1// Copyright (C) 2020 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
5\page qt-add-bigresources.html
6\ingroup cmake-commands-qtcore
8\title qt_add_big_resources
9\keyword qt6_add_big_resources
11\summary {Compiles big binary resources into object code.}
13\include cmake-find-package-core.qdocinc
15\cmakecommandsince 5.12
20qt_add_big_resources(<VAR> file1.qrc [file2.qrc ...]
24\versionlessCMakeCommandsNote qt6_add_big_resources()
28Creates compiled object files from Qt resource files using the
29\l{Resource Compiler (rcc)}. Paths to the generated files are added to
32This is similar to \l qt_add_resources, but directly
33generates object files (\c .o, \c .obj) files instead of C++ source code.
34This allows to embed bigger resources, where compiling to C++ sources and then
35to binaries would be too time consuming or memory intensive.
37\note The \c{file1.qrc} will not be treated as a source file by Qt Creator. It
38needs to be added as a source file to a CMake target and have the property
39\c{SKIP_AUTORCC} set to \c{ON}.
41\warning This command is not supported when building for iOS, use
42\l qt_add_resources instead.
43See \l{https://bugreports.qt.io/browse/QTBUG-103497}{QTBUG-103497} for details.
47You can set additional \c{OPTIONS} that should be added to the \c{rcc} calls.
48You can find possible options in the \l{rcc}{rcc documentation}.
52\snippet cmake-macros/examples.cmake qt_add_big_resources