected
glDeleteTextures(GLsizei n, const GLuint *textures)QOpenGLFunctionsinlineprotected
glDepthFunc(GLenum func)QOpenGLFunctionsinlineprotected
glDepthMask(GLboolean flag)QOpenGLFunctionsinlineprotected
glDepthRangef(GLclampf zNear, GLclampf zFar)QOpenGLFunctionsinlineprotected
glDetachShader(GLuint program, GLuint shader)QOpenGLFunctionsinlineprotected
glDisable(GLenum cap)QOpenGLFunctionsinlineprotected
glDisableVertexAttribArray(GLuint index)QOpenGLFunctionsinlineprotected
glDrawArrays(GLenum mode, GLint first, GLsizei count)QOpenGLFunctionsinlineprotected
glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)QOpenGLFunctionsinlineprotected
glEnable(GLenum cap)QOpenGLFunctionsinlineprotected
glEnableVertexAttribArray(GLuint index)QOpenGLFunctionsinlineprotected
glFinish()QOpenGLFunctionsinlineprotected
glFlush()QOpenGLFunctionsinlineprotected
glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)QOpenGLFunctionsinlineprotected
glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)QOpenGLFunctionsinlineprotected
glFrontFace(GLenum mode)QOpenGLFunctionsinlineprotected
glGenBuffers(GLsizei n, GLuint *buffers)QOpenGLFunctionsinlineprotected
glGenerateMipmap(GLenum target)QOpenGLFunctionsinlineprotected
glGenFramebuffers(GLsizei n, GLuint *framebuffers)QOpenGLFunctionsinlineprotected
glGenRenderbuffers(GLsizei n, GLuint *renderbuffers)QOpenGLFunctionsinlineprotected
glGenTextures(GLsizei n, GLuint *textures)QOpenGLFunctionsinlineprotected
glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)QOpenGLFunctionsinlineprotected
glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name)QOpenGLFunctionsinlineprotected
glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)QOpenGLFunctionsinlineprotected
glGetAttribLocation(GLuint program, const char *name)QOpenGLFunctionsinlineprotected
glGetBooleanv(GLenum pname, GLboolean *params)QOpenGLFunctionsinlineprotected
glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetError()QOpenGLFunctionsinlineprotected
glGetFloatv(GLenum pname, GLfloat *params)QOpenGLFunctionsinlineprotected
glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetIntegerv(GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei *length, char *infolog)QOpenGLFunctionsinlineprotected
glGetProgramiv(GLuint program, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog)QOpenGLFunctionsinlineprotected
glGetShaderiv(GLuint shader, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)QOpenGLFunctionsinlineprotected
glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei *length, char *source)QOpenGLFunctionsinlineprotected
glGetString(GLenum name)QOpenGLFunctionsinlineprotected
glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)QOpenGLFunctionsinlineprotected
glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetUniformfv(GLuint program, GLint location, GLfloat *params)QOpenGLFunctionsinlineprotected
glGetUniformiv(GLuint program, GLint location, GLint *params)QOpenGLFunctionsinlineprotected
glGetUniformLocation(GLuint program, const char *name)QOpenGLFunctionsinlineprotected
glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params)QOpenGLFunctionsinlineprotected
glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params)QOpenGLFunctionsinlineprotected
glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer)QOpenGLFunctionsinlineprotected
glHint(GLenum target, GLenum mode)QOpenGLFunctionsinlineprotected
glIsBuffer(GLuint buffer)QOpenGLFunctionsinlineprotected
glIsEnabled(GLenum cap)QOpenGLFunctionsinlineprotected
glIsFramebuffer(GLuint framebuffer)QOpenGLFunctionsinlineprotected
glIsProgram(GLuint program)QOpenGLFunctionsinlineprotected
glIsRenderbuffer(GLuint renderbuffer)QOpenGLFunctionsinlineprotected
glIsShader(GLuint shader)QOpenGLFunctionsinlineprotected
glIsTexture(GLuint texture)QOpenGLFunctionsinlineprotected
glLineWidth(GLfloat width)QOpenGLFunctionsinlineprotected
glLinkProgram(GLuint program)QOpenGLFunctionsinlineprotected
glPixelStorei(GLenum pname, GLint param)QOpenGLFunctionsinlineprotected
glPolygonOffset(GLfloat factor, GLfloat units)QOpenGLFunctionsinlineprotected
glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)QOpenGLFunctionsinlineprotected
glReleaseShaderCompiler()QOpenGLFunctionsinlineprotected
glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)QOpenGLFunctionsinlineprotected
glSampleCoverage(GLclampf value, GLboolean invert)QOpenGLFunctionsinlineprotected
glScissor(GLint x, GLint y, GLsizei width, GLsizei height)QOpenGLFunctionsinlineprotected
glShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, const void *binary, GLint length)QOpenGLFunctionsinlineprotected
glShaderSource(GLuint shader, GLsizei count, const char **string, const GLint *length)QOpenGLFunctionsinlineprotected
glStencilFunc(GLenum func, GLint ref, GLuint mask)QOpenGLFunctionsinlineprotected
glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)QOpenGLFunctionsinlineprotected
glStencilMask(GLuint mask)QOpenGLFunctionsinlineprotected
glStencilMaskSeparate(GLenum face, GLuint mask)QOpenGLFunctionsinlineprotected
glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)QOpenGLFunctionsinlineprotected
glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)QOpenGLFunctionsinlineprotected
glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)QOpenGLFunctionsinlineprotected
glTexParameterf(GLenum target, GLenum pname, GLfloat param)QOpenGLFunctionsinlineprotected
glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)QOpenGLFunctionsinlineprotected
glTexParameteri(GLenum target, GLenum pname, GLint param)QOpenGLFunctionsinlineprotected
glTexParameteriv(GLenum target, GLenum pname, const GLint *params)QOpenGLFunctionsinlineprotected
glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)QOpenGLFunctionsinlineprotected
glUniform1f(GLint location, GLfloat x)QOpenGLFunctionsinlineprotected
glUniform1fv(GLint location, GLsizei count, const GLfloat *v)QOpenGLFunctionsinlineprotected
glUniform1i(GLint location, GLint x)QOpenGLFunctionsinlineprotected
glUniform1iv(GLint location, GLsizei count, const GLint *v)QOpenGLFunctionsinlineprotected
glUniform2f(GLint location, GLfloat x, GLfloat y)QOpenGLFunctionsinlineprotected
glUniform2fv(GLint location, GLsizei count, const GLfloat *v)QOpenGLFunctionsinlineprotected
glUniform2i(GLint location, GLint x, GLint y)QOpenGLFunctionsinlineprotected
glUniform2iv(GLint location, GLsizei count, const GLint *v)QOpenGLFunctionsinlineprotected
glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)QOpenGLFunctionsinlineprotected
glUniform3fv(GLint location, GLsizei count, const GLfloat *v)QOpenGLFunctionsinlineprotected
glUniform3i(GLint location, GLint x, GLint y, GLint z)QOpenGLFunctionsinlineprotected
glUniform3iv(GLint location, GLsizei count, const GLint *v)QOpenGLFunctionsinlineprotected
glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)QOpenGLFunctionsinlineprotected
glUniform4fv(GLint location, GLsizei count, const GLfloat *v)QOpenGLFunctionsinlineprotected
glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w)QOpenGLFunctionsinlineprotected
glUniform4iv(GLint location, GLsizei count, const GLint *v)QOpenGLFunctionsinlineprotected
glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)QOpenGLFunctionsinlineprotected
glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)QOpenGLFunctionsinlineprotected
glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)QOpenGLFunctionsinlineprotected
glUseProgram(GLuint program)QOpenGLFunctionsinlineprotected
glValidateProgram(GLuint program)QOpenGLFunctionsinlineprotected
glVertexAttrib1f(GLuint indx, GLfloat x)QOpenGLFunctionsinlineprotected
glVertexAttrib1fv(GLuint indx, const GLfloat *values)QOpenGLFunctionsinlineprotected
glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)QOpenGLFunctionsinlineprotected
glVertexAttrib2fv(GLuint indx, const GLfloat *values)QOpenGLFunctionsinlineprotected
glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)QOpenGLFunctionsinlineprotected
glVertexAttrib3fv(GLuint indx, const GLfloat *values)QOpenGLFunctionsinlineprotected
glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)QOpenGLFunctionsinlineprotected
glVertexAttrib4fv(GLuint indx, const GLfloat *values)QOpenGLFunctionsinlineprotected
glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *ptr)QOpenGLFunctionsinlineprotected
glViewport(GLint x, GLint y, GLsizei width, GLsizei height)QOpenGLFunctionsinlineprotected
hasOpenGLFeature(QOpenGLFunctions::OpenGLFeature feature) constQOpenGLFunctionsprotected
heightQWindow
heightChanged(int arg)QWindowsignal
hide()QWindowslot
hideEvent(QHideEvent *)QWindowprotectedvirtual
inherits(const char *classname) constQObjectinline
initializeGL()src_gui_opengl_qopenglfunctions::MyGLWindowprotected
initializeOpenGLFunctions()QOpenGLFunctionsprotected
installEventFilter(QObject *filterObj)QObject
isInitialized(const QOpenGLFunctionsPrivate *d)QOpenGLFunctionsinlineprotectedstatic
isQuickItemType() constQObjectinline
isSignalConnected(const QMetaMethod &signal) constQObjectprotected
isWidgetType() constQObjectinline
isWindowType() constQObjectinline
keyPressEvent(QKeyEvent *)QWindowprotectedvirtual
keyReleaseEvent(QKeyEvent *)QWindowprotectedvirtual
killTimer(int id)QObject
killTimer(Qt::TimerId id)QObject
lower()QWindowslot
m_contextsrc_gui_opengl_qopenglfunctions::MyGLWindowprotected
m_reservedQSurfaceprotected
m_typeQSurfaceprotected
maximumHeightQWindow
maximumHeightChanged(int arg)QWindowsignal
maximumWidthQWindow
maximumWidthChanged(int arg)QWindowsignal
MetalSurface enum valueQSurface
minimumHeightQWindow
minimumHeightChanged(int arg)QWindowsignal
minimumWidthQWindow
minimumWidthChanged(int arg)QWindowsignal
modalityQWindow
modalityChanged(Qt::WindowModality modality)QWindowsignal
mouseDoubleClickEvent(QMouseEvent *)QWindowprotectedvirtual
mouseMoveEvent(QMouseEvent *)QWindowprotectedvirtual
mousePressEvent(QMouseEvent *)QWindowprotectedvirtual
mouseReleaseEvent(QMouseEvent *)QWindowprotectedvirtual
moveEvent(QMoveEvent *)QWindowprotectedvirtual
moveToThread(QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)QObject
MultipleRenderTargets enum valueQOpenGLFunctionsprotected
Multisample enum valueQOpenGLFunctionsprotected
Multitexture enum valueQOpenGLFunctionsprotected
MyGLWindow(QScreen *screen=nullptr)src_gui_opengl_qopenglfunctions::MyGLWindowexplicit
nativeEvent(const QByteArray &eventType, void *message, qintptr *result)QWindowprotectedvirtual
NPOTTextureRepeat enum valueQOpenGLFunctionsprotected
NPOTTextures enum valueQOpenGLFunctionsprotected
objectNameQObject
objectName() constQObject
objectNameChanged(const QString &objectName, QPrivateSignal)QObjectsignal
Offscreen enum valueQSurface
opacityQWindow
OpenGLFeature enum nameQOpenGLFunctionsprotected
openGLFeatures() constQOpenGLFunctionsprotected
OpenGLSurface enum valueQSurface
OpenVGSurface enum valueQSurface
paintEvent(QPaintEvent *)QWindowprotectedvirtual
paintGL()src_gui_opengl_qopenglfunctions::MyGLWindowprotected
QObject::parent() constQObjectinline
property(const char *name) constQObject
Q_REVISION(2, 1) void requestActivate()QWindowslot
Q_REVISION(2, 1) void alert(int msec)QWindowslot
Q_REVISION(2, 3) void requestUpdate()QWindowslot
Q_REVISION(2, 2) void windowTitleChanged(const QString &title)QWindowsignal
Q_REVISION(2, 1) void activeChanged()QWindowsignal
Q_REVISION(2, 1) void opacityChanged(qreal opacity)QWindowsignal
Q_REVISION(2, 13) void transientParentChanged(QWindow *transientParent)QWindowsignal
qFindChildqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
qFindChildrenqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
QObject(QObject *parent=nullptr)QObjectexplicit
QObject(QObjectPrivate &dd, QObject *parent=nullptr)QObjectprotected
qobject_cast(const QObject *object)QObjectrelated
QObjectListQObjectrelated
QOpenGLFunctions()QOpenGLFunctionsprotected
QOpenGLFunctions(QOpenGLContext *context)QOpenGLFunctionsexplicitprotected
QSurface(SurfaceClass type)QSurfaceexplicitprotected
QWindow(QWindowPrivate &dd, QWindow *parent)QWindowprotected
raise()QWindowslot
RasterGLSurface enum valueQSurface
RasterSurface enum valueQSurface
receivers(const char *signal) constQObjectprotected
removeEventFilter(QObject *obj)QObject
resizeEvent(QResizeEvent *)QWindowprotectedvirtual
screenChanged(QScreen *screen)QWindowsignal
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setGeometry(int posx, int posy, int w, int h)QWindowslot
setGeometry(const QRect &rect)QWindowslot
setHeight(int arg)QWindowslot
setMaximumHeight(int h)QWindowslot
setMaximumWidth(int w)QWindowslot
setMinimumHeight(int h)QWindowslot
setMinimumWidth(int w)QWindowslot
setObjectName(const QString &name)QObjectinline
setObjectName(QAnyStringView name)QObject
QObject::setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setProperty(const char *name, QVariant &&value)QObjectinline
setTitle(const QString &)QWindowslot
setVisible(bool visible)QWindowslot
setWidth(int arg)QWindowslot
setX(int arg)QWindowslot
setY(int arg)QWindowslot
Shaders enum valueQOpenGLFunctionsprotected
show()QWindowslot
showEvent(QShowEvent *)QWindowprotectedvirtual
showFullScreen()QWindowslot
showMaximized()QWindowslot
showMinimized()QWindowslot
showNormal()QWindowslot
signalsBlocked() const noexceptQObjectinline
startSystemMove()QWindowslot
startSystemResize(Qt::Edges edges)QWindowslot
startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer)QObject
startTimer(std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)QObject
StencilSeparate enum valueQOpenGLFunctionsprotected
supportsOpenGL() constQSurface
surfaceClass() constQSurface
SurfaceClass enum nameQSurface
surfaceHandle() const =0QSurfacepure virtual
SurfaceType enum nameQSurface
TextureRGFormats enum valueQOpenGLFunctionsprotected
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
titleQWindow
touchEvent(QTouchEvent *)QWindowprotectedvirtual
visibilityQWindow
visibleQWindow
visibleChanged(bool arg)QWindowsignal
VulkanSurface enum valueQSurface
widthQWindow
widthChanged(int arg)QWindowsignal
Window enum valueQSurface
windowStateChanged(Qt::WindowState windowState)QWindowsignal
xQWindow
xChanged(int arg)QWindowsignal
yQWindow
yChanged(int arg)QWindowsignal
~QObject()QObjectvirtual
~QOpenGLFunctions()QOpenGLFunctionsinlineprotected
~QSurface()QSurfacevirtual