8class ExampleRhiItemRenderer :
public QQuickRhiItemRenderer
11 void initialize(QRhiCommandBuffer *cb) override;
12 void synchronize(QQuickRhiItem *item) override;
13 void render(QRhiCommandBuffer *cb) override;
16 QRhi *m_rhi =
nullptr;
17 std::unique_ptr<QRhiBuffer> m_vbuf;
18 std::unique_ptr<QRhiBuffer> m_ubuf;
19 std::unique_ptr<QRhiShaderResourceBindings> m_srb;
20 std::unique_ptr<QRhiGraphicsPipeline> m_pipeline;
21 QMatrix4x4 m_viewProjection;
73 0.0f, 0.5f, 1.0f, 0.0f, 0.0f,
74 -0.5f, -0.5f, 0.0f, 1.0f, 0.0f,
75 0.5f, -0.5f, 0.0f, 0.0f, 1.0f,
78void ExampleRhiItemRenderer::initialize(QRhiCommandBuffer *cb)
86 m_vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer,
sizeof(vertexData)));
89 m_ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 64));
92 m_srb.reset(m_rhi->newShaderResourceBindings());
94 QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage, m_ubuf.get()),
98 m_pipeline.reset(m_rhi->newGraphicsPipeline());
99 m_pipeline->setShaderStages({
100 { QRhiShaderStage::Vertex, getShader(QLatin1String(
":/shaders/color.vert.qsb")) },
101 { QRhiShaderStage::Fragment, getShader(QLatin1String(
":/shaders/color.frag.qsb")) }
104 inputLayout.setBindings({
105 { 5 *
sizeof(
float) }
107 inputLayout.setAttributes({
108 { 0, 0, QRhiVertexInputAttribute::Float2, 0 },
109 { 0, 1, QRhiVertexInputAttribute::Float3, 2 *
sizeof(
float) }
111 m_pipeline->setVertexInputLayout(inputLayout);
112 m_pipeline->setShaderResourceBindings(m_srb.get());
113 m_pipeline->setRenderPassDescriptor(renderTarget()->renderPassDescriptor());
114 m_pipeline->create();
116 QRhiResourceUpdateBatch *resourceUpdates = m_rhi->nextResourceUpdateBatch();
117 resourceUpdates->uploadStaticBuffer(m_vbuf.get(), vertexData);
118 cb->resourceUpdate(resourceUpdates);
121 const QSize outputSize = renderTarget()->pixelSize();
122 m_viewProjection = m_rhi->clipSpaceCorrMatrix();
123 m_viewProjection.perspective(45.0f, outputSize.width() / (
float) outputSize.height(), 0.01f, 1000.0f);
124 m_viewProjection.translate(0, 0, -4);
127void ExampleRhiItemRenderer::render(QRhiCommandBuffer *cb)
129 QRhiResourceUpdateBatch *resourceUpdates = m_rhi->nextResourceUpdateBatch();
130 QMatrix4x4 modelViewProjection = m_viewProjection;
131 modelViewProjection.rotate(m_angle, 0, 1, 0);
132 resourceUpdates->updateDynamicBuffer(m_ubuf.get(), 0, 64, modelViewProjection.constData());
134 const QColor clearColor = QColor::fromRgbF(0.4f, 0.7f, 0.0f, 1.0f);
135 cb->beginPass(renderTarget(), clearColor, { 1.0f, 0 }, resourceUpdates);
137 cb->setGraphicsPipeline(m_pipeline.get());
138 const QSize outputSize = renderTarget()->pixelSize();
139 cb->setViewport(QRhiViewport(0, 0, outputSize.width(), outputSize.height()));
140 cb->setShaderResources();
141 const QRhiCommandBuffer::VertexInput vbufBinding(m_vbuf.get(), 0);
142 cb->setVertexInput(0, 1, &vbufBinding);