Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QSGRhiShaderEffectNode Member List

This is the complete list of members for QSGRhiShaderEffectNode, including all inherited members.

accept(QSGNodeVisitorEx *visitor) overrideQSGShaderEffectNodeinlinevirtual
activeMaterial() constQSGGeometryNode
appendChildNode(QSGNode *node)QSGNode
BackFaceCulling enum valueQSGShaderEffectNode
BasicNodeType enum valueQSGNode
bindableObjectName()QObject
bindingStorage()QObjectinline
bindingStorage() constQObjectinline
blockSignals(bool b) noexceptQObject
childAtIndex(int i) constQSGNode
childCount() constQSGNode
childEvent(QChildEvent *event)QObjectprotectedvirtual
children() constQObjectinline
clearDirty()QSGNodeinline
clipList() constQSGBasicGeometryNodeinline
ClipNodeType enum valueQSGNode
connect(const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)QObjectstatic
connect(const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) constQObjectinline
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)QObjectinlinestatic
connect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)QObjectinlinestatic
connectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
CullMode enum nameQSGShaderEffectNode
customEvent(QEvent *event)QObjectprotectedvirtual
QObject::d_ptrQObjectprotected
QSGVisitableNode::d_ptrQSGNodeprotected
deleteLater()QObjectslot
destroyed(QObject *=nullptr)QObjectsignal
DirtyForceUpdate enum valueQSGNode
DirtyGeometry enum valueQSGNode
DirtyMaterial enum valueQSGNode
DirtyMatrix enum valueQSGNode
DirtyNodeAdded enum valueQSGNode
DirtyNodeRemoved enum valueQSGNode
DirtyOpacity enum valueQSGNode
DirtyPropagationMask enum valueQSGNode
DirtyShaderAll enum valueQSGShaderEffectNode
DirtyShaderConstant enum valueQSGShaderEffectNode
DirtyShaderFlag enum nameQSGShaderEffectNode
DirtyShaderGeometry enum valueQSGShaderEffectNode
DirtyShaderMesh enum valueQSGShaderEffectNode
DirtyShaders enum valueQSGShaderEffectNode
DirtyShaderTexture enum valueQSGShaderEffectNode
dirtyState() constQSGNodeinline
DirtyStateBit enum nameQSGNode
DirtySubtreeBlocked enum valueQSGNode
DirtyUsePreprocess enum valueQSGNode
disconnect(const QObject *sender, const char *signal, const QObject *receiver, const char *member)QObjectstatic
disconnect(const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)QObjectstatic
disconnect(const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) constQObjectinline
disconnect(const QObject *receiver, const char *member=nullptr) constQObjectinline
disconnect(const QMetaObject::Connection &)QObjectstatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)QObjectinlinestatic
disconnect(const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)QObjectinlinestatic
disconnectNotify(const QMetaMethod &signal)QObjectprotectedvirtual
dumpObjectInfo() constQObject
dumpObjectTree() constQObject
dynamicPropertyNames() constQObject
event(QEvent *event)QObjectvirtual
eventFilter(QObject *watched, QEvent *event)QObjectvirtual
findChild(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChild(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(QAnyStringView aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
findChildren(Qt::FindChildOptions options=Qt::FindChildrenRecursively) constQObjectinline
firstChild() constQSGNodeinline
Flag enum nameQSGNode
flags() constQSGNodeinline
FrontFaceCulling enum valueQSGShaderEffectNode
garbageCollectMaterialTypeCache(void *materialTypeCacheKey)QSGRhiShaderEffectNodestatic
geometry() constQSGBasicGeometryNodeinline
geometry()QSGBasicGeometryNodeinline
GeometryNodeType enum valueQSGNode
inheritedOpacity() constQSGGeometryNodeinline
inherits(const char *classname) constQObjectinline
insertChildNodeAfter(QSGNode *node, QSGNode *after)QSGNode
insertChildNodeBefore(QSGNode *node, QSGNode *before)QSGNode
installEventFilter(QObject *filterObj)QObject
isQuickItemType() constQObjectinline
isSignalConnected(const QMetaMethod &signal) constQObjectprotected
isSubtreeBlocked() constQSGNodevirtual
IsVisitableNode enum valueQSGNode
isWidgetType() constQObjectinline
isWindowType() constQObjectinline
killTimer(int id)QObject
killTimer(Qt::TimerId id)QObject
lastChild() constQSGNodeinline
markDirty(DirtyState bits)QSGNode
material() constQSGGeometryNodeinline
matrix() constQSGBasicGeometryNodeinline
moveToThread(QThread *thread QT6_DECL_NEW_OVERLOAD_TAIL)QObject
nextSibling() constQSGNodeinline
NoCulling enum valueQSGShaderEffectNode
NodeType enum nameQSGNode
objectNameQObject
objectName() constQObject
objectNameChanged(const QString &objectName, QPrivateSignal)QObjectsignal
OpacityNodeType enum valueQSGNode
opaqueMaterial() constQSGGeometryNodeinline
OwnedByParent enum valueQSGNode
OwnsGeometry enum valueQSGNode
OwnsMaterial enum valueQSGNode
OwnsOpaqueMaterial enum valueQSGNode
QObject::parent() constQObjectinline
QSGVisitableNode::parent() constQSGNodeinline
prependChildNode(QSGNode *node)QSGNode
preprocess() overrideQSGRhiShaderEffectNodevirtual
previousSibling() constQSGNodeinline
property(const char *name) constQObject
qFindChildqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
qFindChildrenqFindChildren(const QObject *obj, const QString &name)()QObjectrelated
QObject(QObject *parent=nullptr)QObjectexplicit
QObject(QObjectPrivate &dd, QObject *parent=nullptr)QObjectprotected
qobject_cast(const QObject *object)QObjectrelated
QObjectListQObjectrelated
QSGBasicGeometryNode(NodeType type)QSGBasicGeometryNodeprotected
QSGBasicGeometryNode(QSGBasicGeometryNodePrivate &dd, NodeType type)QSGBasicGeometryNodeprotected
QSGGeometryNode()QSGGeometryNode
QSGGeometryNode(QSGGeometryNodePrivate &dd)QSGGeometryNodeprotected
QSGNode()QSGNode
QSGNode(NodeType type)QSGNodeprotected
QSGNode(QSGNodePrivate &dd, NodeType type)QSGNodeprotected
QSGRhiShaderEffectNode(QSGDefaultRenderContext *rc)QSGRhiShaderEffectNode
QSGVisitableNode()QSGVisitableNodeinline
receivers(const char *signal) constQObjectprotected
removeAllChildNodes()QSGNode
removeChildNode(QSGNode *node)QSGNode
removeEventFilter(QObject *obj)QObject
RenderNodeType enum valueQSGNode
renderOrder() constQSGGeometryNodeinline
reparentChildNodesTo(QSGNode *newParent)QSGNode
resetMaterialTypeCache(void *materialTypeCacheKey)QSGRhiShaderEffectNodestatic
RootNodeType enum valueQSGNode
sender() constQObjectprotected
senderSignalIndex() constQObjectprotected
setFlag(Flag, bool=true)QSGNode
setFlags(Flags, bool=true)QSGNode
setGeometry(QSGGeometry *geometry)QSGBasicGeometryNode
setInheritedOpacity(qreal opacity)QSGGeometryNode
setMaterial(QSGMaterial *material)QSGGeometryNode
setObjectName(const QString &name)QObjectinline
setObjectName(QAnyStringView name)QObject
setOpaqueMaterial(QSGMaterial *material)QSGGeometryNode
setParent(QObject *parent)QObject
setProperty(const char *name, const QVariant &value)QObject
setProperty(const char *name, QVariant &&value)QObjectinline
setRendererClipList(const QSGClipNode *c)QSGBasicGeometryNodeinline
setRendererMatrix(const QMatrix4x4 *m)QSGBasicGeometryNodeinline
setRenderOrder(int order)QSGGeometryNode
signalsBlocked() const noexceptQObjectinline
startTimer(int interval, Qt::TimerType timerType=Qt::CoarseTimer)QObject
startTimer(std::chrono::nanoseconds time, Qt::TimerType timerType=Qt::CoarseTimer)QObject
syncMaterial(SyncData *syncData) overrideQSGRhiShaderEffectNodevirtual
textureChanged()QSGShaderEffectNodesignal
thread() constQObject
timerEvent(QTimerEvent *event)QObjectprotectedvirtual
TransformNodeType enum valueQSGNode
type() constQSGNodeinline
updateNormalizedTextureSubRect(bool supportsAtlasTextures) overrideQSGRhiShaderEffectNodevirtual
UsePreprocess enum valueQSGNode
~QObject()QObjectvirtual
~QSGBasicGeometryNode() overrideQSGBasicGeometryNode
~QSGGeometryNode() overrideQSGGeometryNode
~QSGNode()QSGNodevirtual
~QSGShaderEffectNode() overrideQSGShaderEffectNode
~QSGVisitableNode() overrideQSGVisitableNode