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Internal/Contributor docs for the Qt SDK. Note: These are NOT official API docs; those are found at https://doc.qt.io/
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qsgvertexcolormaterial.h
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1// Copyright (C) 2016 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGVERTEXCOLORMATERIAL_H
5#define QSGVERTEXCOLORMATERIAL_H
6
7#include <QtQuick/qsgmaterial.h>
8
10
11class Q_QUICK_EXPORT QSGVertexColorMaterial : public QSGMaterial
12{
13public:
14 QSGVertexColorMaterial();
15
16 int compare(const QSGMaterial *other) const override;
17
18protected:
19 QSGMaterialType *type() const override;
20 QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override;
21};
22
23QT_END_NAMESPACE
24
25#endif // VERTEXCOLORMATERIAL_H
bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override
This function is called by the scene graph to get the contents of the shader program's uniform buffer...
The QSGVertexColorMaterial class provides a convenient way of rendering per-vertex colored geometry i...